Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 7812845058125961333 37 knight the Conjurer (level 3, 16/24 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (1180 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1180, Time: 00:00:41 Health: 16/24 AC: 2 Str: 7 XL: 3 Next: 21% Magic: 5/8 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . f - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: very slightly contaminated A: powered by death 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of the acrobat (worn) Scrolls c - a scroll of torment {unknown} h - 4 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of poison {unknown} l - a scroll of noise {unknown} m - a scroll of revelation {unknown} n - a scroll of fog {unknown} o - a scroll of enchant armour {unknown} Potions d - a potion of haste {unknown} e - 2 potions of curing {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 14% 1 Call Imp Summ 6% N/A 21% 2 Call Canine Familiar Summ 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Eringya's Surprising Cr Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are partially covered in sharp spines. Message History There is a stone staircase leading up here. The adder barely misses you. You climb upwards. There is a stone staircase leading down here. You don't have enough magic to cast this spell. You miss the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. You don't have enough magic to cast this spell. You closely miss the adder. The adder is severely wounded. The adder bites you. You don't have enough magic to cast this spell. You hit the adder but do no damage. The adder is severely wounded. The adder barely misses you. x2 Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder closely misses you. Okay, then. Magic courses through your body. The adder closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ####.####...............#.##.. # #....# ##..............#.##.. # #...÷# #.#..........÷...##.. ##....# #.#............####.. #.....# #..............# #.. #.....######...##......######.. ###..............##.............. #...........##...####............ #.#...##.....#..@................ #.#...##.......#######..........# #.#...##...............#.######## #.#...##.................# ..#...##....##########.########## ###...##.......# #.##........ ..)...##.......# #.##........ ......#####....# #####.##........ ....[.# #....# #.......†....... There were no monsters in sight! Vanquished Creatures An adder (D:1) 2 endoplasms (D:1) 2 goblins 4 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 215 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 218 | D:1 | Learned a level 2 spell: Searing Ray 1180 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1180 | D:1 | Reached XP level 3. HP: 16/24 MP: 5/8 1180 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Club || 17 Cast: Magic Dart || 51 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 15 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1190 | 1171 | 19 | 0 | 1011 | 2 | 595.0 | Dungeon | 1190 | 1171 | 19 | 0 | 1011 | 2 | 595.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1170 daAuts D:2: 19 daAuts