Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 858714244691518881 28 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (626 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 626, Time: 00:00:32 Health: 24/24 AC: 8 Str: 13 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 66 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +6 ring of strength HPRegen 0.24/turn k - +4 ring of protection MPRegen 0.20/turn %: no passive effects @: no status effects A: slimy green scales 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 short sword (weapon) e - a +0 club Missiles m - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery k - a +4 ring of protection (worn) l - a +6 ring of strength (worn) Scrolls f - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} Potions b - a potion of magic i - a potion of cancellation {unknown} j - a potion of moonshine {unknown} n - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) n - a smoky clear potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You see here a quokka skeleton. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Found a smoky clear potion. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #..##..♣♣.♣♣.. ....)#### #..#♣......... ..>. #..#♣.♣.~~~.♣. ..g.. #..#♣..~~ß~~.. .. .). #..#♣.♣.~~≈.♣. . ..!. ###..#♣......... ..... #....##..♣♣.♣♣.. ......###.#..#..♣♣P