Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 10170563510932252375 16 knight the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Slain by a ribbon worm (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (1089 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1089, Time: 00:00:29 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 1/5 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons e - a +0 club i - a +0 dagger j - a +0 dagger k - a +0 short sword l - a +0 dagger Missiles c - 6 boomerangs Armour a - a +0 robe (worn) Jewellery h - a ring of magical power Scrolls g - 2 scrolls of poison {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of mutation {unknown} m - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History There is a web here. The web tears apart. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. You finish channelling your searing ray. The ribbon worm bites you. You climb upwards. There is a stone staircase leading down here. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm bites you! You die... .............# #.# #..†......##.###.# #................# #.......†........# ..............#.## ### ###.....###...#.# #.# ###.#.#.###...#.## #.# ### ...............w># #.# #.# ....#.#.##..#.#.@###.#####.# #...#.#.##.................# ....#.............##..####.# ........##..#.#...##..####.# ...........................# ........##..###...#........# ............###.......###..# ....⌠...##.......##...###..# #.......##.................#### You could see a ribbon worm (catching breath). Vanquished Creatures 3 endoplasms A giant cockroach (D:1) A goblin (D:1) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 464 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 464 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 495 | D:1 | Learned a level 2 spell: Searing Ray 1089 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_loops_cross, basic_altar Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 30 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1090 | 1079 | 11 | 37 | 937 | 2 | 545.0 | Dungeon | 1090 | 1079 | 11 | 37 | 937 | 2 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1027 daAuts D:2: 63 daAuts