knighthood Level 1 of the Dungeon (0, 1, D:1) a +0 club (0, 24, D:1) a +0 spear (2, 0, D:1) a +0 dagger (2, 28, D:1) a +0 dagger (3, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 5, D:1) a rat corpse (skeletalised by now) (9, -3, D:1) a bat corpse (skeletalised by now) (13, 33, D:1) a +0 short sword 3 stones (23, 26, D:1) a hobgoblin skeleton (24, 10, D:1) a frilled lizard skeleton (24, 11, D:1) a frilled lizard skeleton (35, 1, D:1) a +0 club (56, 7, D:1) a bat skeleton (60, 12, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 0, D:2) a +0 spear a +0 club (3, 5, D:2) the felid corpse of Natasha (skeletalised by now) (5, 8, D:2) a +0 club (6, 7, D:2) a ball python corpse (skeletalised by now) (10, -10, D:2) a +0 spear (11, -10, D:2) a +0 club a +0 flail a kobold corpse (skeletalised by now) (21, -1, D:2) a +0 cloak (24, 12, D:2) a jackal skeleton (24, 13, D:2) a +0 dagger (26, 0, D:2) a hobgoblin skeleton (28, 16, D:2) a +0 club (31, 21, D:2) the felid skeleton of Natasha (33, -6, D:2) a +0 robe (33, 14, D:2) a +0 quarterstaff (34, 22, D:2) a +0 spear (37, -1, D:2) a +0 spear (38, -2, D:2) a +2 mace of protection (38, -1, D:2) a bat skeleton Level 3 of the Dungeon (19, 6, D:3) an adder skeleton (20, 15, D:3) a +0 short sword of freezing (22, -22, D:3) a scarab talisman (30, 9, D:3) a +0 leather armour (35, 3, D:3) a +0 flail a +0 flail a +0 spear (36, 3, D:3) a +0 whip a gnoll skeleton (42, 7, D:3) a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Xesuc's Antique Armour Emporium a +0 pair of gloves of fire (451 gold) a +0 ring mail (84 gold) a +1 cloak (241 gold) the +3 pair of mountain boots {steadfast, rC+} (703 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. +0 storm dragon scales (1365 gold) a +2 robe (270 gold) a +0 pair of boots (94 gold) a +0 chain mail (126 gold) the +1 leather armour of the Arena {MP+9} (690 gold) MP+9: It affects your magic capacity (+9). It can be maximally enchanted to +3. a +2 barding of flying (840 gold) (0, 0, D:4) a +0 leather armour (0, 19, D:4) a +0 robe (3, 0, D:4) an adder skeleton (8, 14, D:4) a +0 scale mail (8, 15, D:4) a +0 mace an orc skeleton (8, 16, D:4) an orc skeleton (9, 16, D:4) a +0 short sword of venom a +0 mace (10, 16, D:4) a +0 scale mail a +0 dagger a +0 whip a +0 short sword an orc skeleton an orc skeleton (12, 17, D:4) a +0 ring mail a +0 hand axe (19, 7, D:4) a +0 chain mail (29, 35, D:4) a +0 ring mail a +0 whip a +0 ring mail a +0 hand axe a +0 chain mail a +0 club an orc skeleton an orc skeleton (29, 36, D:4) a +0 leather armour a +0 dagger (31, 23, D:4) a +0 flail an orc corpse (38, 34, D:4) a +0 robe (40, 19, D:4) an iguana corpse Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 club an orc skeleton (4, 0, D:5) a +0 orcbow a centaur corpse (34, 17, D:5) 2 potions of curing