knighthood Level 1 of the Dungeon (1, 10, D:1) a rat corpse (skeletalised by now) (4, 19, D:1) a +0 club (4, 26, D:1) a rat skeleton (11, -1, D:1) 2 stones a +0 club a kobold corpse (skeletalised by now) (11, 0, D:1) a +0 dagger (13, -8, D:1) a ball python corpse (skeletalised by now) (15, -9, D:1) a hobgoblin corpse (skeletalised by now) (19, 2, D:1) a +0 ring mail (19, 8, D:1) a bat skeleton (22, 2, D:1) a +0 leather armour (22, 6, D:1) a hobgoblin skeleton (23, 10, D:1) 5 stones a +0 club (24, -1, D:1) a hobgoblin corpse (skeletalised by now) (25, -7, D:1) a frilled lizard corpse (skeletalised by now) (26, 22, D:1) a bat corpse (skeletalised by now) (27, 9, D:1) a +0 leather armour (28, 8, D:1) a +0 pair of boots (29, 11, D:1) a +0 club (31, 21, D:1) a +0 dagger a goblin skeleton (32, 1, D:1) a +0 short sword 4 stones (32, 39, D:1) a +0 club (51, -6, D:1) a +0 short sword 2 stones (56, -5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (9, 1, D:2) a +0 whip (17, -10, D:2) a +0 mace (23, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Coeh's Assorted Antiques a +0 leather armour (44 gold) a box of beasts (880 gold) a +0 helmet (99 gold) 3 flux baubles (165 gold) a scroll of amnesia (88 gold) a scroll of immolation (88 gold) a tin of tremorstones (2/2) (880 gold) a Gell's gravitambourine (2/2) (880 gold) a lightning rod (4/4) (880 gold) (0, 0, D:3) the +3 ring mail "Rits" {rN+ Int+4} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (7, -12, D:3) a staff of air (unseen) (7, 14, D:3) a +0 leather armour (12, -12, D:3) a +0 dagger 2 stones a kobold corpse an adder corpse (13, -12, D:3) a rat corpse (15, 23, D:3) a +2 hand axe of sundering (22, -13, D:3) a parchment of Blink (22, 26, D:3) a +0 dagger a sewer (0, 0, Sewer) a bat corpse (0, 2, Sewer) a bat corpse (0, 3, Sewer) a bat corpse a bat corpse (1, 1, Sewer) a bat corpse