korenl137 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, -24, D:1) a hobgoblin skeleton (9, -38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -10, D:1) a hobgoblin skeleton (13, -21, D:1) a hobgoblin skeleton (19, -26, D:1) a bat skeleton (23, -32, D:1) a frilled lizard skeleton a hobgoblin skeleton (23, -31, D:1) a quokka skeleton (25, -6, D:1) a parchment of Ozocubu's Armour (29, -24, D:1) a +0 dagger (32, -36, D:1) a parchment of Apportation (36, -25, D:1) a parchment of Scorch (38, -48, D:1) a +0 sling (47, -43, D:1) a bat skeleton (48, -42, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -34, D:2) a +0 scale mail (14, -15, D:2) a +0 club (16, -7, D:2) a +0 trident a goblin corpse (skeletalised by now) (19, -10, D:2) a hobgoblin corpse (skeletalised by now) (24, -19, D:2) a +0 club a gnoll skeleton (48, -23, D:2) a +0 club (49, -9, D:2) a +0 club (51, -33, D:2) a rat skeleton (51, -31, D:2) a +0 short sword an adder skeleton (51, -25, D:2) a parchment of Kinetic Grapnel (51, -21, D:2) a +2 halberd of entangling a gnoll skeleton (51, -20, D:2) a +0 dagger (51, -14, D:2) a parchment of Martyr's Knell (61, -42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a -1 short sword of flaming a +2 devious dagger the gnoll corpse of Crazy Yiuf (skeletalised by now) (1, 3, D:3) a +0 hammer (8, 5, D:3) a +0 club (10, -1, D:3) a +0 short sword (21, 0, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 3, D:3) a +0 dagger a goblin skeleton (23, 5, D:3) a rat skeleton (25, 1, D:3) a parchment of Passage of Golubria (28, 17, D:3) a +0 leather armour (32, -14, D:3) an adder skeleton (32, -10, D:3) a +0 dagger (32, 0, D:3) a +0 leather armour a +0 dagger a +0 ring mail a +0 club an orc skeleton an orc skeleton (32, 1, D:3) a parchment of Call Imp a +0 arbalest a +0 rapier (33, -4, D:3) a parchment of Freeze (33, 0, D:3) a +0 club an orc skeleton (41, 21, D:3) a ball python corpse (skeletalised by now) (42, 21, D:3) an adder corpse (skeletalised by now) (43, -15, D:3) a +0 club (45, -11, D:3) a +0 hand axe (55, 19, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (11, 3, D:4) a +0 short sword (12, -1, D:4) a +0 club a +0 dagger (15, -7, D:4) a +0 spear (19, 17, D:4) a +0 plate armour (22, -14, D:4) a parchment of Hailstorm (26, -11, D:4) a parchment of Awaken Armour (28, -19, D:4) a +0 whip (30, -2, D:4) a +0 sling a +3 quarterstaff of chaos (31, 1, D:4) a +0 spear (31, 2, D:4) a +0 ring mail (33, 11, D:4) an adder corpse (skeletalised by now) (38, -19, D:4) a +0 dagger (40, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 13, D:5) an amulet of guardian spirit (19, -14, D:5) a potion of moonshine (26, 12, D:5) a parchment of Ozocubu's Armour (27, -8, D:5) a +0 mace (29, 14, D:5) a +0 scale mail a +0 dagger (31, -10, D:5) an iguana skeleton (31, -9, D:5) a +0 hand axe an orc skeleton (31, -7, D:5) a +0 war axe a +0 ring mail (34, -6, D:5) a hound corpse (skeletalised by now) (35, -8, D:5) a +0 club (35, 17, D:5) an adder corpse (skeletalised by now) (55, 0, D:5) the +2 short sword "Mosif" {protect, rPois rC- rN++} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (65, -7, D:5) a medusa talisman Level 6 of the Dungeon (13, 13, D:6) a +0 great sword (16, 12, D:6) a +0 trident (18, -13, D:6) a +0 ring mail (19, -2, D:6) a +0 hand axe (21, -10, D:6) a +0 glaive (21, 12, D:6) an adder corpse (skeletalised by now) (25, -3, D:6) the +3 hand axe of the Blind Eye {speed, rC+ Str-4 Int+2 Dex+3} rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, -2, D:6) a +0 hand axe a +0 leather armour (30, -12, D:6) a parchment of Cigotuvi's Putrefaction (31, 1, D:6) a +0 dagger an orc corpse (skeletalised by now) (34, 1, D:6) a +0 flail a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (35, -2, D:6) a parchment of Animate Dead (36, 0, D:6) a parchment of Freezing Cloud (37, -8, D:6) a +0 hand axe an orc corpse (skeletalised by now) (44, -14, D:6) a parchment of Summon Mana Viper (47, -18, D:6) a parchment of Ignite Poison (50, -21, D:6) a hound corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) +0 fire dragon scales (1, -1, Necropolis) a ring of protection from fire (1, 0, Necropolis) the +9 great sword of the Everdark {flame, rF+ rC- rCorr Int+6} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (3, 25, Necropolis) 2 potions of attraction (4, 25, Necropolis) 13 gold pieces (5, 25, Necropolis) 20 gold pieces (34, 19, Necropolis) 8 gold pieces (34, 20, Necropolis) a potion of lignification (35, 14, Necropolis) 2 gold pieces (35, 19, Necropolis) a potion of lignification (35, 20, Necropolis) 13 gold pieces (40, 19, Necropolis) 11 gold pieces (41, 8, Necropolis) 13 gold pieces (42, 6, Necropolis) a swamp drake corpse (46, 7, Necropolis) a +0 trident (46, 8, Necropolis) the +6 short sword of Wariness {chaos, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (46, 13, Necropolis) 12 gold pieces (47, 7, Necropolis) the +3 short sword of the Hurting Queen {chaos, rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (47, 8, Necropolis) a scroll of teleportation