kottodat Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -1, D:1) a +0 club (4, -34, D:1) a +0 short sword 3 stones (5, -27, D:1) a +0 club a goblin skeleton (5, -26, D:1) a frilled lizard skeleton (6, -11, D:1) a bat skeleton (6, -10, D:1) a ball python skeleton (7, -11, D:1) a jackal skeleton (8, -21, D:1) a +0 rapier (8, -10, D:1) a quokka skeleton (8, -9, D:1) a +0 club (9, 5, D:1) 7 stones (19, -32, D:1) a +0 dagger (23, -21, D:1) a +0 plate armour (23, -20, D:1) a +0 short sword (24, -18, D:1) a frilled lizard corpse (skeletalised by now) (25, -19, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, 1, D:1) a ball python corpse (skeletalised by now) (31, -35, D:1) a rat corpse (skeletalised by now) (31, 4, D:1) 9 stones (38, -30, D:1) a rat corpse (skeletalised by now) (38, 0, D:1) an orb of energy (43, -9, D:1) a +0 dagger (44, -20, D:1) a +0 hand axe (44, 1, D:1) a hobgoblin corpse (skeletalised by now) (44, 2, D:1) a rat corpse (skeletalised by now) (45, 0, D:1) a frilled lizard corpse (skeletalised by now) (47, -16, D:1) a +0 whip a kobold skeleton (50, -21, D:1) a +0 mace (59, -18, D:1) a +0 short sword of flaming 2 stones Level 2 of the Dungeon [Shop] Misih's Jewellery Boutique a talisman of death (800 gold) a +5 ring of evasion (360 gold) a +6 ring of dexterity (360 gold) a ring of protection from cold (250 gold) the ring of Kehampel {Fire Will++ Int+5 Dex-2} (523 gold) [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. the ring "Zoak" {Ice Stlth+} (348 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a flux talisman (250 gold) a flux talisman (250 gold) (0, 0, D:2) a +0 mace (2, -5, D:2) 2 poisoned darts (8, 41, D:2) a +0 chain mail (10, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (11, 39, D:2) a +0 dagger (11, 50, D:2) 2 stones (16, 20, D:2) a +0 trident (27, 3, D:2) a +0 dagger (33, 43, D:2) a ball python corpse (skeletalised by now) (34, 44, D:2) a rat skeleton (49, 7, D:2) 5 stones (49, 27, D:2) a bat corpse (skeletalised by now) (49, 53, D:2) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (51, 53, D:2) a frilled lizard corpse (skeletalised by now) (57, 45, D:2) a +0 club (58, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones a ball python corpse (skeletalised by now) (3, -18, D:3) an adder corpse (27, 3, D:3) a +0 club (34, -19, D:3) 4 boomerangs (39, 1, D:3) a +4 whip of pain Level 4 of the Dungeon (0, 0, D:4) a frilled lizard corpse (15, -6, D:4) 6 stones (17, -10, D:4) a potion of attraction (18, -9, D:4) a +0 short sword a +0 ring mail (19, -19, D:4) a scroll of identify