koxman Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, -14, D:1) a +0 club (3, 8, D:1) 6 stones (13, -13, D:1) a hobgoblin corpse (skeletalised by now) (15, -21, D:1) a +0 helmet (20, -23, D:1) a bat corpse (skeletalised by now) (26, -22, D:1) a +0 club a goblin skeleton (28, -20, D:1) a bat skeleton (29, -9, D:1) a +0 robe (34, -24, D:1) a rat corpse (skeletalised by now) (34, 8, D:1) 4 stones (36, -31, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (36, 11, D:1) a frilled lizard skeleton (40, -9, D:1) a rat corpse (skeletalised by now) (43, 1, D:1) a staff of conjuration (44, 15, D:1) a +0 short sword a kobold skeleton (51, -27, D:1) a +0 hand axe (53, -23, D:1) 3 javelins (56, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (4, 4, D:2) a +0 dagger (5, 2, D:2) a potion of might (5, 7, D:2) 12 gold pieces (7, 5, D:2) a rat corpse (7, 6, D:2) 2 potions of berserk rage a rat corpse (11, 5, D:2) 6 stones (12, 6, D:2) a scroll of identify (12, 12, D:2) a potion of curing