Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 933456814765085243 8 koxman the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Sept 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (210 turns). koxman the Trooper (Demonspawn Monk) Turns: 210, Time: 00:00:12 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 49 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of enchant weapon {unknown} Potions b - a potion of ambrosia e - a potion of brilliance {unknown} Skills: + Level 3.1 Fighting - Level 2.6 Dodging * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! HP restored. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! You closely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Your Unarmed Combat skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse You now have 34 gold pieces (gained 5). You now have 43 gold pieces (gained 9). You now have 49 gold pieces (gained 6). Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. A kobold is nearby! An endoplasm comes into view. The kobold throws a stone. The stone hits you. You barely miss the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# #.###......# .. #.###..# #. #.###..# #. #.##...# #. #.##.#.# # #. #.##.#.# ####.#)###.##.#.# ......J@........# ####..#.......### ...>...#.#.#### ......#.##.# #####.## #.# . ..# ## ### You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 210 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 210 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.1 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 0 | 170 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 0 | 170 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts