koxman Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 24, D:1) 3 boomerangs (7, 23, D:1) a +0 dagger a goblin skeleton (10, -7, D:1) a +0 club (12, 26, D:1) a +0 short sword a kobold skeleton a rat skeleton (15, 18, D:1) a +0 club a kobold skeleton (21, 14, D:1) 5 stones (27, -7, D:1) a +0 dagger a goblin skeleton (30, -10, D:1) 6 stones (42, -2, D:1) a rat skeleton (50, 8, D:1) a +0 robe (51, -21, D:1) an orb of light (59, 2, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (4, -5, D:2) a ball python corpse (6, -6, D:2) a potion of resistance (6, -5, D:2) 3 scrolls of vulnerability