Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3616484097145483389 224 koxman the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Mar 11, 2025. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 4 of the Dungeon. The game lasted 00:06:54 (2477 turns). koxman the Magician (Deep Elf Conjurer) Turns: 2477, Time: 00:06:55 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 67% Magic: 24/24 EV: 6 Int: 25 God: Gold: 96 SH: 0 Dex: 19 Spells: 10/15 levels left rFire . . . h - +4 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ j - ring of magical power HPRegen 0.24/turn n - +6 ring of dexterity MPRegen 0.38/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons h - a +4 dagger of venom (weapon) Armour a - a +0 robe (worn) u - an orb of guile Jewellery j - a ring of magical power (left hand) n - a +6 ring of dexterity (right hand) Scrolls c - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of acquirement {unknown} k - 2 scrolls of amnesia {unknown} m - a scroll of fog {unknown} p - a scroll of fear {unknown} q - 2 scrolls of identify {unknown} r - a scroll of butterflies {unknown} t - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of might {unknown} f - 2 potions of cancellation {unknown} l - a potion of resistance {unknown} o - a potion of haste {unknown} s - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging * Level 5.2 Stealth * Level 5.6 Spellcasting + Level 5.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 14% N/A 12% 2 c - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 12% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded, 83% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 83% to hit) The searing ray hits the gnoll bouda. You kill the gnoll bouda! (Press . to maintain the ray.) Things that are here: a +0 club; a +0 robe; a gnoll corpse You start resting. Your attacks no longer feel as feeble. Your magical contamination has completely faded away. You start resting. HP restored. There's nothing to close nearby. There is a stone staircase leading down here. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x2 The gnoll misses you. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 halberd! There is a stone staircase leading up, spattered with blood here. You see here a throwing net. You tear a large gash into the net. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! You die... ######### #...g...# ########## #..<.g..# #........# #..g....# #...<...g# #.g.....# #......g.####.....r.# #....g...@.gg........# #........######.###..# #.......... #.. ...# ...######### ... ... .##. #. ## You could see 5 gnolls. Vanquished Creatures An ice beast (D:3) A gnoll bouda (D:3) 4 adders (D:3) A dart slug (D:3) 3 ribbon worms 7 bats 5 endoplasms 3 giant cockroaches 8 goblins 8 hobgoblins 2 quokkas 3 ball pythons 4 frilled lizards 9 kobolds 3 rats (D:1) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | koxman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 250 | D:1 | Learned a level 2 spell: Blink 962 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1674 | D:3 | Found a stormy altar of Qazlal. 1788 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1791 | D:3 | Learned a level 2 spell: Searing Ray 2228 | D:3 | Noticed an ice beast 2237 | D:3 | Killed an ice beast 2238 | D:3 | Reached skill level 5 in Stealth 2238 | D:3 | Reached skill level 5 in Spellcasting 2238 | D:3 | Reached skill level 5 in Conjurations 2238 | D:3 | Reached XP level 5. HP: 10/28 MP: 8/14 2477 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_loops_ring D:3: layout_rooms, grunt_qazlal_clouds D:4: layout_rooms, minmay_temple_entry_offerings Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 5 | 5.2 Spellcasting | 4 5 | 5.6 Conjurations | 5 | 5.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 100 | 34 || 134 Searing Ray | | 12 || 12 Blink | | 2 || 2 Armour: Robe | | 10 || 10 Dodge: Dodged | 3 | 8 || 11