koxman Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 3, D:1) a +0 dagger (5, 8, D:1) a +0 dagger (5, 21, D:1) 6 stones (8, 0, D:1) a ball python corpse (skeletalised by now) (8, 1, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (10, 0, D:1) a bat corpse (skeletalised by now) (11, 15, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (11, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 2, D:1) 7 stones (14, 1, D:1) a +0 club (14, 37, D:1) a +2 vampiric dagger (16, -14, D:1) a +0 robe (20, -13, D:1) a +0 robe (21, -8, D:1) a +0 flail 4 stones a kobold skeleton (25, 24, D:1) a +0 club (27, -10, D:1) a +0 whip (32, -6, D:1) a bat corpse (skeletalised by now) (32, 33, D:1) a staff of cold (33, 20, D:1) 3 stones (35, 27, D:1) a jackal skeleton (36, 23, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, 3, D:2) a large rock 2 throwing nets (7, -3, D:2) a scroll of enchant armour (9, -8, D:2) 18 gold pieces (18, 14, D:2) a +0 ring mail (20, 12, D:2) a ball python corpse (21, -1, D:2) a +2 pair of gloves