kreitia Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (1, -13, D:1) a +4 short sword 4 stones (3, -10, D:1) a +0 club (9, 8, D:1) a +0 war axe (11, -8, D:1) a +1 dagger of draining a goblin skeleton (11, -4, D:1) a +0 short sword (14, -7, D:1) a +0 dagger (18, -8, D:1) a +0 hand axe (21, -33, D:1) a +0 club (32, 6, D:1) a jackal corpse (skeletalised by now) (37, -13, D:1) a ball python skeleton (37, 7, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Horama's Distillery 2 potions of enlightenment (unknown) (100 gold) a potion of attraction (30 gold) a potion of haste (unknown) (100 gold) 2 potions of enlightenment (unknown) (100 gold) a potion of enlightenment (unknown) (50 gold) a potion of ambrosia (80 gold) a potion of cancellation (unknown) (80 gold) a potion of enlightenment (unknown) (50 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (1, 6, D:2) a +1 short sword of venom (1, 19, D:2) a +0 ring mail (2, 35, D:2) a +0 robe (3, 12, D:2) a +1 cloak (5, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 4, D:2) a +0 club (14, 5, D:2) a +0 club a +0 animal skin a +0 helmet (15, 6, D:2) a +0 dagger a +0 dagger (15, 22, D:2) a +0 club (15, 23, D:2) a +0 club a +0 club (16, 20, D:2) a +0 club (16, 21, D:2) a +0 club (16, 22, D:2) a +0 dagger (19, -3, D:2) a +0 short sword a kobold skeleton (20, -7, D:2) a +0 whip (20, -3, D:2) an adder skeleton (22, 3, D:2) a +0 hand axe of draining (22, 4, D:2) a hobgoblin skeleton (37, 2, D:2) a +0 dagger (41, 11, D:2) a quill talisman (44, 21, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 15, D:3) a +0 club (5, 5, D:3) a +0 short sword (10, 3, D:3) a +0 robe (14, 0, D:3) a +0 dagger (14, 1, D:3) a +0 club a +0 leather armour (17, 22, D:3) a +0 dagger (20, 33, D:3) a +0 mace (23, -2, D:3) a +0 hand axe (25, 21, D:3) a +0 plate armour 2 stones a +0 short sword (25, 32, D:3) a +0 club (37, 22, D:3) a +0 club (38, 0, D:3) the +4 sling of the Summoning Gods {drain, rElec rF+ rN+} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 8, D:4) a +1 dagger of venom (4, 1, D:4) a parchment of Animate Dead (5, 5, D:4) a +0 leather armour (6, -2, D:4) a staff of alchemy (6, 9, D:4) a +0 short sword a +2 leather armour of willpower (10, 2, D:4) a +0 hand axe a +0 ring mail (15, -30, D:4) a +0 club (33, -3, D:4) a +0 dagger (40, -34, D:4) a +0 leather armour a +0 whip (46, 0, D:4) a +0 whip (52, -19, D:4) a +0 spear (58, -20, D:4) a +0 club (61, -39, D:4) a +0 short sword (63, -15, D:4) a +2 spear of venom (63, -2, D:4) a staff of air (64, -12, D:4) a +0 giant club (64, -5, D:4) a +0 cloak (65, -12, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (4, 5, D:5) a +0 leather armour (6, -5, D:5) a +0 leather armour (11, 4, D:5) a +0 flail a +0 chain mail a +0 falchion (11, 5, D:5) a +0 short sword (17, -10, D:5) a +0 dagger a +0 robe a +0 short sword of holy wrath a +0 chain mail (19, -3, D:5) a +0 war axe (25, -9, D:5) a +0 leather armour (28, -18, D:5) a +0 giant spiked club (32, -7, D:5) a +0 dagger a +0 ring mail (43, -23, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 3, D:6) a +0 ring mail (1, 1, D:6) a +0 club (14, 6, D:6) a +0 scale mail (26, -32, D:6) the +4 leather armour of Nolit {Bane Harm rPois rC+} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (26, -26, D:6) a +0 club (41, -36, D:6) a +0 whip a +0 halberd (42, -37, D:6) a +0 spear (48, -26, D:6) a +0 giant spiked club a +0 giant club (58, 4, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 trident (5, -2, D:7) a +0 broad axe (7, 10, D:7) a +0 robe a +0 long sword (8, 10, D:7) a +0 robe a +0 flail (8, 11, D:7) a +0 robe a +3 great sword a +0 robe a +1 mace (9, -1, D:7) a +0 ring mail a +0 short sword (10, -2, D:7) a +0 dagger a +0 robe a +0 dagger a +0 short sword (14, -13, D:7) a +0 short sword a +0 leather armour a +0 short sword (14, -12, D:7) a +0 robe a +0 dagger (14, -10, D:7) a +0 ring mail a +2 hand axe of flaming a +0 dagger (28, -18, D:7) a +0 shortbow (28, 19, D:7) a scarab talisman (37, 9, D:7) a +0 short sword (37, 10, D:7) a +0 short sword (38, 10, D:7) a +2 falchion of draining (39, 12, D:7) a +0 club (39, 13, D:7) a curare-tipped dart a +0 club (40, -21, D:7) a +0 dagger a stone (40, -20, D:7) a +0 short sword a +0 short sword (40, -19, D:7) a +0 whip a stone a +0 dagger (40, -18, D:7) a +0 short sword (41, -19, D:7) a +0 dagger a +0 leather armour (42, -20, D:7) a +0 dagger 2 stones (45, 13, D:7) a +0 short sword (49, 7, D:7) a hobgoblin skeleton (49, 12, D:7) a bat skeleton (51, 11, D:7) a bat skeleton (52, 7, D:7) a human skeleton (52, 11, D:7) a goblin skeleton (52, 15, D:7) a rat skeleton (54, -4, D:7) a +3 leather armour Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of protection a staff of earth (4, -15, D:8) a +0 club (9, 21, D:8) a +0 robe a +0 mace (11, 19, D:8) a +0 robe a +1 flail (11, 20, D:8) a +0 robe a +1 dagger of freezing (11, 21, D:8) a +0 robe a +2 great sword (12, 23, D:8) a +0 robe a +5 great sword (22, -4, D:8) a +0 dagger (23, -25, D:8) a +3 trident of draining a +0 robe an orb of stardust (39, 3, D:8) a scroll of noise (44, -6, D:8) the +1 hat of the Heron {rElec Int+8 Slay-5 Ice} rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Ice: It increases the power of your Ice spells. It cannot be enchanted further. (45, -6, D:8) a +0 dagger a +0 robe (52, -11, D:8) a +0 dagger (53, -11, D:8) a +0 short sword a +0 whip (54, -11, D:8) a +0 club 2 stones a +0 dagger a +0 short sword (54, -10, D:8) a +0 short sword (55, 16, D:8) a +0 orcbow Level 9 of the Dungeon [Shop] Loattial's Assorted Antiques a potion of enlightenment (100 gold) a scroll of fear (80 gold) a phantom mirror (800 gold) a +0 heavy shortbow (148 gold) the +7 lajatang of Order {silver, rMut} (1252 gold) rMut: It protects you from mutation. It cannot be enchanted further. a wand of polymorph (8) (224 gold) a +0 mace (60 gold) a +0 falchion (60 gold) a scroll of immolation (80 gold) (0, 0, D:9) a +0 dagger a +0 short sword (1, -18, D:9) 3 stones a +0 short sword (1, 0, D:9) a +0 whip a stone (5, -18, D:9) a +0 dagger (6, -40, D:9) a +0 helmet (7, 1, D:9) a +0 sling (8, -6, D:9) a +0 orcbow (10, -3, D:9) a +0 short sword a +0 robe (13, 13, D:9) a +0 flail (14, -18, D:9) a stone a +0 short sword (14, -17, D:9) a +0 short sword (14, 12, D:9) a +0 dagger of distortion a +0 dagger a +0 chain mail a +2 dagger of draining a +0 robe (15, 13, D:9) a +0 chain mail (16, -18, D:9) a +0 dagger (17, -30, D:9) a +0 robe (21, 10, D:9) a +0 chain mail (29, -34, D:9) a +0 helmet (29, -14, D:9) a +0 whip (29, -13, D:9) a +0 whip a +0 dagger (29, -12, D:9) a +0 short sword (35, -19, D:9) a scroll of noise (43, -9, D:9) a +0 dagger a +0 robe (43, -6, D:9) a +0 whip (43, -3, D:9) a +0 club a +0 ring mail (50, 2, D:9) a +0 short sword a +0 club a +0 whip 5 stones (50, 3, D:9) a +0 dagger a stone a +3 short sword a +0 short sword a curare-tipped dart (51, 3, D:9) a +0 club Level 10 of the Dungeon [Shop] Umiuga's Elemental Accessories a +0 dagger of electrocution (105 gold) a +4 ring of protection (unknown) (540 gold) a staff of cold (unknown) (375 gold) the Catalogue of Arson (678 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Ignite Poison Fire/Alchemy 4 c - Ignition Fire 8 [Shop] Jemuycua's Jewellery Shoppe a ring of flight (unknown) (350 gold) a +4 ring of protection (unknown) (720 gold) a talisman of death (1100 gold) a +6 ring of intelligence (720 gold) a +4 ring of protection (unknown) (720 gold) an amulet of faith (unknown) (800 gold) the ring of Propriety {Fly rF- Str+3 Dex+3} (602 gold) [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). an amulet of the acrobat (unknown) (600 gold) a +4 ring of protection (unknown) (720 gold) [Shop] Caumugas's Book Boutique a parchment of Sculpt Simulacrum (350 gold) a parchment of Kiss of Death (56 gold) a parchment of Yara's Violent Unravelling (257 gold) a parchment of Conjure Ball Lightning (350 gold) a parchment of Curse of Agony (257 gold) a parchment of Summon Forest (257 gold) a parchment of Inner Flame (123 gold) a parchment of Foxfire (56 gold) (0, 0, D:10) a +0 dagger (14, -13, D:10) a +0 orcbow (15, 29, D:10) a +0 robe a +0 dagger (15, 30, D:10) a +0 leather armour a +0 club a +0 plate armour a +0 dire flail (16, 27, D:10) 3 boomerangs a +0 flail (17, 18, D:10) a +0 dagger (28, 0, D:10) a +0 giant spiked club a +0 giant club (29, 32, D:10) a +0 great sword a +0 robe (31, 32, D:10) a +0 spear a +0 robe (31, 33, D:10) a +0 short sword a +0 robe (37, 20, D:10) a +0 buckler (42, 12, D:10) a +0 dagger (43, -13, D:10) a +0 shortbow (43, -12, D:10) a +0 giant club a +0 giant spiked club (46, 19, D:10) a +0 sling Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (1, 0, D:11) a +0 plate armour a +0 war axe (2, 0, D:11) a +0 robe a +0 dagger a +0 dagger (3, -23, D:11) a +0 robe a +3 dagger (5, -12, D:11) a +0 robe a +0 dagger (10, -16, D:11) 11 gold pieces (13, -41, D:11) an amulet of regeneration (15, -38, D:11) a +0 club (21, -46, D:11) a +0 scale mail (21, -34, D:11) a +0 dire flail a +0 giant club (22, -46, D:11) a +0 ring mail (22, -33, D:11) a +0 shortbow (25, -33, D:11) a +0 trident (26, -26, D:11) 26 gold pieces (26, -21, D:11) a +6 antimagic longbow (unseen) (27, -26, D:11) the ring "Vihusuh" {rC+ Int+6 Dex+3 Stlth+} [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (27, -21, D:11) 17 gold pieces (28, -30, D:11) a staff of fire (30, -38, D:11) a +0 robe (30, -29, D:11) a +0 great mace a +0 giant spiked club (31, -32, D:11) a +0 ring mail (32, -34, D:11) a +0 buckler (37, -48, D:11) a +0 pair of gloves (40, -27, D:11) an eel talisman (46, -33, D:11) a +0 ring mail a +0 mace (47, -33, D:11) a +0 mace a +0 ring mail a +0 short sword (48, -33, D:11) a +0 chain mail a +0 dire flail (50, -33, D:11) a +0 short sword a +0 leather armour a +0 falchion (60, 1, D:11) a +0 robe Level 12 of the Dungeon (2, 4, D:12) 42 gold pieces 6 large rocks a +0 dagger a +0 robe a +0 club (6, 10, D:12) 4 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Favaen's Jewellery Shoppe the ring of Jeavao {rN++ Str+6 Dex+6 Slay-5} (1082 gold) [ring of dexterity] rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a ring of poison resistance (480 gold) a +4 ring of slaying (864 gold) a ring of see invisible (unknown) (360 gold) an amulet of faith (unknown) (960 gold) a +6 ring of strength (unknown) (864 gold) a ring of protection from fire (unknown) (600 gold) an eel talisman (360 gold) a ring of resist corrosion (unknown) (480 gold) a ring of see invisible (unknown) (360 gold) [Shop] Sashorie's Jewellery Shop an amulet of wildshape (unknown) (540 gold) a ring of resist corrosion (unknown) (360 gold) a +6 ring of intelligence (648 gold) the amulet "Zysinais" {Reflect Dex+2 SH+5} (741 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). an amulet of regeneration (540 gold) a ring of flight (unknown) (315 gold) the amulet of Ugisits {Chemistry *Silence rF+ Will+ Dex+2} (867 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Silence: It may silence you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a ring of protection from fire (unknown) (450 gold) [Shop] Pauxetuf's Magic Scroll Boutique a parchment of Summon Cactus Giant (525 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of teleportation (75 gold) a scroll of teleportation (75 gold) a scroll of identify (50 gold) a scroll of blinking (238 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) [Shop] Anidan's Distillery a potion of invisibility (unknown) (104 gold) a potion of invisibility (unknown) (104 gold) a potion of lignification (39 gold) a potion of enlightenment (65 gold) a potion of lignification (39 gold) a potion of curing (39 gold) a potion of magic (104 gold) 2 potions of heal wounds (208 gold) (0, 0, Lair:1) a parchment of Awaken Armour (20, 3, Lair:1) a +0 robe (33, 5, Lair:1) 16 gold pieces (33, 6, Lair:1) 30 gold pieces Level 2 of the Lair of Beasts (2, -2, Lair:2) a +0 pair of gloves (33, -23, Lair:2) a +0 dagger (35, -12, Lair:2) a +0 scale mail (38, 24, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (4, -6, Lair:3) a potion of attraction (7, 9, Lair:3) a potion of curing (9, 11, Lair:3) a scroll of blinking the Necropolis (5, 0, Necropolis) a scroll of enchant weapon (5, 1, Necropolis) a scroll of teleportation (5, 2, Necropolis) a scroll of vulnerability (5, 3, Necropolis) a potion of mutation (6, 0, Necropolis) a +0 leather armour (6, 2, Necropolis) the +6 lajatang of Indignation {drain, rElec rF+ rC- Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (19, -5, Necropolis) the +6 lajatang of Gout Zar {drain, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, 1, Necropolis) a +0 trident (38, 2, Necropolis) 18 gold pieces (39, 0, Necropolis) a scroll of fear (39, 1, Necropolis) Kikubaaqudgha's Vademecum on Dark Mysteries Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Death's Door Necromancy 9 (unseen) (40, 1, Necropolis) a parchment of Foxfire (41, 2, Necropolis) a +4 ring of slaying (41, 6, Necropolis) 8 gold pieces (42, 1, Necropolis) 9 gold pieces (42, 2, Necropolis) 24 gold pieces