ksj0117a Level 1 of the Dungeon (0, 13, D:1) 5 poisoned darts (3, 13, D:1) an inkwell talisman (14, -1, D:1) a +0 short sword 2 stones (14, 0, D:1) a +0 club (24, -2, D:1) a +0 club (25, 3, D:1) a staff of cold (28, 19, D:1) a +0 dagger (30, 12, D:1) a rat corpse (skeletalised by now) (41, 6, D:1) a +0 sling (48, 24, D:1) a hobgoblin skeleton (52, 3, D:1) a +0 whip (56, 5, D:1) a +0 dagger a goblin skeleton (59, 13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 31, D:2) a +0 dagger (4, 54, D:2) a quokka skeleton (13, 49, D:2) a +0 leather armour (14, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 52, D:2) a +0 trident (38, 8, D:2) a +0 dagger a kobold skeleton (38, 10, D:2) a rat skeleton (41, 20, D:2) a +0 dagger (45, 9, D:2) the +7 whip of the Imperium {speed, Will+++ rCorr Dex-5 SInv} Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (47, 13, D:2) an inkwell talisman (58, 19, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 war axe an orc corpse (0, 1, D:3) a +0 flail a +0 short sword a +0 scale mail a +0 short sword an orc corpse an orc corpse an orc corpse (1, 1, D:3) a +0 club (1, 4, D:3) a +1 war axe of draining (2, 4, D:3) a +0 hand axe a +0 leather armour (3, 0, D:3) a hobgoblin corpse (7, -12, D:3) a scroll of enchant weapon (13, -16, D:3) a scroll of identify