ksj0117a Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -24, D:1) a +0 whip (5, 0, D:1) a ball python skeleton (6, -3, D:1) a ball python skeleton (13, -24, D:1) a rat corpse (skeletalised by now) (14, -25, D:1) a +0 ring mail (18, 16, D:1) a +0 leather armour (19, -3, D:1) a stone (21, -31, D:1) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (23, -25, D:1) a +0 whip (24, -8, D:1) a bat corpse (skeletalised by now) (25, -17, D:1) a human skeleton (25, -16, D:1) a +0 bardiche a human skeleton (25, -2, D:1) a human skeleton (25, -1, D:1) a human skeleton (25, 2, D:1) a +0 mace (26, -17, D:1) a human skeleton (26, -2, D:1) a human skeleton (26, -1, D:1) a human skeleton (31, -2, D:1) a human skeleton (31, -1, D:1) a human skeleton (33, -2, D:1) a +0 leather armour (34, -29, D:1) a +0 dagger (34, 8, D:1) a hobgoblin skeleton (37, -17, D:1) a bat corpse (skeletalised by now) (39, -34, D:1) 6 boomerangs (43, -7, D:1) a hobgoblin skeleton (44, -7, D:1) a quokka skeleton (45, -28, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (10, -19, D:2) a hobgoblin corpse (15, -32, D:2) a ribbon worm corpse (25, -14, D:2) a ribbon worm corpse