ksj0117a Level 1 of the Dungeon (3, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, 14, D:1) a bat corpse (skeletalised by now) (9, 21, D:1) a +0 club (15, 5, D:1) a +0 leather armour (25, -3, D:1) a quokka skeleton (26, 23, D:1) a bat skeleton (28, -4, D:1) a +0 whip (39, 23, D:1) a ball python skeleton (43, 3, D:1) a rat corpse (skeletalised by now) (43, 30, D:1) a +0 robe (46, 0, D:1) a rat corpse (skeletalised by now) (47, 31, D:1) a rat skeleton (48, 14, D:1) a quokka corpse (skeletalised by now) (50, -9, D:1) 3 boomerangs (50, 13, D:1) a +0 club (53, 21, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (8, 10, D:2) a +0 whip (9, 11, D:2) a +0 dagger 3 stones (16, -5, D:2) a quokka corpse (16, 24, D:2) a ball python corpse (16, 31, D:2) a scroll of identify (17, -1, D:2) a rat corpse (23, 17, D:2) a scroll of identify (24, 27, D:2) 2 gold pieces (25, 13, D:2) a +0 club a goblin corpse (25, 17, D:2) a parchment of Passwall (27, 13, D:2) a +0 club a +0 dagger a +0 dagger a goblin corpse a goblin corpse a goblin corpse (30, 24, D:2) a staff of cold (unseen)