ksung0950 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (2, 27, D:1) a ball python corpse (skeletalised by now) (2, 48, D:1) a +0 mace (3, 16, D:1) a bat corpse (skeletalised by now) (6, 29, D:1) a rat corpse (skeletalised by now) (14, 15, D:1) a bat skeleton (17, 14, D:1) a +0 spear (20, 2, D:1) a +0 sling (21, 5, D:1) a ball python corpse (skeletalised by now) (23, 10, D:1) a +2 robe of positive energy (26, 16, D:1) a staff of necromancy (32, 6, D:1) a +0 short sword a kobold skeleton (33, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (18, 26, D:2) a +0 whip 4 stones a kobold skeleton (20, 24, D:2) a +0 trident (25, -2, D:2) a +0 robe (28, 17, D:2) a +0 dagger (34, 13, D:2) an adder skeleton (37, 37, D:2) a +0 whip (41, 31, D:2) a +0 hand axe 5 stones (45, 40, D:2) a +0 mace (53, -3, D:2) the +2 short sword "Qatot" {devious, Fly rF+ rN+} Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. Level 3 of the Dungeon (6, 3, D:3) a hobgoblin corpse (7, 5, D:3) a quokka corpse (9, 5, D:3) a +0 falchion (15, 6, D:3) a +0 club (24, 11, D:3) a potion of attraction (30, 11, D:3) a +0 ring mail