ksung0950 Level 1 of the Dungeon (5, 10, D:1) a river rat skeleton (7, 7, D:1) a river rat skeleton (11, -2, D:1) a hobgoblin corpse (skeletalised by now) (15, -21, D:1) a +0 leather armour a +0 robe (28, 10, D:1) a ball python skeleton (29, 8, D:1) a jackal skeleton (29, 23, D:1) a bat corpse (skeletalised by now) (37, 0, D:1) a hobgoblin skeleton (44, -15, D:1) a +0 dagger (47, -7, D:1) a quokka skeleton (59, -21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -18, D:2) a frilled lizard corpse (skeletalised by now) (6, -12, D:2) a +0 dagger (16, -1, D:2) a +0 dagger a kobold skeleton (22, 29, D:2) a +0 club (40, -23, D:2) the +0 whip "Qoxaetyiqi" {drain, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (47, 3, D:2) the +3 leather armour of a Labyrinth {Harm Str+2} Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). It cannot be enchanted further. (48, -5, D:2) a jackal skeleton (49, -5, D:2) a jackal skeleton (49, 6, D:2) a +0 whip (49, 26, D:2) a +0 mace (51, 2, D:2) a +0 dagger (53, 15, D:2) a +0 whip (53, 16, D:2) a +0 club (54, 15, D:2) a +0 club (54, 17, D:2) a +0 ring mail (55, 14, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (3, -3, D:3) a +0 chain mail (8, -7, D:3) a hobgoblin skeleton (14, -14, D:3) a +0 ring mail (15, 12, D:3) a +0 dagger (17, 14, D:3) the felid skeleton of Natasha (42, 4, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (43, -15, D:3) a +0 leather armour (43, -8, D:3) an orb of mayhem (51, -11, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Gunomam's Distillery a potion of heal wounds (112 gold) a potion of cancellation (unknown) (112 gold) a potion of heal wounds (112 gold) a potion of brilliance (56 gold) a potion of magic (unknown) (112 gold) a potion of invisibility (112 gold) a potion of ambrosia (112 gold) a potion of moonshine (unknown) (14 gold) 2 potions of ambrosia (224 gold) a potion of mutation (112 gold) a potion of heal wounds (112 gold) (0, 0, D:4) a +0 whip (1, 0, D:4) a ball python corpse (skeletalised by now) (4, -2, D:4) a quokka corpse (skeletalised by now) (9, -10, D:4) a +0 orcbow (13, -16, D:4) a +0 leather armour a +0 short sword an orc skeleton (23, 20, D:4) a +0 scale mail (23, 21, D:4) a hound skeleton (28, 26, D:4) a +0 hand axe a +0 scale mail an orc skeleton (39, 4, D:4) a ball python corpse (skeletalised by now) (41, 10, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (6, 3, D:5) a +0 short sword a +0 hand axe a +0 leather armour an orc skeleton (6, 4, D:5) a +0 trident a +0 chain mail (7, 3, D:5) a +0 dagger a +0 robe an orc skeleton (7, 4, D:5) a +0 dagger an orc skeleton (9, 20, D:5) an adder corpse (skeletalised by now) (32, -29, D:5) a +0 ring mail (41, 8, D:5) 2 poisoned darts (54, 9, D:5) an orb of guile (57, -9, D:5) a +0 arbalest of draining Level 6 of the Dungeon (3, 21, D:6) a +0 trident (5, 5, D:6) the +5 hand axe of Prudence {flame, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (15, 16, D:6) a +3 falchion of freezing a +0 robe a +0 flail a +0 robe (15, 17, D:6) a +0 battleaxe a +0 robe (16, 16, D:6) a +1 mace of protection a +0 robe (16, 17, D:6) a +0 short sword a +0 robe (21, 9, D:6) 5 poisoned darts (22, -11, D:6) a +0 robe (23, 19, D:6) a +0 falchion (25, -11, D:6) a +2 dagger of electrocution (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 robe (still there?) an orc corpse (still there?) (29, -15, D:6) an inkwell talisman (29, 12, D:6) a +0 leather armour (56, -14, D:6) a +2 battleaxe a +0 dagger a +0 robe a +0 robe (56, -7, D:6) a hound skeleton (62, -15, D:6) a +0 mace a +0 robe a +0 ring mail