ksung0950 Level 1 of the Dungeon (9, -28, D:1) a +0 ring mail (9, -19, D:1) a +0 dagger (24, -25, D:1) a +0 falchion (26, -17, D:1) a +0 club a kobold skeleton (39, -27, D:1) a +0 dagger (48, -45, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (1, -24, D:2) a +0 spear (7, -20, D:2) a +0 dagger (15, -16, D:2) a +0 club (19, -20, D:2) a +0 short sword (32, -10, D:2) the quill talisman of Evolution {*Slow Will+ SInv} [quill talisman] *Slow: It may slow you when you take damage. Will+: It increases your willpower. SInv: It lets you see invisible. (35, -4, D:2) a +0 quarterstaff (39, -14, D:2) a +0 ring mail (40, -8, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, 2, D:3) a +0 whip 4 stones (9, 7, D:3) a +0 dagger (19, -9, D:3) a +0 whip 5 stones (28, -21, D:3) a +0 pair of boots of flying (29, -28, D:3) a +0 sling (41, -8, D:3) a +0 sling a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, -3, D:4) a +0 hand axe (6, -2, D:4) a +0 dagger 2 stones (8, 8, D:4) a +0 club (10, -4, D:4) a +0 whip (19, -1, D:4) a +0 dagger 3 stones (28, 28, D:4) a +1 trident of flaming (29, 27, D:4) a +0 hand axe (30, 27, D:4) a +0 hand axe (32, 28, D:4) a +0 club (32, 29, D:4) a +0 club (34, 4, D:4) a +0 hand axe a +0 leather armour a +0 falchion (35, 3, D:4) a +0 trident a +0 chain mail (35, 4, D:4) a +0 flail a +0 leather armour (36, -5, D:4) a +0 club (36, 4, D:4) a +0 dagger a +0 leather armour (36, 33, D:4) a +0 flail (39, -5, D:4) a +0 dagger a +0 chain mail (39, 23, D:4) a +0 war axe (40, -11, D:4) a +0 giant spiked club (58, 6, D:4) a +0 mace (59, 6, D:4) a +0 dagger a +0 robe (60, 5, D:4) a +0 dagger a +0 robe (60, 6, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (6, -6, D:5) a +2 dagger of electrocution a +0 robe (7, 7, D:5) a +0 buckler (15, 16, D:5) a +0 flail a +0 ring mail (26, -7, D:5) a parchment of Call Imp (26, 16, D:5) a +0 dagger (30, 3, D:5) a +0 dagger a +0 shortbow (41, 30, D:5) a +0 dagger (42, 29, D:5) a +0 short sword (42, 30, D:5) a +0 hand axe a +0 leather armour (43, 28, D:5) a +0 dagger (43, 29, D:5) a +0 dagger a +0 robe (46, 5, D:5) a +1 dagger of electrocution Level 6 of the Dungeon [Shop] Hatsyutufi's Assorted Antiques a tin of tremorstones (2/2) (1000 gold) the +1 scale mail of the Endless Expanse {rC- Will+ Slay+3} (680 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a scroll of poison (100 gold) a +0 pair of gloves of strength (287 gold) a potion of curing (75 gold) a +2 shortbow of electrocution (487 gold) a Gell's gravitambourine (2/2) (1000 gold) a ring of positive energy (500 gold) a wand of polymorph (3) (105 gold) the +7 dagger of Zinkioma {antimagic, rF+ Str+2} (1480 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. [Shop] Xownoo's General Store a scroll of amnesia (52 gold) a +0 leather armour (26 gold) a wand of polymorph (4) (72 gold) a scroll of identify (26 gold) a +2 great sword of flaming (390 gold) a parchment of Call Canine Familiar (114 gold) [Shop] Uxkaezuv's Armour Shoppe a +0 robe (9 gold) a +4 chain mail of resonance (346 gold) a +0 chain mail (66 gold) an orb of energy (121 gold) a +0 leather armour (22 gold) a +0 kite shield (77 gold) a +0 buckler (49 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) (0, 0, D:6) a parchment of Summon Small Mammal (3, 8, D:6) a +0 falchion (4, -4, D:6) a +0 club (4, 1, D:6) a +0 dagger (10, -14, D:6) a +0 short sword (10, -12, D:6) a +0 dagger (17, 6, D:6) a +0 sling (21, 11, D:6) a +0 scythe a +0 robe (23, 9, D:6) a +0 club a +0 ring mail (24, -12, D:6) a staff of cold (36, -1, D:6) a +0 whip (38, -1, D:6) a +0 club a +0 chain mail (39, -17, D:6) a +1 heavy flail (39, -1, D:6) a +0 club (40, 0, D:6) a +0 dagger a +0 robe (40, 1, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (4, -13, D:7) a +0 short sword (9, 30, D:7) a +0 plate armour (10, -21, D:7) 2 atropa-tipped darts (12, -20, D:7) a +0 giant spiked club (14, 21, D:7) a +0 whip (14, 22, D:7) a +0 club (15, 21, D:7) a +0 whip (15, 22, D:7) a +0 club (21, -5, D:7) a +4 scale mail (30, 15, D:7) the +0 ring mail of the Thunderstorm {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (42, 25, D:7) a +0 falchion (47, 18, D:7) a +0 robe (49, -21, D:7) a +0 dire flail a +0 plate armour (51, -21, D:7) a +0 whip a +0 leather armour (52, -21, D:7) a +0 dagger of electrocution a +0 robe (53, -23, D:7) a +0 flail (56, 19, D:7) a +2 trident of draining a +1 robe of resistance an orb of energy (61, -1, D:7) the +0 helmet "Wypebrij" {^Drain rElec rF+++ Int+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (65, -6, D:7) a +0 hand axe a +0 leather armour a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 morningstar a +0 ring mail (0, 21, D:8) a +0 short sword (1, 0, D:8) a +0 club a +0 leather armour a +0 flail (3, 0, D:8) a +2 dagger of distortion (4, 8, D:8) 3 flux baubles (5, -4, D:8) a +0 robe a +0 short sword (5, -2, D:8) a +4 battleaxe a +0 robe (5, -1, D:8) a +0 whip (6, -4, D:8) a +0 robe a +0 great sword (6, -3, D:8) a +0 flail a +0 ring mail (6, -2, D:8) a +1 flail a +0 robe (12, 19, D:8) a +0 dagger (15, 34, D:8) a +0 scale mail (17, 30, D:8) a +0 mace (31, -9, D:8) a +0 war axe a +0 chain mail (31, -8, D:8) a +0 dagger a +0 leather armour (32, -12, D:8) a +0 robe (32, -9, D:8) a +0 club a +0 ring mail (32, -7, D:8) a +0 short sword a +0 leather armour (39, -13, D:8) a +0 robe a +0 dagger (39, -12, D:8) a +0 dire flail a +0 plate armour (39, -11, D:8) a +0 hand axe (40, -13, D:8) a +0 short sword a +0 leather armour (41, -13, D:8) a +0 mace (42, -12, D:8) a +0 chain mail (44, 17, D:8) the +1 trident of the Trees {elec, rC+} rC+: It protects you from cold. It cannot be enchanted further. a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 ring mail (2, -1, D:9) a +0 trident a +0 chain mail (2, 0, D:9) a +0 dagger a +0 robe (2, 1, D:9) a +0 scimitar a +0 chain mail (11, -23, D:9) a +0 quarterstaff (11, 2, D:9) a +0 dagger (27, -9, D:9) a parchment of Static Discharge (27, 6, D:9) a +0 short sword 4 stones a +0 dagger a kobold corpse (skeletalised by now) (28, 6, D:9) a +0 short sword (28, 7, D:9) a +0 dagger (29, 6, D:9) a +0 short sword (29, 7, D:9) a +0 whip 3 stones a +0 short sword (30, -25, D:9) a +0 shortbow (30, 6, D:9) a +0 whip (31, -4, D:9) a +0 orcbow (40, 3, D:9) a +0 quarterstaff (42, -23, D:9) a +0 flail (55, -16, D:9) a +4 ring mail Level 10 of the Dungeon (1, -20, D:10) a +0 leather armour (3, 11, D:10) a +0 club (15, -12, D:10) a +0 hand axe (22, -26, D:10) a parchment of Animate Dead (22, -10, D:10) a spore talisman (28, -32, D:10) a +0 leather armour (33, -17, D:10) a +0 short sword (38, -39, D:10) a parchment of Static Discharge (40, 0, D:10) a +0 short sword a +0 leather armour (40, 1, D:10) a +0 glaive a +0 chain mail (41, 0, D:10) a +0 dagger a +0 robe (41, 1, D:10) a +0 dagger (43, -7, D:10) a +0 hand axe a +0 leather armour an orc skeleton (44, -7, D:10) a +0 club a +0 chain mail (45, -10, D:10) a +0 war axe a +0 plate armour (52, -12, D:10) a +0 ring mail (56, -16, D:10) a +0 robe Level 11 of the Dungeon (9, 16, D:11) the +1 dagger of Sufficient Defence {vamp, *Corrode Will++ Int+2} *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (17, 8, D:11) a +0 chain mail (31, -19, D:11) a +0 leather armour of cold resistance (33, 4, D:11) a +0 robe (41, -5, D:11) a +0 sling (48, 14, D:11) a +0 chain mail Level 1 of the Orcish Mines (0, 0, Orc:1) 25 gold pieces (3, -2, Orc:1) 17 gold pieces (4, -4, Orc:1) 34 gold pieces (50, 27, Orc:1) a +0 giant club (52, 28, Orc:1) a +0 giant club (53, 24, Orc:1) a +0 dagger a +0 robe (53, 26, Orc:1) a +0 giant spiked club a +0 giant club (53, 27, Orc:1) a +0 giant club (53, 28, Orc:1) a +0 spear a +0 robe (53, 29, Orc:1) a +0 giant club (54, 27, Orc:1) a +0 giant club a +0 giant spiked club (54, 28, Orc:1) a +0 dire flail a +0 giant spiked club (56, 6, Orc:1) a +0 orcbow (57, 4, Orc:1) a +3 arbalest Level 2 of the Orcish Mines [Shop] Comm's Book Shoppe (Shop contents are unknown) (1, -2, Orc:2) a +0 hand axe (2, -3, Orc:2) a +0 long sword a +0 plate armour (3, -5, Orc:2) a +0 dagger a +0 robe (23, -2, Orc:2) a +0 giant club a +0 dire flail (27, 2, Orc:2) a +0 trident a +0 orcbow a +0 leather armour (28, 1, Orc:2) a +0 orcbow (29, 3, Orc:2) a +0 orcbow (29, 4, Orc:2) a +0 orcbow (29, 5, Orc:2) a +0 shortbow (30, 3, Orc:2) a +0 arbalest (30, 4, Orc:2) a +0 orcbow a +0 broad axe a +0 ring mail (30, 5, Orc:2) a +0 shortbow (30, 6, Orc:2) a +0 orcbow a +0 hand axe a +0 leather armour (48, 8, Orc:2) 15 gold pieces (48, 15, Orc:2) 30 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (23, -10, Lair:1) a +0 club (46, -46, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (31, 25, Lair:2) an electric eel skeleton (32, 28, Lair:2) an electric eel skeleton (32, 34, Lair:2) a +0 rapier (34, 24, Lair:2) a blink frog skeleton (37, 1, Lair:2) a +0 club (42, 8, Lair:2) a +0 mace (43, 3, Lair:2) a +0 robe (50, 18, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 athame (21, -3, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (9, -20, Lair:4) a +0 ring mail (18, -8, Lair:4) a +2 pair of boots (26, 15, Lair:4) a +1 battleaxe of venom a +0 scale mail a maw talisman (31, -3, Lair:4) a +0 scale mail (31, 8, Lair:4) a +0 plate armour (32, 18, Lair:4) a +0 ring mail (34, 2, Lair:4) a +1 longbow of flaming a +0 barding of earth (45, -5, Lair:4) a bullfrog skeleton (50, -20, Lair:4) a +0 scale mail (55, -7, Lair:4) a +0 quarterstaff of rebuke Level 5 of the Lair of Beasts (3, -2, Lair:5) the medusa talisman of Integrity {rCorr Dex+2} [medusa talisman] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (8, 5, Lair:5) a blink frog skeleton (10, 10, Lair:5) +0 steam dragon scales a steam dragon skeleton (17, 12, Lair:5) a +0 whip (17, 14, Lair:5) the +2 trident of Ogin {entangle, *Corrode rElec rC+ rN+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (19, 12, Lair:5) a +0 orcbow (20, 12, Lair:5) an orb of attunement (20, 25, Lair:5) a +0 glaive (31, 10, Lair:5) a wyvern skeleton (36, 6, Lair:5) a +2 spear of venom a scarf of harm (38, 7, Lair:5) a cane toad skeleton (53, 27, Lair:5) a +0 chain mail (59, 17, Lair:5) a +0 helmet of light (62, 6, Lair:5) the +0 ring mail of Decompression {Will+ Int+5} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further.