Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 12193793340268894209 65615 kumaya1109 the Scorcher (level 14, -11/84 HPs) Began as a Deep Elf Conjurer on Apr 25, 2026. Was a High Priest of Vehumet. Mangled by a death yak (23 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:41:35 (16488 turns). kumaya1109 the Scorcher (Deep Elf Conjurer) Turns: 16488, Time: 00:41:35 Health: -11/84 AC: 10 Str: 7 XL: 14 Next: 76% Magic: 28/34 EV: 16 Int: 27 God: Vehumet [*****.] Gold: 1708 SH: 0 Dex: 13 Spells: 16/41 levels left rFire + + + (20%) f - +1 hand axe of Nemelex Xobeh's Esteem {pain, rC++} rCold + + + (20%) (no offhand) rNeg + + . (20%) w - +2 robe {rF+} rPois + (33%) s - +0 helmet {Ice} rElec . (100%) r - scarf {rC+ rF+} rCorr . (100%) e - +1 pair of gloves SInv . c - +2 pair of boots Will +.... b - amulet of magic regeneration Stlth ++ m - ring of poison resistance HPRegen 0.34/turn j - ring of Ru's Favour {rF+ rC+ rN++ Str+3 Int-2} MPRegen 0.88/turn %: no passive effects @: radiating poison, spiked, slowed, very slow A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Lair of Beasts. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 4 branches of the dungeon, and saw 20 of its levels. You also visited: Gauntlet. You collected 4073 gold pieces. You spent 2365 gold pieces at shops. Inventory: Hand Weapons f - the +1 hand axe of Nemelex Xobeh's Esteem (weapon) {pain, rC++} (You found it on level 4 of the Dungeon) rC++: It greatly protects you from cold. It cannot be enchanted further. Missiles l - 3 curare-tipped darts q - 2 throwing nets Armour a - a +0 robe c - a +2 pair of boots (worn) e - a +1 pair of gloves (worn) g - a +0 helmet h - a +1 cloak i - a +0 troll leather armour p - a +0 pair of boots of stealth r - a scarf of resistance (worn) s - a +0 helmet of ice (worn) w - a +2 robe of fire resistance (worn) Jewellery b - an amulet of magic regeneration (worn) d - an amulet of faith j - the ring of Ru's Favour (worn) {rF+ rC+ rN++ Str+3 Int-2} (You bought it in a shop on level 8 of the Dungeon) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). k - a ring of magical power m - a ring of poison resistance (worn) n - a ring of flight o - a ring of protection from fire t - a ring of wizardry u - the ring "Oher" {rCorr Int+2 SInv} (You found it in a Gauntlet) [ring of see invisible] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. v - a ring of wizardry Wands a - a wand of flame (9) e - a wand of paralysis (11) p - a wand of polymorph (14) c - a wand of warping (21) Scrolls t - 8 scrolls of teleportation c - a scroll of fear {unknown} N - 2 scrolls of noise w - 2 scrolls of enchant weapon g - 3 scrolls of fog i - 8 scrolls of identify r - 3 scrolls of revelation Potions l - 2 potions of haste {unknown} f - 3 potions of moonshine A - 5 potions of attraction i - a potion of invisibility b - 3 potions of brilliance w - 5 potions of heal wounds B - 2 potions of berserk rage j - 2 potions of cancellation {unknown} t - 8 potions of curing {unknown} L - 4 potions of lignification M - 2 potions of mutation d - 4 potions of enlightenment {unknown} k - 2 potions of resistance {unknown} g - 2 potions of magic Skills: - Level 8.0 Fighting + Level 11.7 Dodging - Level 2.4 Stealth + Level 14.2 Spellcasting + Level 12.9 Conjurations - Level 5.0 Translocations + Level 4.1 Forgecraft - Level 16.0 Fire Magic - Level 6.0 Alchemy - Level 3.0 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Blink Tloc 92% N/A 1% 2 d - Fulminant Prism Conj/Alch 31% 3d16 1% 4 e - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 f - Mephitic Cloud Conj/Alch/Air 52% N/A 1% 3 g - Olgreb's Toxic Radia Alch 51% N/A 1% 4 h - Fireball Conj/Fire 39% 3d16 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 100% 2d9 0% 2 Freeze Ice 100% 1d10 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Sandblast Erth 38% 2d10 1% 1 Lesser Beckoning Tloc 92% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Inner Flame Hex/Fire 58% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Flame Wave Conj/Fire 78% 2d17 1% 4 Ignite Poison Fire/Alch 68% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 60% 2d13 1% 4 Sticky Flame Fire/Alch 68% 2d11 1% 4 Slow Hex 76% N/A 2% 1 Soul Splinter Necr 76% N/A 2% 1 Freezing Cloud Conj/Ice/Air 29% 6-21 3% 5 Jinxbite Hex 38% 2d2 4% 2 Sublimation of Blood Necr 19% N/A 4% 2 Confusing Touch Hex 19% N/A 9% 3 Gloom Hex/Necr 38% N/A 9% 3 Passwall Erth 19% N/A 9% 3 Sigil of Binding Hex 19% N/A 9% 3 Bombard Conj/Erth 26% 9d5 9% 6 Vhi's Electric Charge Tloc/Air 64% N/A 10% 4 Awaken Armour Erth/Frge 60% N/A 12% 4 Spellspark Servitor Conj/Frge 30% N/A 17% 7 Lee's Rapid Deconstruct Erth 9% 3d7* 21% 5 Fortress Blast Frge 54% 6d6 21% 6 Martyr's Knell Necr/Summ 19% N/A 28% 4 Gell's Gavotte Tloc 23% 2d(21-32) 50% 6 Silence Hex/Air 9% N/A 61% 5 Death Channel Necr 9% N/A 99% 6 Summon Hydra Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Zot: 26072 Temple (1/1) D:7 Zot: 5938 Lair (5/5) D:9 Zot: 25735 Shoals (0/4) Lair:2 Spider (0/4) Lair:3 Orc (2/2) D:11 Zot: 10170 Elf (0/3) Orc:2 Gauntlet (visited) Slime: Lair:4-5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:8 [??= D:10 !* Orc:2 ([** Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bush is engulfed in blazing flames. A nearby plant withers and dies. You encounter a black mamba. Your Forgecraft skill increases to level 4! You recovered 1 HP! You recovered 3 MP! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (severely wounded, very poisoned) The fireball explodes! The fireball engulfs the elephant! You kill the elephant! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the death yak! The death yak is almost dead. The fireball engulfs the death yak! The death yak is heavily wounded. You hear a howl! The manticore looks more healthy. The bush is engulfed in blazing flames. x2 The elephant looks more healthy. The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * Being near the torpor snail leaves you feeling lethargic. You encounter a rime drake. The wolf leaves your sight. You took 14 damage! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The manticore is poisoned. The yak is poisoned. The yak looks even sicker. The rime drake is poisoned. The elephant is poisoned. The death yak looks even sicker. x2 The torpor snail looks even sicker. The yak looks even sicker. The wind drake looks even sicker. The yak looks even sicker. The yak looks as sick as possible! The rime drake looks even sicker. The death yak looks as sick as possible! The yak looks even sicker. The bush is engulfed in blazing flames. x2 The death yak gores you!! You die... .#.........P ...........# .........#.#### .....P........ ###.........P.. .P............. ............... .PP.P†.@...P#.. .#..P..Y....... #....##..H....~ ##P...kYY.....~ ##...hSF....... .......YY.:.... .#..h..Y†..P#.~ #....