kurotos Level 1 of the Dungeon (0, 0, D:1) a goblin skeleton (4, -20, D:1) a +0 whip a stone (4, 0, D:1) a bat skeleton (4, 1, D:1) a +0 club a goblin skeleton (8, -19, D:1) a frilled lizard skeleton (30, -9, D:1) a +0 club a kobold skeleton a ball python skeleton (31, -11, D:1) a +0 dagger (34, -2, D:1) a +0 trident (41, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 1, D:2) a ball python corpse (skeletalised by now) (5, 11, D:2) a +0 leather armour (7, -6, D:2) a +0 spear (20, 21, D:2) 3 poisoned darts (21, 13, D:2) a frilled lizard corpse (skeletalised by now) (22, 14, D:2) a +0 dagger (23, -23, D:2) a +0 club a kobold corpse (skeletalised by now) (24, -25, D:2) a +0 leather armour (27, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (28, -16, D:2) a frilled lizard corpse (skeletalised by now) (29, 1, D:2) a bat skeleton (42, -22, D:2) a ball python corpse (skeletalised by now) (54, 9, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wydadd's Weapon Boutique a +0 short sword (30 gold) a +0 sling (15 gold) a +2 spear of venom (156 gold) the +2 flail of the Orcish Mines {holy, Int+3} (296 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 dagger of distortion (170 gold) a +0 flail (35 gold) a +0 dagger (20 gold) the +7 mace of Variability {chaos, chaos arc} (600 gold) It cannot be enchanted further. (0, 0, D:3) a quokka skeleton (11, -22, D:3) a +0 short sword (14, 7, D:3) a ball python corpse (skeletalised by now) (15, 7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (18, -4, D:3) a +0 dagger (19, -17, D:3) an adder skeleton (19, -4, D:3) a +0 club a +0 club a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (20, -3, D:3) a +0 club (21, 4, D:3) 4 boomerangs (26, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -15, D:3) a quokka skeleton (30, -16, D:3) a +0 dagger a +0 leather armour (31, 6, D:3) a +2 pair of boots of rampaging (32, -22, D:3) a rat skeleton (36, -9, D:3) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (38, -27, D:3) a ball python skeleton (48, -23, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Woiba's Armour Shoppe a +3 plate armour of cold resistance (520 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 chain mail (78 gold) the +1 leather armour of the Fisher {rElec rF- Str+6} (345 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 ring mail (52 gold) a +0 plate armour (234 gold) the +5 swamp witch's dragon scales {TrickPois rPois Int+3} (1082 gold) TrickPois: Whenever you inflict a negative status on an enemy, you also fully poison it. Those with rPois+ will only be lightly poisoned, and those with rPois∞ won't be poisoned at all. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:4) a bombardier beetle corpse (7, -9, D:4) a parchment of Slow (29, -27, D:4) a +0 ring mail (44, -6, D:4) a +0 club a kobold corpse (skeletalised by now) Level 5 of the Dungeon