kwakys66 Level 1 of the Dungeon (5, 25, D:1) a +0 dagger (6, 0, D:1) a quokka corpse (skeletalised by now) (14, 44, D:1) a +0 dagger (18, 18, D:1) a +0 hand axe (23, 4, D:1) a ball python corpse (skeletalised by now) (28, 35, D:1) a rat skeleton (31, 15, D:1) a +0 hand axe (34, 20, D:1) a +0 spear (39, 26, D:1) a rat skeleton Level 2 of the Dungeon (16, -20, D:2) a +0 scale mail (44, -8, D:2) a +2 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (9, -44, D:3) a +0 hand axe (16, -25, D:3) a +0 short sword 3 stones (17, 8, D:3) a +2 club a +0 robe (24, -16, D:3) a +0 flail (28, -41, D:3) a +0 club (46, -1, D:3) a +0 halberd (47, 0, D:3) a +0 flail a +0 club (61, 0, D:3) a +0 dagger Level 4 of the Dungeon (10, -12, D:4) a +0 dagger (18, -15, D:4) a +0 whip (18, -13, D:4) a +0 short sword 2 stones (26, -16, D:4) a parchment of Vhi's Electric Charge (26, -13, D:4) a +0 halberd (27, -1, D:4) a +0 hand axe (30, 3, D:4) a +0 halberd (30, 5, D:4) a +0 spear (30, 19, D:4) a +0 sling (31, 4, D:4) a +0 flail a +0 whip (45, 9, D:4) a staff of necromancy (49, -3, D:4) a +0 leather armour a +0 club (51, -3, D:4) a +0 club (51, -1, D:4) 8 poisoned darts a +1 short sword of protection Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (6, -3, D:5) a +0 ring mail (25, 12, D:5) a +0 club a +0 robe (29, 23, D:5) a +0 ring mail (35, 20, D:5) the necromancy staff of the Past {rPois rN+ Str+5 Necro} [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Necro: It increases the power of your Necromancy spells. (37, 15, D:5) a +0 dagger a +0 flail a +0 plate armour (38, 20, D:5) a +0 whip a +0 leather armour (38, 26, D:5) a +0 leather armour (42, -12, D:5) a +0 ring mail (42, 3, D:5) a +0 falchion a +0 leather armour (48, 8, D:5) a parchment of Confusing Touch (51, 13, D:5) a +0 flail (51, 14, D:5) a +0 club (52, 13, D:5) a +0 spear (53, -15, D:5) a +0 dagger a +0 robe (54, -15, D:5) a +0 hand axe a +0 club a +0 chain mail (54, -14, D:5) a +0 mace (54, 16, D:5) a +0 spear (55, -15, D:5) a +0 club a +0 leather armour (57, 14, D:5) a +0 helmet (64, -15, D:5) a +0 mace Level 6 of the Dungeon [Shop] Gaog's Antique Weapon Shoppe the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (1009 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +2 short sword of draining (400 gold) the +6 glaive of the Crawling Thing {elec, *Rage +Blink Will+ Int+3} (1812 gold) *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a +5 quarterstaff (736 gold) the +3 rapier of Classification {spect, rF++} (1223 gold) rF++: It greatly protects you from fire. (0, 0, D:6) a +0 flail a +0 dagger a +0 robe a +0 war axe 2 boomerangs (0, 1, D:6) a +0 trident (3, 27, D:6) a +0 robe (11, 16, D:6) a parchment of Summon Seismosaurus Egg (22, -15, D:6) a +0 club (22, 22, D:6) a parchment of Confusing Touch (25, -13, D:6) a +0 falchion (32, -12, D:6) a +0 leather armour (36, -4, D:6) a +0 chain mail (36, 20, D:6) a +0 flail a +0 whip (36, 21, D:6) a +0 spear (41, 13, D:6) 6 poisoned darts Level 7 of the Dungeon (1, 1, D:7) 2 boomerangs (5, 3, D:7) a +0 dagger a +0 short sword a +0 robe (6, -17, D:7) a +0 giant spiked club (6, 2, D:7) a +0 mace (7, 3, D:7) a +0 dagger a +2 robe of resistance (15, -28, D:7) a +0 dagger (17, -14, D:7) a staff of alchemy (18, 13, D:7) a +0 robe (25, -19, D:7) a +0 rapier (27, -32, D:7) a quill talisman (30, -16, D:7) a +0 falchion (33, 9, D:7) a +0 dagger a +0 robe a +0 dagger a +2 robe of willpower a +0 dagger a +0 robe (33, 15, D:7) a +0 long sword a +0 chain mail (34, -13, D:7) a scarab talisman (41, -16, D:7) a +0 dagger (45, -13, D:7) a +0 short sword a stone a +0 dagger a +0 dagger (45, -12, D:7) a +0 short sword 4 stones (46, -14, D:7) a +0 short sword (46, -12, D:7) a +0 dagger 4 poisoned darts a +0 dagger a curare-tipped dart a +0 short sword 3 stones Level 8 of the Dungeon (2, -16, D:8) a +0 dagger (2, -15, D:8) a +0 ring mail a +0 club (3, -15, D:8) a +0 leather armour a +0 whip a +0 robe a +0 dagger (4, -16, D:8) a +0 shortbow (4, -15, D:8) a +0 leather armour a +0 club (5, -30, D:8) a +0 short sword (6, -3, D:8) a +0 robe (7, -27, D:8) a +2 orcbow of freezing (7, -12, D:8) a +0 rapier (11, -10, D:8) a +0 robe (11, 2, D:8) an orb of mayhem (13, -9, D:8) a +0 leather armour (23, -27, D:8) 4 poisoned darts (34, -5, D:8) a staff of necromancy (37, -11, D:8) a +0 shortbow (45, 17, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a parchment of Stone Arrow (5, 2, D:9) 23 gold pieces (still there?) a +0 morningstar (still there?) a +0 robe (still there?) a +1 halberd (still there?) a +0 robe (still there?) a +0 spear (still there?) a +0 robe (still there?) a +2 great sword (still there?) a +0 robe (still there?) (5, 3, D:9) 8 gold pieces (still there?) a +3 trident (still there?) a +0 robe (still there?) (9, 6, D:9) 4 gold pieces (12, 15, D:9) a +0 spear the Ecumenical Temple