Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 13303128250694023294 441172 kwakys66 the Executioner (level 25, -11/210 HPs) Began as a Formicid Fighter on Sept 12, 2025. Was the Champion of Okawaru. Mangled by a vault warden ... wielding a +3 halberd (14 damage) ... on level 5 of the Vaults. The game lasted 00:48:49 (43425 turns). kwakys66 the Executioner (Formicid Fighter) Turns: 43425, Time: 00:48:50 Health: -11/210 AC: 26 Str: 39 XL: 25 Next: 29% Magic: 0/35 EV: 7 Int: 9 God: Okawaru [******] Gold: 3362 SH: 29 Dex: 15 Spells: 19/40 levels left rFire + + . (33%) Q - +7 executioner's axe (freeze) rCold + . . (50%) D - +2 tower shield {rC+} rNeg + . . (50%) n - +1 plate armour "Piastiri" {Ponderous, *Slow rF+ Will+ Regen+ SInv} rPois + (33%) K - scarf "Lecank" {Repulsion, Str+3} rElec + (33%) k - +0 pair of gloves "Leyq" {rN+ Regen+ Str-2 Dex+3} rCorr . (100%) H - +0 pair of gloves of the Plum {Infuse, rElec rF+} SInv + d - +1 pair of boots Will ++++. R - amulet of reflection Stlth V - ring of Maezaot {rElec Will+ Str+3 Slay+3} HPRegen 2.15/turn s - ring of poison resistance MPRegen 0.24/turn %: slow self (1%), repel missiles, reflection @: mighty, lethally poisoned (-11 -> -16), attractive, studying 3 skills, slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, hooves 1, iridescent scales 1, strong 1, wild magic 1, lucky 1 }: 2/15 runes: decaying, serpentine a: Dig, Shaft Self, Renounce Religion, Heroism, Finesse, Duel You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 8 branches of the dungeon, and saw 39 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You also visited: Ossuary and Ice Cave. You collected 5186 gold pieces. You spent 1824 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe o - a +4 morningstar p - a +1 battleaxe of draining A - a +2 battleaxe of freezing B - a +1 demon whip of freezing G - the +10 broad axe "Ant's Bane" {pain, rElec Int+3} (Okawaru gifted it to you on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Q - a +7 executioner's axe of freezing (weapon) Missiles g - 40 javelins (quivered) m - 6 curare-tipped darts r - 13 silver javelins Armour d - a +1 pair of boots (worn) k - the +0 pair of gloves "Leyq" (worn) {rN+ Regen+ Str-2 Dex+3} (You acquired it in an ossuary) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). n - the +1 plate armour "Piastiri" (worn) {Ponderous, *Slow rF+ Will+ Regen+ SInv} (You found it on level 8 of the Dungeon) *Slow: It may slow you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. t - a +1 pair of gloves of dexterity D - a +2 tower shield of cold resistance (worn) H - the +0 pair of gloves of the Plum (worn) {Infuse, rElec rF+} (Okawaru gifted it to you on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. rF+: It protects you from fire. K - the scarf "Lecank" (worn) {Repulsion, Str+3} (You acquired it on level 12 of the Dungeon) Str+3: It affects your strength (+3). L - a +0 cloak of corrosion resistance U - the +5 scale mail of Misanthropy {Regen+ Int+2} (You found it on level 3 of the Swamp) Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Jewellery b - a +4 ring of slaying e - a ring of willpower h - the ring "Billom" {rF+ MP+9 Int+3} (You found it in an ossuary) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). i - a ring of protection from cold j - a ring of resist corrosion s - a ring of poison resistance (worn) u - the ring of Youthful Indiscretion {+Blink rElec Slay+4} (You found it on level 1 of the Lair of Beasts) [ring of slaying] +Blink: It lets you blink. rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). v - a ring of protection from fire x - a +5 ring of evasion y - a +6 ring of dexterity z - an amulet of dissipation C - a ring of protection from cold E - an amulet of magic regeneration F - a ring of protection from fire I - the amulet of the Sun {Wildshape rF++ MP+11 Dex+3 Slay-3} (You found it on level 5 of the Lair of Beasts) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) rF++: It greatly protects you from fire. MP+11: It affects your magic capacity (+11). Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). J - a +6 ring of dexterity M - a ring of flight P - a ring of willpower R - an amulet of reflection (worn) S - a ring of positive energy T - a +5 ring of evasion V - the ring of Maezaot (worn) {rElec Will+ Str+3 Slay+3} (You found it on level 4 of the Swamp) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). W - an amulet of regeneration X - a +6 ring of strength Wands b - a wand of light (26) a - a wand of flame (72) f - a wand of mindburst (71) e - a wand of paralysis (65) p - a wand of polymorph (6) c - a wand of iceblast (25) d - a wand of digging (16) Scrolls p - 10 scrolls of poison t - 20 scrolls of teleportation w - 2 scrolls of enchant weapon g - 10 scrolls of fog a - 7 scrolls of enchant armour I - 5 scrolls of immolation i - 24 scrolls of identify V - 5 scrolls of vulnerability f - 5 scrolls of fear W - 3 scrolls of brand weapon r - 6 scrolls of revelation T - 2 scrolls of torment x - 4 scrolls of amnesia b - 3 scrolls of blinking Potions m - 2 potions of might C - 9 potions of cancellation b - 4 potions of brilliance M - 8 potions of mutation w - 2 potions of heal wounds A - 4 potions of attraction L - 9 potions of lignification c - 20 potions of curing B - 2 potions of berserk rage g - a potion of magic i - 4 potions of invisibility a - a potion of ambrosia e - 4 potions of enlightenment Miscellaneous g - a +2 phial of floods h - a +1 tin of tremorstones (2/2) i - a +1 phantom mirror Skills: * Level 19.6 Fighting - Level 24.0 Axes - Level 15.0 Throwing * Level 15.4 Armour - Level 22.0 Shields + Level 8.1 Spellcasting + Level 6.2 Translocations - Level 12.0 Invocations - Level 9.0 Evocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 38% N/A 14% 2 b - Gell's Gavotte Tloc 9% 2d(15-23) 100% 6 c - Manifold Assault Tloc 9% N/A 100% 7 d - Dispersal Tloc 9% N/A 100% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 38% N/A 10% 1 Momentum Strike Conj/Tloc 24% 3d8 43% 2 Foxfire Conj/Fire 16% 2x1d4 71% 1 Freeze Ice 16% 1d4 71% 1 Kinetic Grapnel Frge 16% 1d4 71% 1 Shock Conj/Air 16% 1d4 71% 1 Construct Spike Launche Frge 8% 2d3 83% 2 Jinxbite Hex 8% 2d2 83% 2 Mercury Arrow Conj/Alch 8% 2d6 83% 2 Searing Ray Conj 8% 2d4 83% 2 Static Discharge Conj/Air 8% 3-4/arc 83% 2 Sublimation of Blood Necr 4% N/A 83% 2 Dimensional Bullseye Hex/Tloc 6% N/A 95% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 95% 4 Confusing Touch Hex 4% N/A 96% 3 Frozen Ramparts Ice 8% 1d2 96% 3 Gloom Hex/Necr 8% N/A 96% 3 Hailstorm Conj/Ice 4% 3d5 96% 3 Inner Flame Hex/Fire 4% N/A 96% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 96% 3 Ozocubu's Armour Ice 4% N/A 96% 3 Passwall Erth 4% N/A 96% 3 Vampiric Draining Necr 4% 2d6 96% 3 Airstrike Air 2% 2d(1-17) 100% 4 Anguish Hex/Necr 2% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 100% 4 Ignite Poison Fire/Alch 4% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 4% 2d7 100% 4 Olgreb's Toxic Radiance Alch 4% N/A 100% 4 Rending Blade Conj/Frge 4% 2d6 100% 4 Nazja's Percussive Temp Frge 2% 4d4 100% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Starburst Conj/Fire 2% 6d3 100% 6 Magnavolt Erth/Air 2% 4d9 100% 7 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Fire Storm Conj/Fire 2% 8d1 100% 9 Shatter Erth 2% 3d6* 100% 9 Maxwell's Portable Pile Tloc Unusable (3-9)d3 N/A 3 Soul Splinter Necr Unusable N/A N/A 1 Launch Clockwork Bee Frge Unusable N/A N/A 3 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Summon Mana Viper Hex/Summ Unusable N/A N/A 5 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:9 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Ossuary (visited) IceCv (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 !*: D:9 [ Orc:2 :?*=[[ Elf:1 (:: Elf:2 :: Snake:1 ::= Snake:3 ** Vaults:3 *: Annotations: Elf:2 1 runed translucent door Vaults:5 Boris Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You have large cloven feet. You are partially covered in iridescent scales. (AC +2) You are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. You discover slightly more artefacts. Message History * * * LOW HITPOINT WARNING * * * You block the yaktaur captain's attack. The ogre mage hits you but does no damage. You block the frost giant's attack. You block the tengu reaver's attack. The vault warden hits you but does no damage. The guardian sphinx barely misses you. The guardian sphinx claws you. * * * LOW HITPOINT WARNING * * * The guardian sphinx claws you but does no damage. You closely miss the guardian sphinx. The guardian sphinx is severely wounded. You slash the yaktaur captain! You freeze the yaktaur captain. You slash the frost giant! You slice the ogre mage!! You freeze the ogre mage. You slash Boris! The vault warden closely misses you. The tengu reaver hits you from afar with a +3 glaive of venom! * * * LOW HITPOINT WARNING * * * You are poisoned. You block Boris's attack. Boris completely misses you. The vault warden hits you but does no damage. The frost giant hits you with a +0 battleaxe of freezing. * * * LOW HITPOINT WARNING * * * The frost giant freezes you. * * * LOW HITPOINT WARNING * * * You block the yaktaur captain's attack. You block the guardian sphinx's attack. The guardian sphinx barely misses you. You block the guardian sphinx's attack. You feel much better. You feel very sick. You block the ogre mage's attack. You block the guardian sphinx's attack. x2 The guardian sphinx barely misses you. You block the yaktaur captain's attack. Boris says, "I didn't invite you." Boris hits you! * * * LOW HITPOINT WARNING * * * Boris touches you. * * * LOW HITPOINT WARNING * * * The frost giant closely misses you. The tengu reaver hits you but does no damage. You are more poisoned. The vault warden hits you from afar with a +3 glaive. * * * LOW HITPOINT WARNING * * * The vault warden hits you from afar with a +3 halberd! You die... ### #....# ##.[..#....# #.....#....# . #.....#....#####.. .....#....#.... ............... #####.......p###### ........<<.L....... ..$...[