kwakys66 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, 5, D:1) a quokka corpse (skeletalised by now) (15, -5, D:1) a +0 short sword (19, 31, D:1) a rat corpse (skeletalised by now) (22, -1, D:1) a bat skeleton (23, -1, D:1) a rat skeleton (30, 4, D:1) a +0 dagger (35, 30, D:1) a +0 short sword a kobold skeleton (35, 37, D:1) a scarab talisman (37, 29, D:1) a +0 dagger (37, 42, D:1) a +0 club (38, -1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (48, 11, D:1) 6 poisoned darts (49, 25, D:1) a hobgoblin skeleton (50, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (50, 22, D:1) a +0 short sword a kobold skeleton (54, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, 24, D:2) a ball python skeleton (4, 58, D:2) a +0 dagger (5, 23, D:2) a ball python skeleton (11, 47, D:2) a +0 spear (13, 11, D:2) a rat skeleton (13, 19, D:2) a ball python skeleton (17, 18, D:2) a +0 club a stone a +0 dagger a +0 club a kobold skeleton a goblin skeleton (21, 24, D:2) a +0 short sword (42, 45, D:2) a rat skeleton (42, 56, D:2) a +0 dagger (43, 39, D:2) a bat skeleton (56, 15, D:2) a rat corpse (skeletalised by now) (59, 33, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (7, -18, D:3) an adder skeleton (12, 3, D:3) a frilled lizard corpse (skeletalised by now) (13, -1, D:3) a +1 cloak (14, 3, D:3) a +0 mace (19, 2, D:3) a +0 robe a hobgoblin corpse (skeletalised by now) (20, -16, D:3) a ball python skeleton (32, 16, D:3) a +0 club an orc corpse (skeletalised by now) (33, 16, D:3) a +0 flail a +0 flail an orc corpse (skeletalised by now) (34, 3, D:3) a +0 dagger (34, 16, D:3) a +0 hand axe (35, 16, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (39, -3, D:3) a rat skeleton a hobgoblin skeleton (44, -23, D:3) a +0 leather armour (46, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (46, -2, D:3) a +0 club (49, -10, D:3) a +0 ring mail Level 4 of the Dungeon (9, -1, D:4) a +0 hand axe (17, -4, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -9, D:4) a hobgoblin skeleton (19, -7, D:4) a +0 whip (20, -26, D:4) a +0 club (22, 6, D:4) a +0 sling (25, 2, D:4) a +0 hand axe an orc corpse (skeletalised by now) (30, -28, D:4) a ring of resist corrosion (33, -9, D:4) a +0 short sword a kobold skeleton (36, -21, D:4) a +0 short sword an orc corpse (skeletalised by now) (37, -37, D:4) a jackal skeleton (37, -16, D:4) a +0 orcbow (38, -24, D:4) a +0 flail a +0 ring mail (40, -22, D:4) a +0 dagger (43, -36, D:4) a +0 spear (43, -18, D:4) a +0 dagger (44, -19, D:4) a staff of cold (44, -18, D:4) a +0 quarterstaff (47, -2, D:4) a +0 robe (50, -18, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Zidwompa's General Store a +0 pair of gloves (45 gold) 6 boomerangs (120 gold) 3 poisoned darts (18 gold) a potion of mutation (80 gold) a parchment of Discord (243 gold) a parchment of Ignite Poison (135 gold) 6 poisoned darts (36 gold) a scroll of identify (20 gold) a +0 ring mail (40 gold) (0, 0, D:5) a medusa talisman (12, 2, D:5) the inkwell talisman "Wyegubb" {rF++ MP+10} [inkwell talisman] rF++: It greatly protects you from fire. MP+10: It affects your magic capacity (+10). (13, 6, D:5) a +0 buckler (13, 11, D:5) a +0 mace (15, -2, D:5) 5 poisoned darts (21, 0, D:5) a hound skeleton (22, -11, D:5) a +0 war axe (23, -13, D:5) a +0 orcbow of freezing (28, -3, D:5) a +0 ring mail (29, -2, D:5) a +0 short sword (30, -2, D:5) a +2 short sword of flaming an orc skeleton (30, -1, D:5) a +0 short sword an orc skeleton (31, -32, D:5) a +0 chain mail (31, -2, D:5) a +0 hand axe (33, 1, D:5) a +0 rapier (36, -8, D:5) a +0 giant spiked club an ogre skeleton (44, -6, D:5) a +4 ring of protection (46, -22, D:5) a water moccasin skeleton (48, -22, D:5) a quokka skeleton (49, -33, D:5) a medusa talisman (56, -18, D:5) a +0 scythe a +0 robe (56, -17, D:5) a +0 scythe a +0 robe (57, -17, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (14, 4, D:6) a +0 quarterstaff (28, 7, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (28, 8, D:6) a +0 dagger (28, 53, D:6) a +0 flail (28, 54, D:6) a +0 spear (29, 8, D:6) a +0 dagger a +0 robe (29, 53, D:6) a +0 club a +0 robe (29, 54, D:6) a +0 halberd (30, 8, D:6) a +0 vampiric dagger a +0 robe (30, 53, D:6) a +0 whip (31, 15, D:6) a +0 club (34, 28, D:6) a +0 trident (42, 29, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Aleoqil's General Store a parchment of Summon Mana Viper (259 gold) a scroll of brand weapon (157 gold) a +0 leather armour (32 gold) a tin of tremorstones (2/2) (640 gold) the +5 lajatang "Etipnay" {flame, Int+6} (1145 gold) Int+6: It affects your intelligence (+6). a scroll of identify (33 gold) a ring of positive energy (unknown) (320 gold) a lightning rod (4/4) (640 gold) a +0 chain mail (96 gold) (4, 16, D:7) a +0 trident (18, 1, D:7) a +0 club (21, -32, D:7) a +0 dagger 2 stones a +0 club 8 poisoned darts (23, -34, D:7) a +0 whip a stone (23, -33, D:7) a +0 club 2 stones (23, -8, D:7) a +0 shortbow (27, -33, D:7) a +0 halberd a +0 robe (28, -17, D:7) a +0 leather armour a +0 dagger of draining a +0 flail a +0 scale mail a +0 hand axe a +0 plate armour a +0 dire flail (32, -22, D:7) a +0 scale mail (51, -9, D:7) a +0 dagger of flaming a +0 robe (51, -6, D:7) a +4 mace of freezing a +0 robe (51, -5, D:7) a +0 antimagic hand axe a +0 robe (52, -9, D:7) a +0 war axe a +0 robe Level 8 of the Dungeon [Shop] Menlifupp's Weapon Emporium 6 atropa-tipped darts (91 gold) a +5 vampiric great sword (969 gold) a +3 antimagic rapier (569 gold) a +0 sling of freezing (79 gold) the +7 rapier of Joyful Slaughter {pain, Int+6} (1161 gold) Int+6: It affects your intelligence (+6). the +9 mace of Makhleb, Changing {spect, ^Drain Will++ Int+4} (1297 gold) ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). the +4 mace "Naesarr" {freeze, Int+2} (622 gold) Int+2: It affects your intelligence (+2). (6, -4, D:8) a +0 morningstar (12, 26, D:8) a +0 robe (14, -9, D:8) a parchment of Ensorcelled Hibernation a +0 robe a +1 short sword (14, -8, D:8) a +0 robe a +0 great sword (14, -7, D:8) a +0 robe a +3 mace (15, -9, D:8) a +0 robe a +4 halberd (15, -8, D:8) a +0 robe a +0 scimitar (15, 15, D:8) a rimehorn talisman (19, -21, D:8) a parchment of Passwall (20, -8, D:8) a +0 robe (21, -8, D:8) a +0 robe (22, -15, D:8) a +0 robe a +4 spear (22, -14, D:8) a +0 robe a +0 battleaxe (22, -10, D:8) a +0 robe a +0 mace a +0 robe a +0 long sword (22, 9, D:8) a ring of protection from cold a +1 scimitar of flaming (23, -26, D:8) a +0 chain mail (24, -7, D:8) a +0 ring mail a +0 short sword (25, 31, D:8) a +0 arbalest (34, -5, D:8) a +0 leather armour (49, 15, D:8) a +0 dagger 5 stones a +0 dagger a +0 club (49, 16, D:8) a +2 short sword of protection Level 9 of the Dungeon (12, 17, D:9) a +0 short sword a +0 robe a +3 dagger (13, 17, D:9) a +2 robe of cold resistance a +0 dagger (17, 8, D:9) 5 atropa-tipped darts (17, 20, D:9) a +0 robe (18, 23, D:9) a +0 spear (18, 24, D:9) a +0 flail a +0 ring mail a +0 spear (18, 25, D:9) a +0 shortbow (19, 3, D:9) a +0 leather armour (19, 23, D:9) a +0 spear (19, 25, D:9) a +0 spear a +0 spear (37, 14, D:9) a +0 halberd a +0 club a +0 scale mail a +0 vampiric spear (37, 20, D:9) a +0 plate armour a +0 halberd (37, 21, D:9) a +0 chain mail a +0 hand axe (38, 20, D:9) a +0 dagger (38, 21, D:9) a +0 whip a +0 hand axe (39, 15, D:9) a +2 spear of venom (39, 16, D:9) a +0 spear (41, 15, D:9) a +0 whip (46, 26, D:9) a +0 leather armour (48, 24, D:9) 3 poisoned darts Level 10 of the Dungeon [Shop] Gezod's Jewellery Shop a +4 ring of slaying (unknown) (504 gold) a +4 ring of protection (504 gold) the amulet "Foystriw" {Reflect -Tele rPois Will+ Int+2 SH+5} (616 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (805 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). an amulet of alchemy (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) a ring of willpower (unknown) (350 gold) (10, -25, D:10) a +0 shortbow (13, -22, D:10) a +0 giant club a +0 giant spiked club (15, -25, D:10) a +0 buckler (18, -2, D:10) a +3 leather armour (29, 4, D:10) a +1 scimitar of protection a +0 hand axe {Betsy} a +0 dagger {Tlaloc} a potion of moonshine (46, -34, D:10) 6 poisoned darts (46, -28, D:10) a +0 giant club a +3 dire flail of protection Level 11 of the Dungeon [Shop] Epodem's Armour Shop a +0 helmet (54 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 crystal plate armour (720 gold) a +0 helmet (54 gold) a +0 scale mail (48 gold) (0, 0, D:11) a potion of lignification (0, 1, D:11) a +1 heavy broad axe (unseen) (1, 0, D:11) the +9 morningstar "Ycwupt" {spect, +Blink rElec Str+3} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (unseen) (1, 1, D:11) a parchment of Summon Horrible Things (1, 4, D:11) 80 gold pieces a +0 buckler a +0 arbalest (2, 2, D:11) 12 gold pieces (still there?) a +3 broad axe (still there?) a +0 plate armour (still there?) a +0 buckler (still there?) (3, 2, D:11) 26 gold pieces (still there?) the +3 quarterstaff of Ysawu {pain, rC+} (still there?) rC+: It protects you from cold. a +0 robe (still there?) a ring of poison resistance (still there?) a +0 scimitar of flaming (still there?) (7, 2, D:11) a +0 leather armour (17, 11, D:11) a +0 club a +0 robe (17, 12, D:11) 4 large rocks (18, 13, D:11) a +0 long sword a +0 chain mail Level 1 of the Lair of Beasts (2, 19, Lair:1) a +0 leather armour (4, 21, Lair:1) a parchment of Animate Dead (28, 27, Lair:1) a +0 short sword a +0 robe (51, 2, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts [Shop] Sigef's Armour Shop a +1 chain mail of willpower (342 gold) +1 shadow dragon scales (1368 gold) a +1 scale mail of willpower (304 gold) a +2 ring mail of willpower (399 gold) the +1 cloak of the Farmer {^Drain rElec Int+8} (659 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). a +1 pair of gloves of fire (503 gold) the +2 leather armour "Wufeke" {+Inv rN+++ Regen+ Dex-5} (693 gold) +Inv: It lets you turn invisible. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). a +2 robe (245 gold) the +9 plate armour "Juruon" {Str+3 Int+2 Slay+3} (1768 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (1, 21, Lair:2) a +2 vampiric spear (4, -24, Lair:2) a +0 long sword (12, -13, Lair:2) a stone (13, -10, Lair:2) a stone (15, -15, Lair:2) a stone (18, -10, Lair:2) a stone (31, -15, Lair:2) 12 gold pieces (31, -14, Lair:2) 12 gold pieces (32, -14, Lair:2) 18 gold pieces (33, -14, Lair:2) 24 gold pieces (33, -13, Lair:2) 3 gold pieces (36, -16, Lair:2) a +0 leather armour (49, 15, Lair:2) a +0 robe Level 3 of the Lair of Beasts (24, 30, Lair:3) a +0 orcbow (33, 15, Lair:3) a +4 short sword of venom a +0 robe (54, -7, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts [Shop] Fikosm's Weapon Shoppe a +1 quarterstaff of distortion (292 gold) the +9 shortbow of Inference {freeze, Str+3} (955 gold) Str+3: It affects your strength (+3). a +0 arbalest of draining (232 gold) a +1 heavy flail (199 gold) a +1 heavy battleaxe (375 gold) the +1 shortbow "Canelic" {speed, ^Drain rPois Str+3 Stlth+} (430 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +1 great sword of freezing (375 gold) a +2 falchion of holy wrath (261 gold) the +0 dire flail of Sloth {spect, rCorr Int+5 Dex-3 SInv} (502 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (25, -37, Lair:4) a +0 short sword (28, -3, Lair:4) a +0 robe (29, -13, Lair:4) a +0 scale mail a +3 double sword (43, -22, Lair:4) a rimehorn talisman (51, 4, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (1, 5, Lair:5) 20 gold pieces (1, 6, Lair:5) 43 gold pieces a throwing net (1, 11, Lair:5) a ring of positive energy (2, 5, Lair:5) 68 gold pieces (2, 6, Lair:5) 19 gold pieces