Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 2140155182286637124 74 kyb8676 the Conjurer (level 4, -4/33 HPs) Began as an Armataur Conjurer on Sept 12, 2025. Slain by a crocodile (7 damage) ... in a sewer. The game lasted 00:02:08 (2453 turns). kyb8676 the Conjurer (Armataur Conjurer) Turns: 2453, Time: 00:02:09 Health: -4/33 AC: 5 Str: 12 XL: 4 Next: 10% Magic: 2/8 EV: 8 Int: 20 God: Gold: 98 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.44/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 98 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls t - a scroll of teleportation a - 2 scrolls of enchant armour i - a scroll of identify j - a scroll of fear {unknown} l - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - a potion of cancellation {unknown} k - a potion of haste {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Leda's Liquefaction Alch/Erth 1% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 =([(* Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (moderately wounded, 72% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is heavily wounded. (Press . to maintain the ray.) The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You stop channelling your searing ray. Splash! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 72% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is heavily wounded. (Press . to maintain the ray.) The crocodile barely misses you. The searing ray hits the crocodile! The crocodile is severely wounded. The crocodile closely misses you. The searing ray misses the crocodile. The crocodile barely misses you. You roll towards the jackal! You stop channelling your searing ray. Found a parchment of Ozocubu's Armour. You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labelled ZUVVAE AQYQOFI, it crumbles to dust. It is a scroll of identify. c -> t - a scroll of teleportation; h -> i - a scroll of identify The crocodile bites you but does no damage. The jackal barks! As you read the scroll labelled ITENAU UKYLEAJITT, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. e -> a - 2 scrolls of enchant armour The jackal barely misses you. The jackal splashes around in the water. x2 The crocodile bites you! You die... ######## # ##.~....### # #) ###†.~.~~~...### # #[~##~..~~####...~.### # ###~... ###.~...### #.÷...h## ##~~~.~~. #....@### ###...~.### #:.##..l~.####.....### # ###†.~~~~~~..### # ###......### # ######## You could see a crocodile and a jackal. Vanquished Creatures 3 adders 3 ribbon worms (D:2) 4 endoplasms 2 giant cockroaches 3 hobgoblins 5 jackals (Sewer) 2 quokkas (D:2) 7 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins 8 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 470 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 1077 | D:2 | Reached skill level 4 in Conjurations 1108 | D:2 | Found Mymaeps's Jewellery Shop. 1211 | D:1 | Learned a level 2 spell: Searing Ray 1322 | D:2 | Found Weefyraf's Weapon Boutique. 1344 | D:2 | Found Kytwetui's Armour Shoppe. 1353 | D:2 | Reached XP level 3. HP: 9/26 MP: 0/6 1562 | D:2 | Found Icetrahej's Weapon Shoppe. 1612 | D:2 | Found Tucronn's General Store. 2335 | D:3 | Found a glowing drain. 2352 | Sewer | Entered a sewer 2370 | Sewer | Reached XP level 4. HP: 33/33 MP: 5/8 2433 | Sewer | Noticed a crocodile 2453 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic D:2: cheibrodos_helix_gallery, layout_basic, serial_shops, nicolae_shop_rolling_square, shop, nicolae_shop_targeted, nicolae_shop_tiny_real_fake_doors, nicolae_lakefront_shop, minmay_parallelograms, minmay_statues_item D:3: layout_basic, portal_sewer_entry_b Sewer: sewer_the_crocodile Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 1 || 26 Melee: Unarmed | 25 | 1 || 26 Tailslap | 2 | 1 || 3 Cast: Magic Dart | 69 | 2 || 71 Searing Ray | 6 | 5 || 11 Read: Identify | | 1 || 1 Enchant armour | | 1 || 1 Armour: Robe | 26 | 8 || 34 Dodge: Dodged | 25 | 7 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2453 | 2437 | 16 | 0 | 2078 | 4 | 613.2 | Dungeon | 2352 | 2336 | 16 | 0 | 2029 | 3 | 784.0 | Sewer | 100 | 100 | 0 | 0 | 49 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1296 daAuts D:1: 952 daAuts D:3: 103 daAuts Sewer: 100 daAuts