Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 9170832656809413586 50 kyb8676 the Conjurer (level 3, -3/26 HPs) Began as an Armataur Conjurer on Sept 13, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (1266 turns). kyb8676 the Conjurer (Armataur Conjurer) Turns: 1266, Time: 00:00:47 Health: -3/26 AC: 4 Str: 12 XL: 3 Next: 55% Magic: 4/7 EV: 8 Int: 20 God: Gold: 93 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Detonation Catalyst Fire/Alch 2% 1d1 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History There is a stone staircase leading up here. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! x2 The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. You kill the gnoll! You are out of magic! You climb upwards. There is a stone staircase leading down here. Magic restored. Done exploring. You climb downwards. The gnoll shouts! The gnoll hits you with a +0 flail! There is a stone staircase leading up, spattered with blood here. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... ##......### #.......[.# ###########.#.##.##.## #########....#........#.#.#..# #............#........#...#..# #............#........#...#..# ##...........##........##.##..# .............##........÷.#....# ................@.#....#†....## ÷...†.........###j#.####.#...# .#............# #.#........#.# .#............# #.#..#.##..#.# .#............###....#.....#^# .############........#.#...#.# ............#..........#...#.# ............#.....####.#...#.# ............#.....# #......#.# You could see a gnoll. Vanquished Creatures 2 gnolls 6 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 7 jackals (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 254 | D:1 | Learned a level 2 spell: Searing Ray 484 | D:1 | Reached skill level 4 in Conjurations 912 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1266 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, minmay_distorted D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Conjurations | 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 20 Tailslap || 3 Cast: Magic Dart || 55 Searing Ray || 2 Armour: Robe || 33 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1266 | 1248 | 18 | 0 | 1100 | 2 | 633.0 | Dungeon | 1266 | 1248 | 18 | 0 | 1100 | 2 | 633.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1256 daAuts D:2: 10 daAuts