Dungeon Crawl Stone Soup version 0.35-a0-256-g859e8e3ba0 (webtiles) character file. Game seed: 8115852210135047280 310 kyb8676 the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on Apr 4, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:02:27 (3121 turns). kyb8676 the Conjurer (Demonspawn Conjurer) Turns: 3121, Time: 00:02:27 Health: 41/41 AC: 5 Str: 8 XL: 6 Next: 17% Magic: 4/12 EV: 11 Int: 20 God: Gold: 146 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) b - +3 war axe "Agifog" {reap, rCorr Dex+2 Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: wreathed by umbra A: thin metallic scales 1, powered by death 2, foul shadow 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons b - the +3 war axe "Agifog" (weapon) {reap, rCorr Dex+2 Stlth+} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. f - a +4 quarterstaff of chaos Armour a - a +0 robe (worn) c - a +1 leather armour of fire resistance e - a +0 cloak (worn) Magical Staves g - a staff of alchemy Jewellery d - a +6 ring of dexterity Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} j - a scroll of fog {unknown} k - a scroll of summoning {unknown} l - 3 scrolls of revelation {unknown} m - a scroll of torment {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of curing {unknown} o - 2 potions of berserk rage {unknown} p - a potion of mutation {unknown} s - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting + Level 6.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Momentum Strike Conj/Tloc 32% 3d8 5% 2 Hailstorm Conj/Ice 16% 3d6 11% 3 Construct Spike Launche Frge 8% 2d3 19% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Gloom Hex/Necr 8% N/A 36% 3 Launch Clockwork Bee Frge 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Petrify Alch/Erth 2% N/A 77% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Shops: D:3 = Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You regenerate health from kills. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The puff of flame hits you! The magic dart hits the orc wizard. The orc wizard is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) You have reached level 6! Your demonic ancestry asserts itself... Your body darkens with foul flame. You stop channelling your searing ray. A clockroach comes into view. A clockroach is nearby! A clockroach is nearby! The magic dart hits the clockroach! The clockroach is warded from harm. The magic dart hits the clockroach. The clockroach is warded from harm. The magic dart hits the clockroach. The clockroach is warded from harm. The magic dart hits the clockroach. The clockroach is warded from harm. The magic dart hits the clockroach. The clockroach is warded from harm. The magic dart hits the clockroach. The clockroach is moderately wounded. The clockroach barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (moderately wounded, damage-immune at range, umbra, 79% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is almost dead. (Press . to maintain the ray.) The clockroach sprays sand from its hourglass at you. The blast of sand misses you. The searing ray hits the clockroach. You kill the clockroach! Your Conjurations skill increases to level 6! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....#..#...>####....# ##o.##.##.##.#[###..##.# .... #.............###.# ...####.....÷).......... ...........)...#........ .......#####..###.#..... ..............# #....... ..........###.# ###..... ......†@......# #..... .......#.###..# #..... ...$...#....#..####..... ..#########............. # ####..######## ... #. #. #. ## There were no monsters in sight! Vanquished Creatures A lemure (D:3) A hound (D:3) Crazy Yiuf (D:3) An orc priest (D:3) An iguana (D:4) A clockroach (D:4) Natasha (D:4) An orc wizard (D:4) 4 gnolls 2 adders 2 dart slugs (D:1) 7 orcs 7 endoplasms 2 ball pythons 2 bats 4 frilled lizards 8 goblins 9 hobgoblins 8 kobolds 3 rats 66 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyb8676 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:2 | Identified the +3 war axe "Agifog" {reap, rCorr Dex+2 | Stlth+} 378 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 378 | D:2 | Reached XP level 2. HP: 12/19 MP: 0/5 700 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 945 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 945 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1511 | D:1 | Learned a level 2 spell: Searing Ray 1549 | D:3 | Reached skill level 5 in Conjurations 1549 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1549 | D:3 | Reached XP level 4. HP: 24/30 MP: 5/8 1774 | D:3 | Found Tubapua's Jewellery Boutique. 2134 | D:3 | Found a shimmering blue altar of Sif Muna. 2204 | D:3 | Encountered Crazy Yiuf 2355 | D:3 | Killed Crazy Yiuf 2356 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/10 2503 | D:4 | Encountered Pikel 2721 | D:4 | Encountered Natasha 2723 | D:4 | Killed Natasha 3071 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 3071 | D:4 | Reached XP level 6. HP: 29/41 MP: 7/12 3121 | D:4 | Reached skill level 6 in Conjurations 3121 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_basic, mainiacjoe_overflow_24_doors, serial_shops, nicolae_shop_back_alley_shop, minmay_misc_feat_five, chequers_serial_rivers_large_b, kennysheep_generic_room_13, uniq_crazy_yiuf_cottage D:4: layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, kennysheep_generic_room_6, minmay_liquid_box, uniq_sigmund, uniq_eustachio, uniq_pikel, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 36 | 6 || 42 Melee: War axe | 42 | 9 || 51 Cast: Magic Dart | 42 | 52 || 94 Searing Ray | | 9 || 9 Stab: Sleeping | 3 | || 3 Armour: Robe | 37 | 19 || 56 Dodge: Dodged | 22 | 19 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3171 | 3058 | 113 | 190 | 2449 | 4 | 792.8 | Dungeon | 3171 | 3058 | 113 | 190 | 2449 | 4 | 792.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1200 daAuts D:1: 832 daAuts D:2: 727 daAuts D:4: 411 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+