Dungeon Crawl Stone Soup version 0.34-a0 (console) character file. Game seed: 11936570464152269506 143 kyrie the Magician (level 5, -6/28 HPs) Began as a Deep Elf Hedge Wizard on Apr 27, 2025. Mangled by an orc wizard ... wielding a +0 dagger of electrocution (17 damage) ... on level 3 of the Dungeon. The game lasted 00:17:59 (2231 turns). kyrie the Magician (Deep Elf Hedge Wizard) Turns: 2231, Time: 00:17:59 Health: -6/28 AC: 2 Str: 7 XL: 5 Next: 4% Magic: 1/14 EV: 12 Int: 21 God: Gold: 133 SH: 0 Dex: 14 Spells: 13/14 levels left rFire . . . a - +0 dagger rCold . . . k - orb {light} rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) k - an orb of light (worn) Scrolls e - 2 scrolls of enchant armour {unknown} g - a scroll of noise {unknown} i - 2 scrolls of identify {unknown} j - a scroll of amnesia {unknown} m - a scroll of enchant weapon {unknown} Potions d - a potion of magic f - a potion of resistance {unknown} h - a potion of attraction {unknown} l - a potion of heal wounds {unknown} Skills: + Level 3.3 Dodging + Level 3.4 Stealth + Level 5.1 Spellcasting + Level 2.9 Conjurations + Level 2.0 Summonings + Level 2.2 Necromancy + Level 2.3 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 30% N/A 6% 2 Grave Claw Necr 28% 2d9 6% 2 Call Imp Summ 28% N/A 7% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe (slightly transparent, haloed, 100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe (lightly wounded, slightly transparent, haloed, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger of electrocution. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe (lightly wounded, slightly transparent, haloed, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger of electrocution. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe (moderately wounded, slightly transparent, haloed, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger of electrocution. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe (moderately wounded, slightly transparent, haloed, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... ######## #....... ###############.###### #...o@...........<.... #.#############.#..... #)####### #.#####. #)##....#### #.# #. #..........# #.# ##. #..#....##.# #.###.#. #......###.# #.#...#. ##### #......###.####.#.#.#. #.... #......#.............. #.... #......#.#.####.#.#.## You could see an orc wizard (invisible). Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 3 adders 3 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 9 endoplasms 6 hobgoblins 3 quokkas 6 ball pythons 7 bats 2 frilled lizards (D:2) A giant cockroach (D:3) 4 goblins 8 kobolds 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 104 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 1080 | D:2 | Reached XP level 3. HP: 18/19 MP: 9/11 1552 | D:2 | Found a faded altar of an unknown god. 1924 | D:3 | Reached XP level 4. HP: 13/24 MP: 7/12 1967 | D:3 | Reached skill level 5 in Spellcasting 2222 | D:3 | Reached XP level 5. HP: 17/28 MP: 4/14 2231 | D:3 | Mangled by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring D:2: minmay_angry_zag, layout_loops_corners, shapermc_ecumenical_altar_hornbeckon, moated_statue, kennysheep_generic_room_15 D:3: minmay_spotlight, layout_basic, minmay_misc_feat_alley, glass_columns_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Translocations | 2 | 2.3 Spellcasting | 5 | 5.1 Necromancy | 2 | 2.2 Summonings | 2 | 2.0 Conjurations | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Cast: Magic Dart | 123 | 39 || 162 Armour: Robe | 15 | 16 || 31 Dodge: Dodged | 16 | 10 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2239 | 1956 | 283 | 0 | 231 | 3 | 746.3 | Dungeon | 2239 | 1956 | 283 | 0 | 231 | 3 | 746.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 966 daAuts D:1: 847 daAuts D:3: 425 daAuts