Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (console) character file. Game seed: 973798285694144576 1953 kyrie the Destroyer (level 8, 0/48 HPs) Began as a Deep Elf Conjurer on May 7, 2025. Was a Follower of Sif Muna. Slain by a gnoll sergeant ... wielding a +0 trident (8 damage) ... on level 8 of the Dungeon on May 8, 2025. The game lasted 00:39:54 (6499 turns). kyrie the Destroyer (Deep Elf Conjurer) Turns: 6499, Time: 00:39:55 Health: 0/48 AC: 3 Str: 4 XL: 8 Next: 99% Magic: 3/14 EV: 5 Int: 26 God: Sif Muna [*.....] Gold: 265 SH: 0 Dex: 13 Spells: 5/13 levels left rFire . . . - Nothing wielded rCold . . . C - +0 buckler rNeg . . . a - +0 robe rPois + (no helmet) rElec . z - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ q - ring of see invisible HPRegen 0.28/turn H - ring of poison resistance MPRegen 0.28/turn %: no passive effects @: held A: magic regeneration a: Renounce Religion, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 447 gold pieces. You spent 182 gold pieces at shops. Inventory: Hand Weapons F - a +2 spectral quarterstaff Missiles I - 2 throwing nets Armour a - a +0 robe (worn) z - a +0 cloak (worn) B - the +5 crystal plate armour of the Shishi {-Tele Dex+4} (You found it on level 5 of the Dungeon) -Tele: It prevents most forms of teleportation. Dex+4: It affects your dexterity (+4). C - a +0 buckler (worn) G - an orb of energy Magical Staves b - a staff of fire l - a staff of fire Jewellery i - a ring of willpower q - a ring of see invisible (worn) r - a ring of ice y - a ring of positive energy H - a ring of poison resistance (worn) Scrolls g - a scroll of immolation {unknown} h - a scroll of identify j - a scroll of teleportation {unknown} k - a scroll of torment {unknown} m - 2 scrolls of revelation {unknown} n - a scroll of fear {unknown} t - a scroll of poison {unknown} u - a scroll of noise {unknown} x - a scroll of amnesia {unknown} J - a scroll of enchant armour {unknown} Potions c - a potion of brilliance {unknown} o - a potion of invisibility {unknown} p - a potion of enlightenment {unknown} s - a potion of mutation {unknown} v - a potion of berserk rage {unknown} w - a potion of cancellation {unknown} A - a potion of resistance {unknown} D - a potion of curing E - a potion of lignification Talismans e - a medusa talisman f - a medusa talisman Skills: + Level 4.9 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 9.7 Conjurations - Level 2.3 Translocations + Level 6.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Blink Tloc 32% N/A 11% 2 d - Stone Arrow Conj/Erth 88% 3d12 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 2% 1 Shock Conj/Air 100% 1d9 2% 1 Momentum Strike Conj/Tloc 70% 3d9 2% 2 Lesser Beckoning Tloc 32% N/A 11% 2 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 (+2d4 16% 4 Kinetic Grapnel Frge 12% 1d4 19% 1 Flame Wave Conj/Fire 29% 2d9 26% 4 Fulminant Prism Conj/Alch 14% 3d8 26% 4 Rending Blade Conj/Frge 29% 2d8 26% 4 Scorch Fire 6% 2d5 28% 2 Summon Seismosaurus Egg Summ/Erth 19% N/A 50% 4 Summon Forest Summ/Tloc 4% N/A 97% 5 Summon Mana Viper Hex/Summ 3% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 22% 10d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 !: Annotations: D:7 1 runed translucent door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. A gnoll comes into view. It is wielding a +0 club and quivering a throwing net. The gnoll sergeant hits you from afar with a +0 trident! The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll sergeant hits you but does no damage. The gnoll sergeant hits you from afar with a +0 trident! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (heavily wounded, 85% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the gnoll! You kill the gnoll! Sif Muna accepts your kill. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 trident! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you but does no damage. You stop channelling your searing ray. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You tear a large gash into the net. The gnoll sergeant hits you from afar with a +0 trident! You die... ........# ........# ......$.# ........# .............### ..... ...?..# ...#.'#####)...# #....))..))...# #.......j.....# #..#####j.@...# #. #..#÷.÷#......##... ##..#÷÷÷#.........# ##...#÷÷÷#.......#.# #....#####......##.# #.#.†..............# #.#............>..... #####.##########....##### .............# ........ .............# ........ .............##......... You could see a gnoll sergeant and a gnoll. Vanquished Creatures Grinder (D:4) A wyvern (D:7) 2 water moccasins An orc warrior (D:6) An ice beast (D:6) An ogre (D:6) A centaur (D:6) A phantom (D:6) 3 kobold brigands A brain worm (D:6) 2 bullfrogs A gnoll sergeant (D:3) 4 hounds A jelly (D:5) 3 orc priests An iguana (D:7) Natasha (twice) (D:3) 3 orc wizards 5 gnolls 2 adders 4 ufetubi 4 dart slugs 4 endoplasms 4 giant cockroaches 2 hobgoblins (D:1) 2 jackals (D:1) 8 orcs 3 quokkas 2 ball pythons (D:3) 3 bats 2 frilled lizards 7 goblins 16 kobolds 8 rats A butterfly (D:6) 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 204 | D:1 | Reached skill level 1 in Fighting 517 | D:1 | Learned a level 2 spell: Searing Ray 848 | D:1 | Found a faded altar of an unknown god. 1095 | D:2 | Found a radiant altar of Vehumet. 1109 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 1416 | D:2 | Reached skill level 5 in Conjurations 1789 | D:3 | Noticed Natasha 1792 | D:3 | Killed Natasha 1793 | D:3 | Reached XP level 4. HP: 26/26 MP: 5/10 2365 | D:3 | Noticed Natasha 2371 | D:3 | Killed Natasha 2486 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/11 2551 | D:3 | Reached skill level 6 in Conjurations 2568 | D:3 | HP: 1/32 [gnoll/+0 halberd[a gnoll sergeant] (11)] 3134 | D:4 | Identified the +4 dagger of Nightmares {heavy, +Blink MP+8 | Int+5} 3383 | D:4 | Identified the +5 dagger of Armageddon {elec, +Blink} 3532 | D:4 | Noticed Grinder 3537 | D:4 | Killed Grinder 3538 | D:4 | Reached skill level 7 in Conjurations 3538 | D:4 | Reached XP level 6. HP: 33/38 MP: 5/12 3650 | D:5 | Entered Level 5 of the Dungeon 3925 | D:5 | Reached skill level 1 in Translocations 3925 | D:5 | Reached XP level 7. HP: 43/43 MP: 9/13 3955 | D:5 | Got Spellcasting for Apprentices 3985 | D:5 | Learned a level 2 spell: Blink 4057 | D:5 | Found Zuaxuuts's Tremendous Tomes. 4153 | D:5 | Identified the +5 crystal plate armour of the Shishi {-Tele | Dex+4} 4243 | D:5 | Found Beicliz's Distillery. 4246 | D:5 | Bought a potion of curing for 39 gold pieces 4246 | D:5 | Bought a potion of lignification for 39 gold pieces 4246 | D:5 | Bought a potion of heal wounds for 104 gold pieces 4344 | D:5 | Found a staircase to the Ecumenical Temple. 4359 | Temple | Found a transporter. 4359 | Temple | Found a transporter. 4359 | Temple | Found a transporter. 4359 | Temple | Found a transporter. 4359 | Temple | Entered the Ecumenical Temple 4374 | Temple | Became a worshipper of Sif Muna the Loreminder 4416 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4419 | D:5 | Found a glowing silver altar of Zin. 4530 | D:6 | Reached skill level 1 in Earth Magic 4662 | D:6 | Reached skill level 8 in Conjurations 4773 | D:6 | Reached XP level 8. HP: 40/48 MP: 3/14 4953 | D:6 | Found a shimmering altar of Xom. 5195 | D:6 | Learned a level 3 spell: Stone Arrow 5253 | D:6 | Reached skill level 9 in Conjurations 5449 | D:7 | Reached skill level 5 in Earth Magic 5511 | D:7 | Noticed a sixfirhy 6019 | D:7 | Reached * piety under Sif Muna 6499 | D:8 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, minmay_octomino_j4 D:2: layout_basic, basic_altar D:3: layout_basic, kennysheep_generic_room_14, uniq_sigmund, uniq_natasha D:4: layout_loops_cross, uniq_grinder D:5: layout_loops_ring, nicolae_overflow_squiral, minmay_temple_entry_antechambers, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_shop_i_like_big_books D:6: layout_loops_ring, xom_butterflies D:7: cheibrodos_shockbox, layout_gridville D:8: layout_basic, lair_entry_dummy, serial_shops, nicolae_shop_trees, nicolae_diamond_shop, shop, nicolae_shop_bimaterial_pillars, nicolae_square_shop, nicolae_shoulda_brought_a_snack Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 4 | 4.9 Conjurations | 5 7 8 9 | 9.7 Translocations | 1 2 | 2.3 Earth Magic | 3 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | 2 || 9 Cast: Magic Dart | 68 | 25 | 8 || 101 Searing Ray | 1 | 24 | 41 || 66 Stone Arrow | | | 10 || 10 Use: Scroll | | | 1 || 1 Potion | | | 6 || 6 Armour: Robe | 19 | 14 | 70 || 103 Dodge: Dodged | 16 | 13 | 44 || 73 Block: Buckler | | | 16 || 16