Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 17848528462804768961 5110 kyrie the Thaumaturge (level 10, 0/56 HPs) Began as a Deep Elf Conjurer on Dec 3, 2025. Was a Believer of Vehumet. Succumbed to a hornet's poison ... on level 9 of the Dungeon on Dec 6, 2025. The game lasted 00:27:30 (7878 turns). kyrie the Thaumaturge (Deep Elf Conjurer) Turns: 7878, Time: 00:27:31 Health: 0/56 AC: 6 Str: 4 XL: 10 Next: 32% Magic: 23/29 EV: 12 Int: 33 God: Vehumet [**....] Gold: 471 SH: 0 Dex: 19 Spells: 31/36 levels left rFire . . . M - +12 scimitar {flame, rC+ Int+5} rCold + + . (no offhand) rNeg + . . N - +1 leather armour {rC+} rPois . C - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . F - +0 pair of boots Will +.... t - amulet of the acrobat Stlth ++ g - ring of positive energy HPRegen 0.29/turn H - +6 ring of dexterity MPRegen 0.42/turn %: acrobat @: lethally poisoned (0 -> -25), slowed, very slow A: magic regeneration a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 486 gold pieces. You spent 15 gold pieces at shops. Inventory: Hand Weapons M - the +12 scimitar "Iwkokh" (weapon) {flame, rC+ Int+5} (You found it on level 7 of the Dungeon) rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Armour C - a +0 helmet (worn) F - a +0 pair of boots (worn) N - a +1 leather armour of cold resistance (worn) Jewellery g - a ring of positive energy (worn) h - a ring of fire t - an amulet of the acrobat (worn) u - a ring of ice D - an amulet of guardian spirit H - a +6 ring of dexterity (worn) Wands L - a wand of polymorph (7) Scrolls d - a scroll of poison e - 7 scrolls of teleportation f - a scroll of identify l - a scroll of butterflies m - a scroll of silence q - 2 scrolls of brand weapon {unknown} r - 2 scrolls of enchant armour {unknown} s - a scroll of fear {unknown} v - 3 scrolls of noise {unknown} w - 2 scrolls of vulnerability x - 2 scrolls of revelation {unknown} y - a scroll of immolation {unknown} E - 3 scrolls of blinking I - a scroll of enchant weapon {unknown} J - a scroll of torment {unknown} Potions b - a potion of magic c - a potion of brilliance i - 2 potions of lignification {unknown} j - 2 potions of curing k - a potion of enlightenment {unknown} n - a potion of cancellation {unknown} o - a potion of mutation {unknown} p - 2 potions of heal wounds {unknown} z - 2 potions of resistance {unknown} A - 3 potions of moonshine B - a potion of invisibility {unknown} G - a potion of attraction {unknown} K - a potion of haste {unknown} Skills: + Level 3.0 Fighting - Level 5.0 Dodging - Level 3.0 Stealth + Level 13.6 Spellcasting + Level 11.3 Conjurations - Level 3.0 Hexes You had 31 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 44% N/A 5% 2 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 100% 2d11 1% 2 Foxfire Conj/Fire 100% 2x1d9 1% 1 Shock Conj/Air 100% 1d9 1% 1 Apportation Tloc 44% N/A 3% 1 Kinetic Grapnel Frge 88% 1d7 3% 1 Poisonous Vapours Alch/Air 88% 1d3 3% 1 Summon Small Mammal Summ 88% N/A 3% 1 Sigil of Binding Hex 42% N/A 3% 3 Tukima's Dance Hex 42% N/A 3% 3 Fulminant Prism Conj/Alch 28% 3d14 3% 4 Iskenderun's Mystic Bla Conj/Tloc 56% 2d12 (+2d63% 4 Call Imp Summ 44% N/A 5% 2 Construct Spike Launche Frge 44% 2d4 5% 2 Swiftness Air 22% N/A 11% 3 Airstrike Air 11% 2d(2-18) 34% 4 Passage of Golubria Tloc 22% N/A 34% 4 Yara's Violent Unravell Hex/Alch 16% 3d8 47% 5 Starburst Conj/Fire 28% 6d9 47% 6 Plasma Beam Fire/Air 11% 2x1d22 99% 6 Diamond Sawblades Frge 11% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:5 ! Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the hornet. The hornet is moderately wounded. The hornet stings you! You feel yourself slow down. The searing ray misses the hornet. You feel yourself speed up. The hornet completely misses you. The hornet stings you! You are poisoned. You feel yourself slow down. The searing ray hits the hornet but does no damage. The hornet is moderately wounded. You finish channelling your searing ray. You feel very sick. The hornet barely misses you. The hornet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (moderately wounded, 74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is moderately wounded. (Press . to maintain the ray.) You feel sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You suddenly lose the ability to move! You stop channelling your searing ray. The hornet stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel as though you will be slow longer. You can act again. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (moderately wounded, 74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is heavily wounded. (Press . to maintain the ray.) You die... ......... .........# ..##.....######## ...... #...#..#.## #.... #.......†.# #oo.. ##).#....## # #....###......### .# #o.#..........# .##. #.......#..#..# ..... ##..#..###...##...... ##.....#....@y.# ##............# ..##.............. ... ##.............# ._.. ###...........# ... ......###...## ...... #..# ...... #.. You could see a hornet. Vanquished Creatures A two-headed ogre (D:8) Pikel (D:7) Jeremiah (D:7) A hornet (D:9) Grinder (D:5) A wraith (D:11) A wyvern (D:10) A steam dragon (D:7) 4 water moccasins 2 orc warriors 2 sky beasts An ice beast (D:7) 3 ogres A centaur (D:7) A phantom (D:4) 2 kobold brigands 2 bullfrogs A scorpion (D:4) 12 killer bees 2 howler monkeys (D:7) A bombardier beetle (D:6) 3 hounds 2 orc priests 4 iguanas 10 orc wizards 4 gnolls (D:3) 6 adders 3 shadow imps A white imp (D:7) 2 ufetubi (D:5) A dart slug (D:2) 4 ribbon worms 5 endoplasms 6 hobgoblins 6 jackals 36 orcs 4 quokkas 7 ball pythons 3 bats 4 frilled lizards 4 goblins 7 kobolds 5 rats 169 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 724 | D:2 | Learned a level 2 spell: Searing Ray 913 | D:2 | Noticed Crazy Yiuf 1166 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1769 | D:3 | Reached skill level 4 in Spellcasting 1778 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/12 2125 | D:4 | Reached skill level 5 in Conjurations 2241 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/13 2244 | D:4 | Reached skill level 1 in Fighting 2280 | D:4 | Noticed a water moccasin 2286 | D:4 | Killed a water moccasin 2287 | D:4 | Reached skill level 5 in Spellcasting 2287 | D:4 | Reached XP level 6. HP: 34/34 MP: 8/16 2744 | D:4 | Reached skill level 6 in Spellcasting 3045 | D:4 | Found a glowing silver altar of Zin. 3241 | D:4 | Found a basalt altar of Yredelemnul. 3412 | D:5 | Entered Level 5 of the Dungeon 3420 | D:5 | Learned a level 2 spell: Blink 3453 | D:5 | Noticed Grinder 3460 | D:5 | Killed Grinder 3461 | D:5 | Reached XP level 7. HP: 25/38 MP: 10/18 4051 | D:5 | Found Tyhemees's Distillery. 4089 | D:5 | Bought a potion of moonshine for 15 gold pieces 4192 | D:5 | Reached XP level 8. HP: 8/43 MP: 10/19 4538 | D:6 | Reached skill level 10 in Conjurations 4633 | D:6 | Found a shadowy altar of Dithmenos. 4843 | D:6 | Found a staircase to the Ecumenical Temple. 4854 | Temple | Entered the Ecumenical Temple 4859 | Temple | Became a worshipper of Vehumet 5418 | D:7 | Noticed Jeremiah 5517 | D:7 | Killed Jeremiah 5518 | D:7 | Reached skill level 5 in Dodging 5760 | D:7 | Reached skill level 7 in Spellcasting 5760 | D:7 | Reached skill level 1 in Hexes 5844 | D:7 | Reached XP level 9. HP: 48/48 MP: 12/22 6335 | D:7 | Reached skill level 8 in Spellcasting 6387 | D:7 | Noticed Pikel 6393 | D:7 | Killed Pikel 6394 | D:7 | Reached skill level 9 in Spellcasting 6601 | D:7 | Reached skill level 10 in Spellcasting 6695 | D:7 | Reached * piety under Vehumet 6695 | D:7 | Offered knowledge of Sandblast by Vehumet. 6696 | D:7 | Reached skill level 11 in Spellcasting 6750 | D:7 | Identified the +12 scimitar "Iwkokh" {flame, rC+ Int+5} 7156 | D:8 | Reached skill level 12 in Spellcasting 7386 | D:8 | Noticed a two-headed ogre 7395 | D:8 | Killed a two-headed ogre 7396 | D:8 | Reached skill level 13 in Spellcasting 7396 | D:8 | Reached XP level 10. HP: 5/53 MP: 19/29 7577 | D:8 | You fall into a shaft and drop 3 floors! 7659 | D:10 | Entered Level 10 of the Dungeon 7744 | D:9 | Noticed a two-headed ogre 7749 | D:9 | Found a broken altar of Ashenzari. 7750 | D:9 | Found a glowing golden altar of the Shining One. 7804 | D:9 | Reached ** piety under Vehumet 7821 | D:9 | Offered knowledge of Mercury Arrow by Vehumet. 7877 | D:9 | Paralysed by a hornet for 1 turns 7878 | D:9 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_rooms, minmay_misc_feat_encased, serial_bayou_lagoon_a, serial_bayou_lake_a, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: layout_loops_corners, mainiacjoe_overflow_alcove_1, zin_treasury, mainiacjoe_sewer_entry_somewhere_in_here_2 D:5: layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business, uniq_grinder D:6: layout_basic, mainiacjoe_overflow_alcove_2, minmay_temple_entry_junction_2 D:7: layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_2corner, co_window_corner_b, co_window_broadway_a, co_window_corner_b, co_window_4corner_a, co_window_4corner_b, glass_columns_a, uniq_pikel, uniq_jeremiah D:8: layout_basic D:9: layout_cave_pools, tso_metal_star, mainiacjoe_overflow_concentric_impassable, minmay_misc_feat_iff, chequers_serial_rivers_room_a, uniq_prince_ribbit1 D:10: layout_loops_ring, gammafunk_temple_overflow_elements, corexii_leaking_fountain, hangedman_decor_growths, minmay_misc_feat_square, uniq_grum D:11: layout_long_grid, erik_orc_4, chequers_serial_rivers_large_a, minivault_12 Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 6 7 13 | 13.6 Conjurations | 5 7 9 11 | 11.3 Fighting | 1 2 3 | 3.0 Hexes | 2 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | 1 | | || 1 Cast: Magic Dart | 80 | 41 | 102 | 15 || 238 Searing Ray | | 21 | 58 | 15 || 94 Use: Scroll | 1 | 1 | 7 | 1 || 10 Potion | | 1 | 1 | || 2 Armour: Robe | 5 | 9 | 23 | 2 || 39 Leather armour | | | | 10 || 10 Dodge: Dodged | 9 | 14 | 93 | 17 || 133