Dungeon Crawl Stone Soup version 0.34.1 (console) character file. Game seed: 5090687705170219847 931 kyrie the Magician (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Mar 16, 2026. Slain by a two-headed ogre ... wielding a +0 giant spiked club (19 damage) ... on level 6 of the Dungeon. The game lasted 00:08:08 (4175 turns). kyrie the Magician (Deep Elf Conjurer) Turns: 4175, Time: 00:08:08 Health: -1/36 AC: 2 Str: 4 XL: 7 Next: 86% Magic: 14/20 EV: 11 Int: 29 God: Gold: 228 SH: 0 Dex: 13 Spells: 14/21 levels left rFire . . . (100%) e - alchemy staff "Deodgh" {rPois Int+4 Alch} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.26/turn d - ring of poison resistance MPRegen 0.34/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 228 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - the alchemy staff "Deodgh" (weapon) {rPois Int+4 Alch} (You found it on level 5 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Alch: It increases the power of your Alchemy spells. Jewellery b - a ring of wizardry (worn) c - a ring of protection from fire d - a ring of poison resistance (worn) f - a ring of willpower Scrolls c - a scroll of vulnerability {unknown} e - a scroll of immolation {unknown} h - 5 scrolls of identify {unknown} l - a scroll of fear {unknown} m - a scroll of amnesia {unknown} q - a scroll of teleportation {unknown} Potions g - 4 potions of magic d - a potion of brilliance {unknown} f - a potion of ambrosia {unknown} j - 2 potions of berserk rage {unknown} k - 2 potions of moonshine {unknown} n - 3 potions of curing {unknown} o - a potion of heal wounds {unknown} p - a potion of attraction {unknown} s - a potion of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 7.6 Spellcasting + Level 7.3 Conjurations + Level 4.5 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 m - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d51% 4 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 44% 1d5 1% 1 Lesser Beckoning Tloc 74% N/A 1% 2 Stone Arrow Conj/Erth 64% 3d11 1% 3 Flame Wave Conj/Fire 32% 2d9 4% 4 Fulminant Prism Conj/Alch 24% 3d12 4% 4 Forge Blazeheart Golem Fire/Frge 11% N/A 19% 4 Bombard Conj/Erth 16% 9d3 52% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Makhleb Okawaru Sif Muna Trog Uskayaw Xom Yredelemnul Zin Annotations: D:6 2 runed translucent doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sky beast hits you. The confined air twists around weakly and strikes you. The searing ray hits the sky beast! You kill the sky beast! You finish channelling your searing ray. Unknown command. You see here a sky beast corpse. You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0 giant club. Found a scroll labelled DUALAR PARHI. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (92% to hit) You focus your ray upon the two-headed ogre. The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre misses you. The two-headed ogre barely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# #.# #.# #.# #.#####.# ####........ ######.>......... #.........#.##..# #................ #..######..#### #.##†.@.#### #.#.###O.# ###.#.#.##.# #...#.##.#?# #.#.#.#.## # #.#.##.†.# #.#..###'# #.#......# ##.#####.## #........# ########.+l.... You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:6) 2 sky beasts An ogre (D:5) A centaur (D:5) 2 scorpions (D:5) A howler monkey (D:5) 2 jellies 2 orc priests A clockroach (D:4) 2 iguanas 5 adders A gnoll (D:1) 3 ribbon worms 2 dart slugs 7 orcs 8 endoplasms 7 hobgoblins 4 jackals (D:5) 7 quokkas 5 ball pythons 4 bats 4 frilled lizards (D:1) 3 goblins 4 kobolds 6 rats 85 creatures vanquished. Vanquished Creatures (others) A hound (D:4) 3 iguanas (D:4) An adder (D:4) A dart slug (D:4) 2 endoplasms (D:4) A hobgoblin (D:4) 9 creatures vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 306 | D:1 | Learned a level 2 spell: Searing Ray 606 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1615 | D:3 | Reached skill level 5 in Conjurations 1838 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 2026 | D:3 | Reached skill level 5 in Spellcasting 2288 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2322 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2403 | D:4 | Found a shimmering blue altar of Sif Muna. 2563 | D:4 | Reached skill level 1 in Translocations 2578 | D:4 | Found an iron altar of Okawaru. 2579 | D:4 | Found a bloodstained altar of Trog. 2653 | D:4 | Found a shimmering altar of Xom. 3064 | D:4 | Encountered a sky beast 3069 | D:4 | Killed a sky beast 3070 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/17 3156 | D:5 | Entered Level 5 of the Dungeon 3181 | D:5 | Found a basalt altar of Yredelemnul. 3359 | D:5 | Reached XP level 7. HP: 29/36 MP: 12/18 3702 | D:5 | Found a blossoming altar of Fedhas. 3793 | D:5 | Identified the alchemy staff "Deodgh" {rPois Int+4 Alch} 3806 | D:5 | Found a hide-covered altar of Uskayaw. 3874 | D:5 | Found a burning altar of Makhleb. 3876 | D:5 | Encountered a blizzard demon 3901 | D:5 | Found a glowing silver altar of Zin. 3901 | D:5 | Encountered an angel 4081 | D:6 | Encountered a shadowghast 4081 | D:6 | Encountered a komodo dragon 4170 | D:6 | Encountered a two-headed ogre 4175 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_pool, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_, infiniplex_forest_clump_tiny, infiniplex_forest_clump_diagonal, hangedman_decor_riveting D:2: layout_basic D:3: layout_loops_ring, chequers_serial_rivers_micro_e D:4: layout_loops_cross, hellmonk_sif_muna_bookshelves, nicolae_overflow_squiral, xom_confusion_cloud, palyth_stone_intersect D:5: layout_cave_pools, grunt_temple_overflow_order_and_chaos_2, nicolae_overflow_four_foyers_diagonal, mainiacjoe_overflow_boulevard, fedhas_bush_and_centaur_altar, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e D:6: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1, minmay_hollow_rounded_squares, uniq_grinder, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 5 6 7 | 7.6 Conjurations | 5 6 7 | 7.3 Translocations | 2 3 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | | || 1 Melee: Unarmed | 1 | | || 1 Cast: Magic Dart | 79 | 61 | 13 || 153 Searing Ray | 3 | 14 | 9 || 26 Armour: Robe | 4 | 3 | 17 || 24 Dodge: Dodged | 2 | 6 | 11 || 19