Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 17493224493172353156 369 kyrie the Conjurer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on Mar 31, 2026. Mangled by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 5 of the Dungeon. The game lasted 00:07:52 (3038 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 3038, Time: 00:07:53 Health: -6/32 AC: 6 Str: 4 XL: 6 Next: 41% Magic: 10/17 EV: 11 Int: 25 God: Gold: 238 SH: 0 Dex: 13 Spells: 11/18 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) b - +1 helmet "Xigh" {rN+ Will++} rElec . (100%) d - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: studying Invocations A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 238 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the +1 helmet "Xigh" (worn) {rN+ Will++} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. c - an orb of pyromania d - a +1 cloak (worn) Scrolls c - 8 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - 2 scrolls of noise {unknown} m - 2 scrolls of poison {unknown} q - a scroll of enchant armour {unknown} u - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} k - a potion of brilliance {unknown} l - 2 potions of lignification {unknown} n - a potion of might {unknown} o - a potion of ambrosia {unknown} p - 2 potions of resistance {unknown} s - 2 potions of mutation {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 6.5 Spellcasting + Level 6.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 m - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 s - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 48% 3d9 2% 2 Sandblast Erth 16% 2d6 7% 1 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Launch Clockwork Bee Frge 8% N/A 22% 3 Sigil of Binding Hex 8% N/A 22% 3 Curse of Agony Necr 8% N/A 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Ru Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:3 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (asleep, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly wounded, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray misses the two-headed ogre. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You encounter an ogre. It is wielding a +0 giant spiked club. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. You finish channelling your searing ray. The ogre shouts! The two-headed ogre misses you. The two-headed ogre hits you with a +0 dire flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (heavily wounded, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) You encounter an orc. It is wielding a +0 mace. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ......o..# ........ ....... ..... O... #.. ###O#### .# ##..@...## ... #.[......######.....# #...♣♣...#........#.# ###..♣♣♣♣..'.######.#.# ##.†..♣♣♣♣..#.# #....#.# #..#...♣♣...#.###....#.# #.##........#.....#..#.# ##.###......#####.....#.# #....####'### #.###.... #.#### ##.# #.......# #.# #..# ####...## You could see a two-headed ogre, an ogre and an orc. Vanquished Creatures A kobold geomancer (D:5) 2 bombardier beetles (D:4) A hound (D:4) 2 iguanas 3 adders (D:3) A shadow imp (D:5) 4 ufetubi 2 dart slugs A ribbon worm (D:2) 8 orcs 10 hobgoblins 3 quokkas 11 ball pythons 3 bats (D:1) 9 endoplasms 2 frilled lizards 8 goblins 5 kobolds 3 rats (D:1) 79 creatures vanquished. Vanquished Creatures (others) An adder (D:2) 1 creature vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D:1 | You fall into a shaft and drop 1 floor! 266 | D:2 | Identified the +1 helmet "Xigh" {rN+ Will++} 325 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 328 | D:2 | Learned a level 2 spell: Searing Ray 787 | D:1 | Found a faded altar of an unknown god. 959 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1718 | D:3 | Reached skill level 5 in Conjurations 1774 | D:3 | Found a hazy altar of Hepliaklqana. 1896 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1988 | D:3 | Found Lesumig's Distillery. 2222 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2359 | D:4 | Reached skill level 5 in Spellcasting 2359 | D:4 | Reached XP level 5. HP: 28/28 MP: 1/14 2525 | D:4 | Found a statue of an orb of winter. 2525 | D:4 | Found a staircase to the Ecumenical Temple. 2529 | D:4 | Found a statue of an orb of winter. 2532 | Temple | Entered the Ecumenical Temple 2844 | D:5 | Entered Level 5 of the Dungeon 2946 | D:5 | Reached XP level 6. HP: 32/32 MP: 12/17 3031 | D:5 | Encountered a two-headed ogre 3038 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_rooms, ebering_ecumenical_altar_mist D:2: layout_basic, lemuel_flame_loot_1 D:3: layout_rooms, nicolae_hepliaklqana_antique_land, serial_shops, nicolae_shop_back_alley_shop D:4: layout_rooms, temple_entry_dummy D:5: cheibrodos_two_vegetables, layout_basic, kennysheep_another_room, nrook_loot_triangle, grunt_ministairs_13, uniq_prince_ribbit1 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 | 6.5 Conjurations | 5 6 | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 50 || 134 Searing Ray | 6 | 16 || 22 Armour: Robe | | 9 || 9 Dodge: Dodged | 5 | 2 || 7