Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 13805681723641747433 32 kyrie the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 3, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1196 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1196, Time: 00:01:38 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 0/10 EV: 11 Int: 24 God: Gold: 34 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of attraction {unknown} j - 2 potions of ambrosia {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 30% 3d8 12% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm bites you. You disentangle yourself. The ribbon worm barely misses you. The ribbon worm attacks as it pursues you! The ribbon worm bites you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Unknown command. The ribbon worm bites you! You die... # # .# #.########### #.##### #..<........##†..†... ###########.#w# #.....@.# #.###.#.# #.##.. #.. .... ### .#### .# .. ## You could see a ribbon worm. Vanquished Creatures An adder (D:2) 3 dart slugs 2 endoplasms 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats A goblin (D:1) A kobold (D:1) 3 rats (D:1) A spectral goblin (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Found a faded altar of an unknown god. 573 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 576 | D:1 | Learned a level 2 spell: Searing Ray 1184 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1196 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring, kennysheep_flooded_box, chequers_serial_rivers_large_b, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 3