Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 384831627861512633 119 kyrie the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Apr 6, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:16 (1753 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1753, Time: 00:03:16 Health: -7/24 AC: 2 Str: 4 XL: 4 Next: 73% Magic: 6/12 EV: 11 Int: 25 God: Gold: 137 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 hat (worn) Magical Staves b - a staff of cold Scrolls c - 4 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fear {unknown} n - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of might {unknown} j - a potion of mutation {unknown} k - 2 potions of lignification {unknown} o - a potion of curing {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Call Canine Familiar Summ 6% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Nazja's Percussive Temp Frge 3% 4d4 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest shouts! The orc wizard shouts! The orc wizard gestures at you while chanting. The puff of flame hits you! The orc leaves your sight. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 scale mail (moderately wounded, 83% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. You kill the orc! The orc throws a boomerang. The boomerang closely misses you. The searing ray hits the orc wizard! The orc wizard is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #........# #.... #.....o..# #.≈≈ #........# #.≈# .≈ #........## #.≈# ≈.≈ #.........# #.≈###≈.≈ #.........####.≈≈≈≈≈.≈ #.....oo.............. #######)######)≈≈≈≈≈.≈ #o# #.≈###≈.≈ #.# #.≈# ≈.≈ #@######.≈###≈.≈ #........≈≈≈≈≈.≈ ########........ #.≈≈≈≈≈.≈ #.≈###≈.≈ #.≈# ≈.≈ #.≈###≈.≈ #.≈≈≈≈≈.≈ #........ #<....... ######### You could see an orc priest, an orc wizard and an orc. Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) A shadow imp (D:2) 2 orcs (D:3) 5 hobgoblins 2 quokkas 4 ball pythons (D:1) 2 endoplasms 4 frilled lizards 3 goblins (D:1) 4 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 214 | D:1 | Learned a level 2 spell: Searing Ray 900 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1148 | D:2 | Encountered Natasha 1152 | D:2 | Killed Natasha 1153 | D:2 | Reached skill level 5 in Conjurations 1517 | D:2 | Encountered Natasha 1522 | D:2 | Killed Natasha 1523 | D:2 | Reached XP level 4. HP: 13/24 MP: 5/12 1665 | D:2 | Encountered Natasha 1669 | D:2 | Killed Natasha 1753 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, minmay_misc_feat_four_crosses, kennysheep_nondescript, minivault_27 D:2: layout_basic, chequers_serial_rivers_micro_e, uniq_natasha D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, tgw_fedhas, kennysheep_boxes, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 38 | 6 || 44 Searing Ray | 12 | 4 || 16 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 2 | 1 || 3