Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 3392641830234206778 35 kyrie the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 4, 2026. Slain by Terence ... wielding a +4 heavy flail (20 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1058 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1058, Time: 00:01:24 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 8/10 EV: 11 Int: 24 God: Gold: 12 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Kiss of Death Conj/Necr 68% 2d10 3% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) You focus your ray upon the dart slug. The searing ray hits the dart slug. The dart slug is moderately wounded. The searing ray hits the frilled lizard! You kill the frilled lizard! You hear a splash. (Press . to maintain the ray.) The searing ray hits the dart slug! You kill the dart slug! Unknown command. You stop channelling your searing ray. The butterfly leaves your sight. The butterfly leaves your sight. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. The butterfly leaves your sight. Done exploring. The butterfly leaves your sight. There is a stone staircase leading down here. You climb downwards. You encounter Terence the Veteran. He is wielding a +4 heavy flail. Found a robe and a dagger. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 heavy flail and wearing a +0 scale mail (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +4 heavy flail!! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ########## ......@..# ....).[@.# #....^...# #........# .....##### .#### You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 6 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) 3 endoplasms (D:1) 3 frilled lizards (D:1) A goblin (D:1) 5 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 283 | D:1 | Learned a level 2 spell: Searing Ray 515 | D:1 | Reached skill level 5 in Conjurations 515 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1057 | D:2 | Encountered Terence 1058 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_fake, aquarium_window_double, aquarium_window_fake, aquarium_view_2f, aquarium_view_2c, aquarium_balcony_1a, aquarium_pool_1, serial_bayou_lake_a D:2: layout_rooms, serial_shops, nicolae_lakefront_shop, st_stairs_10, kennysheep_crisscross, kennysheep_another_room, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 1