Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 5009877053082167226 61 kyrie the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on May 6, 2026. Killed from afar by Ijyb (17 damage) ... with a bolt of light ... on level 3 of the Dungeon. The game lasted 00:02:58 (1540 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1540, Time: 00:02:59 Health: -7/19 AC: 4 Str: 4 XL: 3 Next: 83% Magic: 2/11 EV: 16 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.23/turn g - +5 ring of evasion MPRegen 0.24/turn %: wizardry (x1) @: blinded A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) f - a +0 helmet (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery b - a ring of wizardry (worn) e - a ring of positive energy g - a +5 ring of evasion (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of amnesia {unknown} k - a scroll of revelation {unknown} l - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} Potions g - 3 potions of magic d - a potion of enlightenment {unknown} f - a potion of ambrosia {unknown} j - a potion of berserk rage {unknown} n - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 4% 1 Summon Small Mammal Summ 20% N/A 4% 1 Maxwell's Portable Pile Tloc 5% (3-9)d3 12% 3 Fulminant Prism Conj/Alch 13% 3d8 12% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 12% 4 Fire Storm Conj/Fire 13% 8d4 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of light. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of light (asleep, 100% to hit) You feel a surge of power! You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb shouts! (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of light hits you! You are blinded! Ouch! That really hurt! The searing ray misses Ijyb. Ijyb zaps a wand. The bolt of light misses you. The searing ray misses Ijyb. The searing ray misses Ijyb. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of light (56% to hit at this distance) You feel a surge of power! You focus your ray upon Ijyb. The searing ray hits Ijyb! Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb misses you. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb misses you. The searing ray misses Ijyb. Ijyb completely misses you. The searing ray hits Ijyb! Ijyb is severely wounded. You finish channelling your searing ray. Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" .# .# .# .# .### ... ###############g# #.............@.# #.############### #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see Ijyb. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) A ribbon worm (D:2) 3 endoplasms 2 hobgoblins 2 quokkas 4 ball pythons 2 bats (D:1) 3 frilled lizards A goblin (D:1) 5 kobolds 3 rats A spectral hobgoblin (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 274 | D:1 | Learned a level 2 spell: Searing Ray 496 | D:1 | Found a faded altar of an unknown god. 753 | D:2 | Reached skill level 5 in Conjurations 753 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1532 | D:3 | Encountered Ijyb 1540 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, dreamdust_ecumenical_altar_drowned_temple, darby_desolate_dusts D:2: layout_loops_ring D:3: layout_basic, nicolae_overflow_sandstone_temple, gup_sewer_entry_bubbles, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 8 Armour: Robe || 6 Dodge: Dodged || 7