kyrie Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, 26, D:1) 4 boomerangs (13, 34, D:1) a frilled lizard corpse (skeletalised by now) (13, 37, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (17, 24, D:1) a ball python corpse (skeletalised by now) (19, 3, D:1) a +0 club a +0 chain mail a kobold skeleton (31, 37, D:1) a +0 ring mail (34, 18, D:1) 6 poisoned darts (35, 12, D:1) a bat skeleton (37, 21, D:1) a jackal skeleton (38, 4, D:1) a +0 spear (38, 12, D:1) a ball python skeleton (42, 6, D:1) a +0 dagger (47, 25, D:1) a +0 dagger (48, 34, D:1) a hobgoblin corpse (skeletalised by now) (49, 28, D:1) a +0 dagger (49, 39, D:1) a jackal corpse (skeletalised by now) (51, 34, D:1) a jackal corpse (skeletalised by now) (58, 23, D:1) a bat corpse (skeletalised by now) (58, 25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 10, D:2) an adder skeleton (8, 14, D:2) a +0 dagger (12, -17, D:2) a +0 heavy flail a +0 leather armour an orc corpse (skeletalised by now) (12, -16, D:2) a +0 flail an orc corpse (skeletalised by now) (13, -15, D:2) a +0 falchion a +0 ring mail (14, -17, D:2) a +0 dagger a +0 dagger (24, 5, D:2) a rat skeleton (25, 14, D:2) a +0 leather armour (26, 5, D:2) a quokka skeleton (41, -14, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (9, 4, D:3) a +0 whip (9, 36, D:3) a +0 robe (10, 5, D:3) a +0 flail an orc skeleton (11, 37, D:3) the +1 robe of Death's Door {*Silence rElec rPois Str+4} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (12, 39, D:3) a rat corpse (skeletalised by now) (15, 14, D:3) a +0 club a +0 sling of freezing (16, 10, D:3) a ball python skeleton (16, 13, D:3) 3 flux baubles (17, 29, D:3) 4 poisoned darts a +0 short sword a kobold skeleton (21, 38, D:3) a +0 club (28, -2, D:3) an adder skeleton (35, 36, D:3) an adder corpse (skeletalised by now) (39, 41, D:3) an adder corpse (skeletalised by now) (43, 20, D:3) a +0 dagger (43, 21, D:3) an inkwell talisman (53, 28, D:3) a rat skeleton (56, 10, D:3) a +0 ring mail (57, 12, D:3) a quokka skeleton Level 4 of the Dungeon (14, 2, D:4) a +0 dagger a kobold corpse (skeletalised by now) (15, 10, D:4) a +0 giant club an ogre corpse (skeletalised by now) (18, 11, D:4) a +0 robe (22, 1, D:4) an adder skeleton (33, 4, D:4) a +0 robe (34, 9, D:4) 4 datura-tipped darts (36, 5, D:4) 2 stones a +1 dagger of venom a kobold skeleton (37, 12, D:4) a +0 buckler (45, -11, D:4) a +0 whip (52, 31, D:4) a +0 dagger (58, -5, D:4) a +0 scimitar 3 boomerangs a +0 chain mail an orc skeleton (63, -3, D:4) a +0 short sword an orc skeleton (63, -2, D:4) a +0 flail a +0 chain mail (63, 28, D:4) a jackal skeleton (67, 28, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Toics's Jewellery Emporium the ring "Initiq" {rN+ Str+4 SInv} (519 gold) [ring of see invisible] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). SInv: It lets you see invisible. the ring of Eshri {rN++ Wiz Str-5 Int+3} (649 gold) [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). a ring of poison resistance (unknown) (300 gold) the ring of the Camelopard {rElec rF+ Str+6 Int+3} (949 gold) [ring of strength] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). an amulet of faith (unknown) (600 gold) a ring of wizardry (unknown) (450 gold) a +6 ring of intelligence (unknown) (540 gold) a ring of positive energy (unknown) (300 gold) an amulet of dissipation (unknown) (450 gold) [Shop] Syihan's Armour Shoppe the +3 ring mail "Aproe" {rF+ Int+2} (483 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 robe (11 gold) the +1 cloak of Emauk {Harm rPois rC+ Int-3} (278 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 tower shield (104 gold) a +0 leather armour (26 gold) a +0 helmet (58 gold) the +0 chain mail of Zuis {Rampage rC- Regen+ rCorr} (150 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 pair of boots of rampaging (214 gold) (0, 0, D:5) a +0 pair of gloves (3, -4, D:5) a +0 ring mail (20, -8, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (21, -8, D:5) a +0 halberd an iguana corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, -8, D:5) a +0 spear (23, -8, D:5) a +0 sling a +0 spear (24, -9, D:5) a +0 club a gnoll corpse (skeletalised by now) (25, -10, D:5) a +0 flail (41, 12, D:5) a +0 scale mail (46, 5, D:5) an iguana corpse (50, -8, D:5) an iguana skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, -4, D:6) a +0 shortbow (9, 1, D:6) 12 gold pieces the Ecumenical Temple