Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 813986651959181335 47 kyrie the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Aug 1, 2026. Mangled by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (762 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 762, Time: 00:01:40 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 3/10 EV: 5 Int: 24 God: Gold: 45 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Passwall Erth 5% N/A 28% 3 Tukima's Dance Hex 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is severely wounded. Unknown command. Magic courses through your body. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! You kill Terence! The ribbon worm bites you but does no damage. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) The frilled lizard bites you but does no damage. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you! You die... ##.##.##..~.§ #.....#..~~~§ .#.#....~~§§ .....#..~~~ #. ..$....~.~ ###. #.....P... ... #lw....... #.###)@...# # #........## .###.##......### ................. ###.#.<....#.### . #......#.# #.##...... #. #####.## #. .# #. # #. You could see a ribbon worm (catching breath) and a frilled lizard. Vanquished Creatures Terence (D:2) 3 endoplasms (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A ball python zombie (D:2) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 206 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 223 | D:1 | Learned a level 2 spell: Searing Ray 471 | D:1 | Found a faded altar of an unknown god. 749 | D:2 | Encountered Terence 760 | D:2 | Killed Terence 761 | D:2 | Reached skill level 5 in Conjurations 761 | D:2 | Reached XP level 3. HP: 2/19 MP: 6/10 762 | D:2 | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, angelslayer_ecumenical_altar_muddy D:2: layout_loops_ring, serial_undead, serial_undead_f, serial_undead_b, serial_undead_a, serial_undead_c, serial_undead_e, serial_undead_a, serial_undead_f, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 5 Drink: Magic || 1 Armour: Robe || 6 Dodge: Dodged || 3