Dungeon Crawl Stone Soup version 0.35-a0-1080-g7da681cacf (webtiles) character file. Game seed: 2396160465441811882 365 lazylist the Poker (level 6, 0/49 HPs) Began as a Merfolk Fighter on Sept 26, 2026. Slain by an ice beast (2 damage) ... on level 5 of the Dungeon. The game lasted 00:02:10 (1721 turns). lazylist the Poker (Merfolk Fighter) Turns: 1721, Time: 00:02:11 Health: 0/49 AC: 3 Str: 16 XL: 6 Next: 68% Magic: 6/6 EV: 8 Int: 9 God: Gold: 129 SH: 5 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded (-4) A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 cloak (worn) Wands c - a wand of roots (13) Scrolls c - 3 scrolls of teleportation {unknown} e - 2 scrolls of blinking {unknown} h - 4 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of noise {unknown} o - a scroll of enchant armour {unknown} q - 2 scrolls of butterflies {unknown} Potions d - 2 potions of curing {unknown} f - a potion of attraction {unknown} j - a potion of mutation {unknown} k - a potion of lignification {unknown} n - a potion of berserk rage {unknown} p - 2 potions of enlightenment {unknown} Skills: + Level 4.3 Fighting + Level 7.9 Polearms - Level 2.1 Armour + Level 2.0 Dodging + Level 4.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jelly. Your hands burn! The jelly is heavily wounded. You block the jelly's attack. You puncture the jelly! Your hands burn! The jelly is almost dead. You block the jelly's attack. You hit the jelly. You kill the jelly! Your Dodging skill increases to level 2! Your Shields skill increases to level 4! You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You closely miss the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is lightly wounded. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is lightly wounded. The ice beast hits you. You die... ....... ....... .....$. .#.#... ..>.... .#.#...## ........# ......#Y# .#### #@# #.# #.# #.. .... ##### You could see an ice beast. Vanquished Creatures Sigmund (D:3) 3 jellies An orc priest (D:3) Crazy Yiuf (D:3) An adder (D:3) A ribbon worm (D:2) 5 dart slugs A hobgoblin (D:1) 4 jackals (D:2) 2 orcs (D:2) A quokka (D:2) 3 ball pythons 6 bats 4 endoplasms 3 frilled lizards 5 goblins 3 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lazylist the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 515 | D:2 | Reached XP level 3. HP: 25/30 MP: 3/3 826 | D:2 | Reached skill level 4 in Polearms 1109 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 1213 | D:3 | Encountered Sigmund 1220 | D:3 | Killed Sigmund 1221 | D:3 | Reached skill level 6 in Polearms 1221 | D:3 | Reached skill level 1 in Dodging 1221 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 1221 | D:3 | Reached XP level 6. HP: 48/48 MP: 6/6 1228 | D:3 | Reached skill level 7 in Polearms 1610 | D:3 | Encountered Crazy Yiuf 1618 | D:3 | Killed Crazy Yiuf 1620 | D:3 | Identified the +4 hammer of Punishment {drain, rC+ rCorr} 1622 | D:3 | Identified the +4 hammer "Xuudeu Bamos" {vamp, ^Fragile | rElec rPois} 1700 | D:3 | You fall into a shaft and drop 2 floors! 1700 | D:5 | Entered Level 5 of the Dungeon 1718 | D:5 | HP: 1/49 [ice beast (14)] 1721 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms D:2: layout_rooms D:3: layout_basic, serial_shops, shop_scrolls, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_ijyb D:5: layout_loops_ring, kennysheep_mini_moat, serial_shops, shop, minmay_misc_feat_four_crosses, chequers_jeans, st_stairs_14 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 4 6 7 | 7.9 Fighting | 4 | 4.3 Dodging | 1 2 | 2.0 Shields | 4 | 4.0 Armour | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 109 | 51 || 160 Melee: Trident | 109 | 51 || 160 Drink: Might | | 2 || 2 Armour: Scale mail | 62 | 22 || 84 Dodge: Dodged | 47 | 10 || 57 Block: Buckler | 22 | 4 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1739 | 1685 | 54 | 231 | 1090 | 4 | 434.8 | Dungeon | 1739 | 1685 | 54 | 231 | 1090 | 4 | 434.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 657 daAuts D:2: 597 daAuts D:1: 463 daAuts D:5: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+