lbens Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 2, D:1) a +0 club (19, 36, D:1) a bat corpse (skeletalised by now) (21, 13, D:1) a bat skeleton a bat skeleton (22, -1, D:1) a +0 whip (22, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 22, D:1) a +0 mace (23, 38, D:1) a +0 robe (24, 18, D:1) a +0 leather armour (26, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 18, D:1) a +0 dagger (31, 27, D:1) a bat skeleton (35, 13, D:1) a +0 dagger a goblin skeleton (41, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, 4, D:1) a bat skeleton (46, 31, D:1) a hobgoblin skeleton (46, 41, D:1) an orb of pyromania (47, 33, D:1) a hobgoblin skeleton (48, 32, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Nitigekh's Magic Scroll Shoppe a scroll of fear (unknown) (48 gold) a scroll of immolation (48 gold) a scroll of blinking (unknown) (114 gold) a scroll of identify (24 gold) a scroll of blinking (unknown) (114 gold) a scroll of fear (unknown) (48 gold) a parchment of Brom's Barrelling Boulder (156 gold) a scroll of enchant armour (unknown) (90 gold) (0, 0, D:2) a +0 whip a kobold skeleton (0, 5, D:2) a +0 whip (0, 28, D:2) a +0 quarterstaff (1, 6, D:2) a +0 club (1, 10, D:2) a +0 flail a +0 ring mail a gnoll skeleton (32, -10, D:2) a +0 scale mail (32, 18, D:2) a hobgoblin corpse (skeletalised by now) (34, 43, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -10, D:3) 12 gold pieces (4, -11, D:3) 12 gold pieces (7, -5, D:3) 2 poisoned darts (8, -3, D:3) a +0 club a +0 sling (9, -5, D:3) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, -6, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 10, D:4) a staff of fire (17, 46, D:4) a hobgoblin skeleton (20, 8, D:4) a hobgoblin corpse (skeletalised by now) (20, 46, D:4) an iguana skeleton (21, 35, D:4) a quokka corpse (skeletalised by now) (23, 33, D:4) a ball python corpse (skeletalised by now) (27, 51, D:4) a yak corpse (skeletalised by now) (28, 51, D:4) a yak skeleton (29, 49, D:4) a +0 club a goblin corpse (skeletalised by now) (32, 50, D:4) a +0 robe (35, 45, D:4) a +0 club (38, 12, D:4) a ball python skeleton (39, 27, D:4) a +0 club (47, 32, D:4) a +0 scale mail (48, 9, D:4) an adder skeleton (48, 22, D:4) a +0 short sword a +0 hand axe a +0 short sword a +0 leather armour a +0 mace a +0 chain mail a +0 hand axe an orc skeleton an orc skeleton (48, 23, D:4) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (49, 45, D:4) a +0 flail (50, 26, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (51, 26, D:4) a +0 club (54, 37, D:4) a +0 dagger a +0 spear a goblin skeleton (56, 4, D:4) a +0 dagger (56, 37, D:4) a +2 flail of concussion the human skeleton of Edmund (60, 18, D:4) a hobgoblin corpse (skeletalised by now) (61, 0, D:4) a +0 hand axe (61, 1, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (62, 2, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 3, D:4) a +0 quarterstaff (67, 23, D:4) a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) Level 5 of the Dungeon (7, -5, D:5) a +0 trident (12, 11, D:5) a +0 short sword (21, -6, D:5) an adder corpse (skeletalised by now) (22, 6, D:5) a +0 war axe (31, 33, D:5) a +0 mace (33, 19, D:5) a parchment of Platinum Paragon (35, 7, D:5) a +2 ring mail of poison resistance (37, 9, D:5) 6 poisoned darts (40, -1, D:5) a +0 robe (42, 12, D:5) a +0 club (42, 14, D:5) a +0 spear a +0 halberd a gnoll skeleton a gnoll skeleton Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Nojextiy {Chemistry Regen+} (3700 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Regen+: It increases your rate of health regeneration. the +5 short sword of Hurtling Terror {flame, Int+4} (4580 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the amulet of Past Mistakes {Reflect rPois SH+5} (4120 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. SH+5: It affects your SH (+5). the +0 ring mail of Eternal Winter {rPois Will+ Stlth+} (2360 gold) rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Devotion {AC+4 Int-2 Dex+4} (4720 gold) [ring of protection] AC+4: It affects your AC (+4). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). the +2 robe of the Solstice {rC+ rCorr Dex+4} (3890 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the alchemy staff "Minotaur's Peril" {rPois Will+ Ice Alch} (4320 gold) [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the +0 ring mail "Ylla" {Rampage rElec rF- rN++} (2150 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +10 hand axe of War {sunder, rF+ rCorr} (7260 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the conjuration staff of Karma {*Corrode rF+ Str+4 Conj Summ} (4740 gold) [staff of conjuration] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. the alchemy staff "Aqoallua" {rPois rCorr Hexes Alch} (4320 gold) [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the necromancy staff of Edady {rN+ Will+ rCorr Int+3 Necro} (4950 gold) [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. the ring "Boanig" {rElec rF++ Str+6} (6750 gold) [ring of strength] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). the +9 dagger of the Reaper {chaos, rF+ Str-3 Dex+4} (6470 gold) rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 ring mail of the Snail {rElec} (1800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +0 robe of Imperfection {+Blink MP-9 Str+3 Stlth+} (510 gold) +Blink: It lets you blink. MP-9: It affects your magic capacity (-9). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the quill talisman of Xawkiamy {rElec Int+5 Stlth+} (3480 gold) [quill talisman] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. the amulet of Due Proportion {rC+ Regen+ Int+3 Slay+3} (6290 gold) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the storm talisman of a Gauntlet {rN+} (12800 gold) [storm talisman] rN+: It protects you from negative energy. the +0 leather armour of Eternal Winter {Rampage rF+} (1600 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. It cannot be enchanted further. [Shop] Zuryage's Jewellery Boutique a ring of protection from cold (unknown) (350 gold) an amulet of wildshape (unknown) (420 gold) an amulet of wildshape (unknown) (420 gold) a +4 ring of protection (unknown) (504 gold) a ring of willpower (unknown) (350 gold) a scarab talisman (175 gold) a ring of willpower (unknown) (350 gold) a ring of positive energy (unknown) (280 gold) (1, -7, D:6) a +0 dagger a curare-tipped dart (2, -6, D:6) a +0 dagger (2, -5, D:6) a +0 dagger 2 stones (3, -6, D:6) a +0 dagger a stone (20, -11, D:6) an adder skeleton (23, -28, D:6) a +0 long sword (26, 1, D:6) a hound skeleton (30, 5, D:6) a water moccasin skeleton (33, 17, D:6) a +0 chain mail (36, -13, D:6) a +0 dagger a +0 robe a +0 mace an orc skeleton an adder skeleton (37, -14, D:6) a +0 club a +0 leather armour a +0 club a +0 chain mail an orc skeleton (37, -13, D:6) a +0 whip a +0 robe (37, 0, D:6) an adder skeleton (40, -20, D:6) a +0 flail a +0 plate armour an orc skeleton (41, -25, D:6) a +0 dagger (54, -3, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (4, 15, D:7) 8 gold pieces (7, -3, D:7) a +0 orcbow a +0 flail (7, 14, D:7) 6 gold pieces (7, 15, D:7) a +0 club (12, 0, D:7) a +0 club (13, 0, D:7) an iguana corpse (skeletalised by now) (13, 1, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (13, 2, D:7) a +0 halberd a +0 club a +0 leather armour (15, 8, D:7) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) a kobold corpse (skeletalised by now) the Ecumenical Temple