leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -45, D:1) a jackal corpse (skeletalised by now) (3, -45, D:1) a jackal corpse (skeletalised by now) (8, -44, D:1) a bat corpse (skeletalised by now) (12, -29, D:1) a bat skeleton (20, -38, D:1) a ball python corpse (skeletalised by now) (20, -3, D:1) a +0 club (21, -13, D:1) a +0 dagger (24, -45, D:1) a ball python skeleton (25, -38, D:1) a quokka skeleton (38, -34, D:1) a +0 chain mail (42, -36, D:1) a +0 short sword (53, -48, D:1) a +0 short sword (60, -44, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, 22, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (17, -1, D:2) a +0 ring mail (20, -1, D:2) a +0 robe (22, -8, D:2) an adder corpse (skeletalised by now) (23, 22, D:2) the +2 mace "Aubergine" {heavy, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (26, 18, D:2) a +0 whip a bat corpse (skeletalised by now) a kobold skeleton (28, 11, D:2) a +0 hand axe (30, 2, D:2) a rat skeleton (31, 3, D:2) a bat skeleton (36, 2, D:2) a +0 bardiche (37, 4, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (0, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (1, -1, D:3) a rat corpse (skeletalised by now) (3, 5, D:3) a +0 trident (12, -17, D:3) a +0 dagger (19, -31, D:3) a frilled lizard corpse (skeletalised by now) (20, 0, D:3) a hobgoblin skeleton (22, -28, D:3) a +0 club a goblin corpse (skeletalised by now) (27, -15, D:3) a +0 dagger a +0 sling (32, 4, D:3) a +2 dagger of venom (46, -11, D:3) a +0 leather armour (48, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (0, 4, D:4) a +0 dagger (3, 23, D:4) a +0 mace (8, -13, D:4) a +0 club (8, 6, D:4) an iguana skeleton (8, 12, D:4) a hobgoblin skeleton (11, 17, D:4) a black bear skeleton (13, 24, D:4) a +0 club (15, -17, D:4) a +0 hammer (20, 12, D:4) a +2 whip of freezing (22, -25, D:4) an adder skeleton (22, 10, D:4) a +0 robe (22, 12, D:4) a parchment of Kiss of Death (25, 9, D:4) a hound skeleton (26, -11, D:4) a quokka skeleton (26, 10, D:4) 4 stones a +0 club (28, 25, D:4) a +0 spear (30, 10, D:4) a hobgoblin skeleton (35, -10, D:4) a +0 ring mail (46, -10, D:4) an adder skeleton (47, 5, D:4) a +0 scale mail of willpower (51, -11, D:4) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (52, -10, D:4) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (52, -8, D:4) 2 javelins a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (13, 20, D:5) an iguana skeleton (21, -1, D:5) a +0 hand axe a +0 leather armour (23, 31, D:5) a +0 mace (23, 33, D:5) an adder skeleton (24, 34, D:5) a +0 dagger a +0 ring mail the goblin skeleton of Ijyb (27, 1, D:5) an adder skeleton (38, 38, D:5) a +0 spear a gnoll corpse (skeletalised by now) (43, 38, D:5) a +0 war axe (50, 21, D:5) a +0 falchion (57, 9, D:5) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (58, 10, D:5) a +0 dagger a +0 robe (62, -2, D:5) a +0 flail a gnoll skeleton (62, -1, D:5) a +0 flail a +0 whip (63, -2, D:5) a +0 club Level 6 of the Dungeon (11, -8, D:6) a +0 falchion (11, 15, D:6) the inkwell talisman "Xoyby" {Rampage rElec rC- Int-5} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int-5: It affects your intelligence (-5). (16, 12, D:6) a +0 robe (23, 5, D:6) a +2 pair of gloves (30, -34, D:6) a +0 war axe a +0 scale mail (30, -33, D:6) a +0 dagger a +0 leather armour (31, -33, D:6) a +0 hand axe a +0 leather armour (31, -32, D:6) a +0 short sword (43, 4, D:6) a +0 giant club (45, -5, D:6) an orb of glass (57, -24, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 11, D:7) a +0 ring mail (3, -28, D:7) a +0 flail a +0 robe (4, -27, D:7) a +0 war axe a +1 robe of willpower a +4 battleaxe a +0 robe (4, 6, D:7) a +0 war axe (5, -27, D:7) a +4 mace of freezing a +0 robe (15, -15, D:7) a +0 leather armour (19, 0, D:7) a +0 leather armour a +0 hand axe (19, 1, D:7) a +0 robe a +0 dagger (20, 0, D:7) a +0 chain mail a +0 short sword (21, -9, D:7) a +0 chain mail (32, -27, D:7) a +0 chain mail (33, -14, D:7) a curare-tipped dart a +0 short sword (34, -14, D:7) a +0 whip (34, -13, D:7) a +0 club (34, 6, D:7) a +0 robe a +0 dagger (35, 7, D:7) a +0 trident (36, 6, D:7) a +0 chain mail a +0 trident (37, 6, D:7) 2 boomerangs a +0 whip a +0 flail (40, 11, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (1, 0, D:8) 15 gold pieces a +0 shortbow (9, 2, D:8) a +0 pair of boots (14, 23, D:8) a +0 club (14, 25, D:8) a +0 short sword (17, 29, D:8) a +0 whip 8 poisoned darts (17, 30, D:8) a +0 dagger 7 poisoned darts (18, 28, D:8) a +0 whip 6 poisoned darts (18, 30, D:8) a +0 dagger of speed a +2 short sword of holy wrath 5 poisoned darts (19, 20, D:8) a +0 robe a +5 dagger of freezing (20, 19, D:8) a +0 robe a +0 war axe (21, 19, D:8) a +0 robe a +0 flail (22, 19, D:8) a +0 robe a +0 dire flail (32, -3, D:8) a +0 shortbow a +0 leather armour a +0 hand axe (35, 2, D:8) a +0 flail a +0 club a +0 halberd a +0 robe a +0 club (42, 14, D:8) a +0 long sword (47, 16, D:8) a +0 robe (49, 16, D:8) a +0 mace the Ecumenical Temple