leafmold Level 1 of the Dungeon [Shop] Fafibb's Distillery a potion of curing (30 gold) a potion of heal wounds (80 gold) a potion of might (40 gold) 2 potions of curing (60 gold) a potion of berserk rage (unknown) (50 gold) (1, -21, D:1) a rat corpse (skeletalised by now) (2, -14, D:1) a +0 whip (7, -31, D:1) a ball python skeleton (8, -29, D:1) a +0 short sword 4 stones (11, -42, D:1) a +0 dagger a kobold skeleton (18, -8, D:1) a frilled lizard skeleton (21, 0, D:1) a rat skeleton (22, -34, D:1) a +0 dagger 3 stones a kobold skeleton a frilled lizard skeleton (24, -8, D:1) a +0 spear (28, -41, D:1) a +0 ring mail (29, -46, D:1) a bat skeleton (30, -46, D:1) a +0 club (33, -9, D:1) a +0 ring mail (33, -7, D:1) a +0 mace (37, -16, D:1) a +0 short sword (39, -10, D:1) a +0 robe (44, -43, D:1) a +0 club (49, -28, D:1) a +0 short sword a kobold skeleton (51, -25, D:1) a rat skeleton (51, 1, D:1) a rat corpse (skeletalised by now) (53, -36, D:1) a +0 mace (61, -13, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (6, 15, D:2) a +0 leather armour (12, 0, D:2) a +0 mace (21, -22, D:2) a +0 trident (22, 8, D:2) a ball python skeleton (23, -19, D:2) a frilled lizard corpse (skeletalised by now) (29, 3, D:2) a bat skeleton (33, -11, D:2) a +0 robe (36, 15, D:2) a +0 sling (37, -6, D:2) a bat corpse (skeletalised by now) (39, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -20, D:2) a ball python corpse (skeletalised by now) (47, -2, D:2) a +0 dagger (47, 19, D:2) a parchment of Bombard (47, 22, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vinenam's Magic Scroll Boutique a scroll of butterflies (123 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of torment (unknown) (123 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (4, -18, D:3) a +0 sling (13, -26, D:3) a hobgoblin corpse (skeletalised by now) (14, 3, D:3) an adder corpse (skeletalised by now) (22, -22, D:3) a +0 dagger (30, -26, D:3) a quokka corpse (skeletalised by now) (33, -4, D:3) a +0 club (34, 12, D:3) a +0 hand axe (36, -26, D:3) a +0 quarterstaff (40, -13, D:3) a hobgoblin skeleton (40, -11, D:3) a +0 flail (42, -34, D:3) a +0 scale mail (45, -28, D:3) a frilled lizard skeleton (48, 0, D:3) a +0 whip a +0 robe (48, 4, D:3) a +0 whip (48, 5, D:3) a +0 spear (51, 6, D:3) a +2 spear of venom (51, 13, D:3) the +0 leather armour of Jolosin {rC+ Regen+} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (54, 2, D:3) a +2 spear of venom the +1 scale mail of Meatballs {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 buckler "Niasiun" {rC+ rN+ Int+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (60, 4, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a quill talisman (1, 8, D:4) a +0 robe a +0 dagger (2, 1, D:4) a +0 leather armour a +0 club an orc skeleton (2, 5, D:4) a hobgoblin skeleton (3, 1, D:4) a +0 ring mail a +0 war axe (6, 40, D:4) a +0 sling (7, 19, D:4) an iguana skeleton (12, 35, D:4) a +0 short sword a +2 leather armour of willpower a +0 dagger (13, 18, D:4) a quokka skeleton (14, 31, D:4) a +0 mace a +0 chain mail (14, 34, D:4) a +0 dagger a +0 robe (14, 36, D:4) a +0 dagger a +0 robe (18, -5, D:4) a +0 leather armour (24, 44, D:4) a +0 scale mail (43, 7, D:4) a hobgoblin skeleton (45, 21, D:4) a +0 whip a +0 leather armour a +0 whip a +0 dagger a +0 robe a +1 whip of flaming a +0 robe (46, 21, D:4) a +0 dagger a +0 robe (47, 21, D:4) a +0 trident a +0 ring mail (52, 32, D:4) a +0 buckler Level 5 of the Dungeon (15, 28, D:5) a parchment of Construct Spike Launcher (22, 25, D:5) a +0 giant club (53, -11, D:5) a +0 giant club (57, 20, D:5) a parchment of Volatile Blastmotes (61, 19, D:5) a +0 dagger a +0 robe (64, 32, D:5) a +0 flail (65, -20, D:5) a +0 flail Level 6 of the Dungeon [Shop] Imobby's General Store a Trismegistus Codex (575 gold) a potion of resistance (unknown) (140 gold) a +0 ring mail (56 gold) a phial of floods (560 gold) a parchment of Gloom (134 gold) a potion of enlightenment (70 gold) a wand of flame (9) (88 gold) a potion of curing (42 gold) a +0 quarterstaff (70 gold) [Shop] Joaf's Mail-Order Catalogue the +0 scale mail "Inemaapn" {rElec rPois SInv} (264 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the +1 scale mail of Bedevilment {Int+4 Dex+3} (307 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +18 Lear's hauberk (1021 gold) It cannot be enchanted further. the +7 chain mail of the Armadillo {*Corrode rC+ Regen+ Dex+2} (536 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +6 scale mail of Ennui {rC+ Dex+4} (564 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (3, -12, D:6) the +2 leather armour of Cheibriados's Wrath {rC+ rN+ Int+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (9, -20, D:6) a staff of earth (11, 12, D:6) a +0 leather armour (17, -19, D:6) a +0 chain mail (21, -15, D:6) a +0 long sword (27, -19, D:6) a +0 pair of boots (32, 16, D:6) a +0 leather armour (33, -18, D:6) a +0 helmet (42, 21, D:6) a +3 dire flail a +0 robe (44, 17, D:6) a +4 dire flail a +0 robe (45, 17, D:6) a +5 dagger a +0 robe (45, 21, D:6) a +0 dagger a +0 robe (46, -2, D:6) a +0 whip (47, -2, D:6) a +0 war axe a +0 club (48, -4, D:6) a +0 flail (50, -10, D:6) a +0 dagger Level 7 of the Dungeon (6, 0, D:7) a +0 rapier (9, -8, D:7) a +0 mace (12, 8, D:7) a +0 leather armour (15, 2, D:7) a +0 falchion a boomerang a +0 ring mail (17, 36, D:7) a +0 short sword (20, 32, D:7) a +0 club (22, 31, D:7) a +0 shortbow (34, 17, D:7) a parchment of Confusing Touch (39, 16, D:7) a +1 halberd of pain a +0 robe (46, 5, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Yrchoyvod's Antique Armour Emporium a +0 leather armour (42 gold) a +0 plate armour (378 gold) a +0 plate armour (378 gold) the +0 robe of Intuition {+Inv Fly rC+ Int-3} (371 gold) +Inv: It lets you turn invisible. Fly: It grants you flight. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 robe (18 gold) the +0 pair of boots of Lior {Str+2 Dex+6} (594 gold) Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (1, 5, D:8) a +0 sling (14, 42, D:8) a scarab talisman (17, 33, D:8) a +0 dagger a +0 robe (17, 34, D:8) a +0 short sword a +0 ring mail (17, 36, D:8) a +0 hand axe a +0 ring mail (19, 36, D:8) a +0 flail a +0 scale mail (20, 29, D:8) a +2 dagger of speed (21, 29, D:8) a +0 short sword a curare-tipped dart a +0 dagger (22, 30, D:8) a +0 short sword (28, 16, D:8) a +0 club (28, 38, D:8) a +0 dagger (29, 14, D:8) a +0 falchion (29, 15, D:8) a +0 hand axe (30, 14, D:8) a +0 leather armour a +0 club (31, 14, D:8) a +0 hand axe (35, 15, D:8) a +0 club (45, 28, D:8) a parchment of Freeze (45, 29, D:8) a parchment of Maxwell's Portable Piledriver (45, 30, D:8) 8 gold pieces (46, 28, D:8) a +0 whip (46, 29, D:8) a scroll of identify (46, 30, D:8) a parchment of Forge Blazeheart Golem (47, 28, D:8) a +0 scale mail (47, 29, D:8) 10 gold pieces (47, 30, D:8) 12 gold pieces Level 9 of the Dungeon (1, -2, D:9) a scroll of blinking the Ecumenical Temple