leafmold Level 1 of the Dungeon (2, -7, D:1) a +0 robe (2, -6, D:1) a +0 spear (3, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 11, D:1) a ball python corpse (skeletalised by now) (13, -5, D:1) a +0 whip (13, 0, D:1) a jackal corpse (skeletalised by now) (15, 0, D:1) a +0 mace (15, 16, D:1) a +0 robe (17, 18, D:1) a +0 dagger (18, -17, D:1) a +0 robe (18, -11, D:1) a +0 spear (18, 0, D:1) a +0 dagger (18, 1, D:1) a +0 short sword 5 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (20, -21, D:1) a +0 dagger (20, 4, D:1) a bat corpse (skeletalised by now) (23, -18, D:1) 5 stones (23, 18, D:1) a +0 club (24, 18, D:1) a +0 club (26, -14, D:1) a +0 scale mail (27, 26, D:1) a bat corpse (skeletalised by now) (30, -19, D:1) a quokka skeleton (33, 4, D:1) a rat corpse (skeletalised by now) (34, -17, D:1) a +0 ring mail (36, -6, D:1) a +0 dagger (41, -6, D:1) a hobgoblin skeleton (41, 21, D:1) a rat corpse (skeletalised by now) (43, 21, D:1) a +0 whip (52, -7, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (4, 0, D:2) a +0 dagger a goblin skeleton (5, -11, D:2) a hobgoblin corpse (skeletalised by now) (9, -14, D:2) a bat corpse (skeletalised by now) (12, 16, D:2) a +0 club a +0 dagger (12, 18, D:2) a hobgoblin skeleton (13, 21, D:2) a +0 dagger (14, 16, D:2) a +0 short sword (14, 18, D:2) an adder skeleton (14, 19, D:2) a +0 dagger a +0 animal skin a +0 helmet of sniping (14, 20, D:2) a +0 club a +0 dagger a goblin skeleton (15, 16, D:2) a +0 mace a +0 ring mail the human skeleton of Terence an adder skeleton (15, 21, D:2) a hobgoblin skeleton (16, 21, D:2) a +0 dagger (19, 6, D:2) a bat skeleton (28, 16, D:2) a ball python skeleton (29, 15, D:2) a hobgoblin skeleton (30, -13, D:2) a +0 dagger (31, -8, D:2) a +0 ring mail (32, 16, D:2) a +1 hat (41, -20, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (4, 11, D:3) the +8 falchion "Tuol" {valour, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (5, 0, D:3) an adder skeleton (10, 11, D:3) a +2 hat (12, 5, D:3) a +0 morningstar a +0 ring mail a +0 club a quokka skeleton (13, 8, D:3) a +1 leather armour of fire resistance a +0 flail an orc skeleton (13, 18, D:3) a +0 ring mail (14, 6, D:3) a +0 sling a +0 hand axe an orc skeleton (22, 11, D:3) a +0 leather armour (28, 11, D:3) a +0 dagger 2 boomerangs a +0 leather armour (29, 10, D:3) a bat corpse (skeletalised by now) (30, 8, D:3) a +0 club (30, 31, D:3) a ball python corpse (skeletalised by now) (32, 5, D:3) a +0 trident (32, 6, D:3) a +0 flail an orc corpse (skeletalised by now) (33, 23, D:3) a +0 mace a +0 ring mail (34, 14, D:3) the +1 cloak of the Watchman {^Contam rF- rN++ Str+2} ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (39, 28, D:3) a +0 club (43, 19, D:3) a +0 short sword a kobold corpse (skeletalised by now) (46, 0, D:3) a +0 pair of boots (47, -13, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (50, -3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a spore talisman (1, -12, D:4) a +0 short sword (1, -1, D:4) a +0 club a +2 flail of holy wrath a +3 ring mail a goblin skeleton the human skeleton of Edmund (7, 8, D:4) the +8 chain mail "Xososu" {Archery, rElec rCorr Str+8} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). It cannot be enchanted further. (8, -22, D:4) a +0 war axe (10, -10, D:4) a hobgoblin corpse (skeletalised by now) (16, 8, D:4) a jackal skeleton (20, 10, D:4) a jackal skeleton (22, 9, D:4) a jackal skeleton (25, 1, D:4) a quill talisman (28, -18, D:4) an iguana corpse (skeletalised by now) (33, -26, D:4) a hound corpse (skeletalised by now) (34, -19, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, 2, D:5) a staff of conjuration (5, 2, D:5) an adder corpse (skeletalised by now) (5, 14, D:5) a +0 dagger (6, 37, D:5) a hound corpse (skeletalised by now) (13, 14, D:5) a +0 leather armour (13, 25, D:5) a hound skeleton (19, 36, D:5) an inkwell talisman (22, -4, D:5) a +0 mace a +0 leather armour (24, -15, D:5) a +0 robe a +0 dagger an orc skeleton (24, -14, D:5) a +0 ring mail a +0 club a +0 leather armour a +0 short sword a +3 leather armour of fire resistance a +0 hand axe an orc skeleton (25, -15, D:5) a +0 leather armour 3 boomerangs a +0 club (30, -11, D:5) a +0 whip (36, 11, D:5) a +0 robe (36, 23, D:5) a +0 giant club (40, -4, D:5) a +0 hand axe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (42, -6, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (49, 6, D:5) a +0 orcbow (51, 7, D:5) an iguana skeleton (63, -4, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 23 gold pieces (18, -6, D:6) a +0 giant club the Ecumenical Temple