leafmold Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of draining a goblin corpse (skeletalised by now) (2, 12, D:1) a +0 leather armour (3, 11, D:1) an orb of guile (6, -6, D:1) a +0 club (9, -3, D:1) a hobgoblin corpse (skeletalised by now) (11, -7, D:1) a +0 club a goblin skeleton (11, -3, D:1) a +0 spear (13, -5, D:1) a +0 club (13, -1, D:1) a +0 chain mail (14, 10, D:1) a +0 pair of boots (16, 16, D:1) a +0 dagger a goblin skeleton (17, 9, D:1) a hobgoblin corpse (skeletalised by now) (17, 24, D:1) a ball python corpse (skeletalised by now) (20, 18, D:1) a rat skeleton (21, 25, D:1) a +2 dagger of draining a goblin skeleton (23, -12, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (36, -3, D:1) a rat corpse (skeletalised by now) (36, 10, D:1) a +0 sling (36, 12, D:1) a +0 whip 5 stones a kobold skeleton (37, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, -14, D:1) a +0 robe (40, 16, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton a jackal skeleton a jackal skeleton (0, 14, D:2) a +0 pair of gloves (8, 6, D:2) a +0 sling (18, 0, D:2) a +0 robe (20, -18, D:2) a +0 dagger (20, -6, D:2) a +0 dagger (25, -13, D:2) a +0 short sword a stone (26, -5, D:2) a frilled lizard corpse (skeletalised by now) (28, 14, D:2) a bat skeleton (30, 11, D:2) a +0 whip (34, 13, D:2) a +0 dagger (37, 7, D:2) a rat skeleton (47, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, 3, D:3) a +0 ring mail (4, 16, D:3) a +0 scale mail (9, -19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (9, -18, D:3) a rat corpse (skeletalised by now) (15, 17, D:3) a +0 falchion (17, 17, D:3) a +0 flail (19, 16, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (23, -1, D:3) a +0 spear (26, -22, D:3) a +0 chain mail (27, 12, D:3) a +0 ring mail (28, -11, D:3) a +0 club 3 stones (29, 4, D:3) a +0 scale mail (29, 13, D:3) a rat skeleton (29, 14, D:3) a +0 hand axe a +3 leather armour (29, 17, D:3) a +0 trident (33, 5, D:3) a +0 club a goblin skeleton (35, 6, D:3) a ball python skeleton (52, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (7, -23, D:4) a +0 club (7, -19, D:4) a +0 dagger of protection (7, 2, D:4) a quokka corpse (skeletalised by now) (8, -20, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (9, -20, D:4) a +0 robe (14, -1, D:4) a +0 club 2 stones a kobold skeleton (17, 8, D:4) a +0 mace (23, 7, D:4) a ball python corpse (skeletalised by now) (25, 6, D:4) a ball python corpse (skeletalised by now) (26, 6, D:4) a +0 club (30, 14, D:4) 3 boomerangs (31, 11, D:4) an adder skeleton (34, -3, D:4) a +1 vampiric whip (39, 25, D:4) a +0 flail (43, -13, D:4) a +0 robe (43, 17, D:4) an adder corpse (skeletalised by now) (43, 18, D:4) a +3 dire flail of holy wrath a +0 chain mail the human skeleton of Edmund (44, -3, D:4) a +0 leather armour (49, -19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the quill talisman "Myecipn" {rF+ rN+ Dex+4} [quill talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (2, -22, D:5) a water moccasin corpse (skeletalised by now) (5, 0, D:5) a +0 flail an orc skeleton (11, -32, D:5) a hound corpse (skeletalised by now) (12, -17, D:5) a +0 flail of protection (12, -16, D:5) a +0 club a +0 leather armour a +0 flail a gnoll skeleton (13, -16, D:5) a +0 spear of flaming a +0 flail (13, 0, D:5) a +0 whip a +0 leather armour (15, -17, D:5) a spore talisman (33, -21, D:5) an amulet of regeneration (33, -9, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe (33, -8, D:5) a +1 hand axe of flaming a +0 flail a +0 scale mail a +1 dagger of holy wrath an orc skeleton an orc skeleton (47, 9, D:5) a +0 robe (48, 12, D:5) a +0 mace (58, -21, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (62, 5, D:5) a quill talisman Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 4, D:6) a +0 hand axe (9, 8, D:6) a +0 leather armour a +0 flail an orc skeleton (14, 20, D:6) a +0 shortbow (27, 8, D:6) a +0 club (40, 20, D:6) a +0 long sword (42, 25, D:6) a +0 robe (46, 31, D:6) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (47, 33, D:6) a +0 short sword a +0 dagger a +0 robe (57, 2, D:6) a steam dragon corpse (skeletalised by now) Level 7 of the Dungeon (4, 20, D:7) a +0 whip of electrocution (5, 13, D:7) a +0 leather armour (9, 35, D:7) 5 poisoned darts (16, 34, D:7) a +0 spear (20, 29, D:7) a +0 whip of freezing a +0 robe (20, 30, D:7) a bullfrog corpse (skeletalised by now) (22, 12, D:7) a spore talisman (24, 6, D:7) a +0 short sword an orc skeleton (24, 7, D:7) a +0 leather armour a +0 falchion an orc skeleton (25, 7, D:7) a +0 robe a +0 dagger (26, 4, D:7) a wyvern skeleton (26, 7, D:7) a +0 leather armour a +0 flail a water moccasin skeleton (31, 5, D:7) a +0 robe (41, -1, D:7) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (41, 11, D:7) a +0 club an orc skeleton (41, 13, D:7) a +0 robe a +0 dagger an orc skeleton (44, 13, D:7) a +0 club (50, 44, D:7) a +1 whip of electrocution (55, 45, D:7) a +2 dagger of protection 5 poisoned darts (56, 45, D:7) a +0 short sword (57, 45, D:7) a +0 short sword 2 stones (58, 45, D:7) a +0 dagger 3 poisoned darts (59, 45, D:7) a +0 club (62, 39, D:7) a parchment of Scorch Level 8 of the Dungeon [Shop] Dochengo's General Store a manual of Unarmed Combat (1760 gold) a +2 robe of cold resistance (393 gold) a scroll of summoning (unknown) (257 gold) a scroll of revelation (203 gold) a potion of berserk rage (135 gold) the +11 arbalest of Distant Shores {freeze, rPois rN++ Str-2 Dex-3} (1753 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a phantom mirror (880 gold) (16, -30, D:8) a +0 flail (18, 12, D:8) a +0 club (23, -18, D:8) a +0 spear (23, -16, D:8) a +0 spear a +0 scale mail a +0 buckler (23, 8, D:8) a +0 hand axe (24, 7, D:8) a +0 hand axe (24, 8, D:8) a +0 hand axe (25, 8, D:8) a +0 hand axe (26, -2, D:8) a parchment of Martyr's Knell (31, 15, D:8) a +0 robe a +3 battleaxe (31, 17, D:8) a +0 robe a +0 spear (32, 14, D:8) a +0 robe a +0 trident (33, 8, D:8) a +0 leather armour a +2 flail of concussion (33, 18, D:8) a +0 robe a +0 hand axe (34, -25, D:8) a +0 dagger (34, 8, D:8) a +0 whip a +0 ring mail a +0 club (34, 9, D:8) a +1 robe of fire resistance a +0 trident a +0 robe a +0 dagger (35, 9, D:8) a +0 robe a +0 dagger (40, 1, D:8) a +0 shortbow (45, 17, D:8) a +0 kite shield (48, 22, D:8) a +0 spear (50, 22, D:8) an amulet of regeneration (52, -16, D:8) a +0 dagger (52, -3, D:8) a +0 pair of gloves of dexterity (53, -17, D:8) a +0 short sword (54, -21, D:8) a +0 short sword 2 stones (54, -20, D:8) a +0 short sword (54, -19, D:8) a +0 club a stone a +1 dagger of draining 6 poisoned darts (57, 20, D:8) a +0 glaive of protection Level 9 of the Dungeon [Shop] Yttethob's Assorted Antiques a box of beasts (960 gold) a potion of heal wounds (192 gold) a condenser vane (960 gold) a +1 glaive of venom (456 gold) a +0 dagger of protection (105 gold) (0, 0, D:9) a +0 whip (0, 3, D:9) a +0 trident of venom a +0 ring mail a +0 kite shield (1, 2, D:9) a +0 flail (2, 0, D:9) a +0 whip (2, 13, D:9) a +0 whip (2, 14, D:9) a +0 mace (3, 13, D:9) a +0 flail a +0 plate armour (4, 5, D:9) a +2 morningstar a +0 robe (4, 6, D:9) a +3 war axe a +0 robe (4, 13, D:9) a +0 mace a +0 whip a +0 leather armour (5, 6, D:9) a +2 morningstar a +0 robe (5, 12, D:9) a +0 club a +0 leather armour (6, -2, D:9) a +0 spear (11, 23, D:9) a +0 shortbow (13, 14, D:9) a +0 bardiche (18, 10, D:9) a +0 scale mail a +0 whip (20, 9, D:9) a +0 trident (20, 10, D:9) a +0 whip a +0 chain mail a +0 flail a +0 leather armour a +0 whip (21, 10, D:9) a +0 short sword a +0 hand axe a +0 chain mail a +0 short sword of holy wrath (24, -8, D:9) a +0 dagger a +0 robe (31, 0, D:9) a +0 dagger a +0 robe (33, 22, D:9) a +0 orcbow (45, -6, D:9) a +0 mace (45, -5, D:9) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +1 dagger of speed a +0 robe a +0 dagger (45, 13, D:9) the +1 longbow of Melee {flame, ^Fragile rElec rF+ SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (51, 15, D:9) a +0 mace (52, 15, D:9) a +0 mace a +0 whip (54, 15, D:9) a +0 robe a +0 dagger (54, 16, D:9) a +0 leather armour a +0 hand axe (55, -22, D:9) a human corpse (skeletalised by now) (59, 21, D:9) a +0 flail Level 10 of the Dungeon (13, 4, D:10) a +0 rapier (23, -11, D:10) a +0 club (24, -13, D:10) a +0 club 4 stones (24, -9, D:10) a +0 mace a +0 plate armour a +1 dagger of venom a +0 robe (25, -9, D:10) a +0 dagger a +0 leather armour (26, -12, D:10) a +3 short sword of venom (26, -9, D:10) a +0 scimitar (29, -15, D:10) a +0 club a +0 whip a +1 short sword of electrocution 5 poisoned darts (29, 13, D:10) a parchment of Passage of Golubria (30, -31, D:10) a +0 giant club a +0 giant spiked club (37, 3, D:10) the +3 dagger "Niymequf" {flame, *Noise +Blink Fly rF+ Dex+3} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. Fly: It grants you flight. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (37, 13, D:10) a +1 hand axe of freezing the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 14 gold pieces (3, 4, Orc:1) 4 gold pieces a +0 flail a +0 leather armour (4, 6, Orc:1) 18 gold pieces a +0 halberd a +0 arbalest a +0 chain mail a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (4, 8, Orc:1) 9 gold pieces a +0 club a +0 leather armour a +0 dagger (5, 7, Orc:1) 12 gold pieces a +0 hand axe a +0 dagger a +0 robe (6, 6, Orc:1) 8 gold pieces a +0 whip