leafmold Level 1 of the Dungeon (3, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -44, D:1) a +0 hand axe (11, -36, D:1) a +0 rapier (12, -51, D:1) a +0 dagger (23, -7, D:1) a +0 leather armour (31, -17, D:1) a +0 dagger (34, -51, D:1) a hobgoblin corpse (skeletalised by now) (34, -7, D:1) a +0 ring mail (41, -48, D:1) a ball python corpse (skeletalised by now) (41, -26, D:1) a bat skeleton (44, -25, D:1) a +0 club a goblin skeleton (45, -25, D:1) a ball python skeleton (47, -38, D:1) a +0 sling (48, -14, D:1) a ball python skeleton (54, -26, D:1) a hobgoblin corpse (skeletalised by now) (56, -9, D:1) 5 stones Level 2 of the Dungeon [Shop] Vumah's Weapon Boutique the +5 war axe of Karma {drain, *Corrode rElec rF+ Int+2} (712 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 battleaxe of flaming (280 gold) a +0 dagger (28 gold) a +0 club (7 gold) a +0 sling (21 gold) a +0 hand axe (42 gold) 6 curare-tipped darts (100 gold) a +0 club (7 gold) (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -3, D:2) a jackal corpse (skeletalised by now) (10, -30, D:2) a +0 sling (13, -24, D:2) a +0 club (14, 2, D:2) a +0 plate armour (17, -22, D:2) a +0 robe (17, -8, D:2) a +0 whip (17, -3, D:2) a ball python skeleton (20, -10, D:2) a +0 short sword (21, -19, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (25, 11, D:2) a frilled lizard corpse (skeletalised by now) (26, 13, D:2) a +0 leather armour (27, 15, D:2) a +0 hand axe a boomerang (35, -19, D:2) a +0 falchion (35, -6, D:2) a +0 dagger (41, -22, D:2) a +0 falchion (41, -7, D:2) a +0 ring mail (43, -18, D:2) a +0 quarterstaff (44, -22, D:2) a rat skeleton (45, -28, D:2) a +0 dagger a bat skeleton a kobold skeleton (46, -26, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon [Shop] Maqopatai's Magic Scroll Shoppe a scroll of fear (52 gold) a scroll of enchant weapon (97 gold) a scroll of poison (52 gold) a scroll of enchant weapon (97 gold) a parchment of Vampiric Draining (124 gold) a scroll of identify (26 gold) a parchment of Eringya's Surprising Crocodile (188 gold) a scroll of amnesia (52 gold) (0, 0, D:3) a +0 robe (2, -33, D:3) an adder skeleton (3, -28, D:3) a frilled lizard corpse (skeletalised by now) (17, 1, D:3) an adder corpse (skeletalised by now) (17, 3, D:3) a boomerang a +0 whip a +0 ring mail a +0 war axe of freezing an orc skeleton (17, 4, D:3) a +0 flail an orc skeleton (18, 3, D:3) a jackal skeleton (18, 6, D:3) a +0 short sword (20, -4, D:3) a jackal skeleton (23, -19, D:3) an orb of guile (31, 9, D:3) a +0 robe (34, 6, D:3) a +0 short sword a kobold skeleton (41, -37, D:3) a quill talisman (41, 22, D:3) a +0 ring mail (44, 6, D:3) a +0 ring mail (46, 10, D:3) a bat corpse (skeletalised by now) (48, 11, D:3) 3 poisoned darts (52, -25, D:3) a jackal corpse (skeletalised by now) (53, -25, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 2, D:4) a hound skeleton (10, 15, D:4) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (11, -21, D:4) an orb of mayhem (11, 0, D:4) a +2 war axe of flaming a +0 leather armour (11, 15, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 16, D:4) a +0 scale mail (11, 25, D:4) a +0 hand axe (12, 15, D:4) a +0 short sword a +0 ring mail (14, 28, D:4) a +0 giant club an ogre skeleton (16, 28, D:4) a +0 dagger an orb of mesmerism (23, -20, D:4) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (23, 23, D:4) a ball python skeleton (23, 30, D:4) a black bear skeleton (24, 30, D:4) a +0 dagger a kobold skeleton (28, -8, D:4) a +0 whip (30, -9, D:4) a ball python skeleton (47, -12, D:4) a +0 robe (52, 0, D:4) a +0 dagger 3 stones Level 5 of the Dungeon (5, -4, D:5) a +0 dagger a +0 robe a +0 rapier of electrocution a +0 ring mail the elf skeleton of Dowan the elf skeleton of Duvessa (14, 7, D:5) the +4 war axe of the Coward {venom, Int+4 SInv} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (16, -14, D:5) a +0 club a +0 robe (16, -13, D:5) a +0 spear a +0 halberd a +0 club (17, -15, D:5) a +0 whip (17, -14, D:5) a +0 flail (17, -1, D:5) a +0 trident (18, 0, D:5) a +0 morningstar (18, 1, D:5) a +0 flail (19, 0, D:5) a +0 club a +0 leather armour a +0 hand axe 3 boomerangs (22, 10, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 10, D:5) a +0 dagger a +0 robe (32, -21, D:5) a +2 long sword of holy wrath (32, -17, D:5) a +0 spear (43, -18, D:5) a scarab talisman (45, -6, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) 6 boomerangs (23, 4, D:6) a +0 club a boomerang (23, 5, D:6) a +0 club (25, 4, D:6) a +0 war axe a +0 leather armour (26, 7, D:6) a +0 hand axe (27, 10, D:6) a +0 giant spiked club a +0 dagger 2 poisoned darts a +0 robe a +0 mace a +0 robe (27, 11, D:6) a +0 short sword (35, 2, D:6) a +0 spear a +0 robe (36, 34, D:6) a +0 spear (40, 34, D:6) a +0 spear (43, 19, D:6) a +0 glaive (43, 27, D:6) a +1 dagger a +0 robe (46, 18, D:6) a +0 whip (52, -17, D:6) a +0 hand axe a +0 morningstar (52, 17, D:6) a +4 falchion a +0 robe (52, 19, D:6) a +0 long sword a +0 robe (53, -17, D:6) a +2 flail of protection a +0 falchion (53, -6, D:6) a +0 glaive (54, -15, D:6) a +0 dagger of flaming a +0 robe (54, 19, D:6) a +6 war axe a +0 robe Level 7 of the Dungeon [Shop] Cast's Assorted Antiques a box of beasts (720 gold) the +0 plate armour of Awe {Regen+ rCorr Int+3} (664 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a box of beasts (720 gold) 2 potions of mutation (288 gold) a phantom mirror (720 gold) a +2 bardiche of distortion (891 gold) a phantom mirror (720 gold) (5, 4, D:7) a +0 mace a +0 ring mail (5, 5, D:7) a +0 short sword (9, 7, D:7) a +0 flail (20, 13, D:7) a +0 mace (22, 5, D:7) a +4 quarterstaff of chaos a +1 cloak (25, 4, D:7) a +0 hammer (35, -24, D:7) a +0 orcbow (39, -10, D:7) a +0 short sword (40, -9, D:7) a +0 short sword 7 poisoned darts (40, -8, D:7) a +0 quarterstaff (44, -6, D:7) a +0 dagger (46, 20, D:7) 6 poisoned darts (47, -16, D:7) a +0 leather armour (54, -5, D:7) a +0 hand axe (55, -5, D:7) a +0 short sword (55, -4, D:7) a +0 whip (57, -5, D:7) a +0 trident a +0 leather armour (60, 29, D:7) a +0 mace (65, 28, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Mun Hye's Weapon Shoppe 4 atropa-tipped darts (46 gold) 2 atropa-tipped darts (23 gold) a +0 spear (39 gold) a +0 shortbow (39 gold) a +0 giant club (27 gold) a +0 flail (45 gold) a +2 shortbow of flaming (226 gold) the +8 shortbow of Contradiction {flame, Int+3} (763 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. 4 curare-tipped darts (62 gold) a +0 battleaxe (130 gold) a +0 mace (39 gold) (0, 0, D:8) a +0 war axe (1, 8, D:8) the quill talisman of Purpose {Slay+2} [quill talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (9, 14, D:8) a +0 dagger a +0 leather armour (10, 15, D:8) a +0 flail a +0 ring mail (12, 17, D:8) a +0 whip a boomerang (20, 27, D:8) a +1 spear of venom a +0 ring mail (21, 27, D:8) a +0 flail (21, 28, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe (22, 26, D:8) a +0 club a +0 scale mail a +0 flail a +0 ring mail (23, 26, D:8) a +0 whip (25, 29, D:8) a +2 long sword of electrocution (27, 26, D:8) a +0 dire flail 3 boomerangs a +0 plate armour (29, 22, D:8) a +0 club (29, 23, D:8) a +0 leather armour (30, 26, D:8) a +0 halberd (44, 18, D:8) a +0 robe (46, 31, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, -2, D:9) a +0 robe a +1 devious dagger (3, -5, D:9) a +0 falchion (18, 8, D:9) a +0 orcbow (26, 10, D:9) an orb of pyromania (27, 29, D:9) a parchment of Eringya's Surprising Crocodile (27, 32, D:9) a parchment of Confusing Touch (35, -7, D:9) a +0 ring mail a +0 dagger (36, -8, D:9) a +0 robe a +0 dagger (36, -7, D:9) a +0 robe a +0 dagger (36, 34, D:9) a +0 dagger a +0 robe (37, 35, D:9) a +0 falchion a +0 short sword a +0 leather armour (45, -2, D:9) a +0 club a +0 leather armour (47, -10, D:9) a +0 dagger a +0 robe (48, -12, D:9) a +0 club a +0 ring mail a +0 dagger a +0 robe (48, -10, D:9) a +0 short sword Level 10 of the Dungeon (3, 8, D:10) a +0 leather armour (14, -19, D:10) a +0 dagger (25, -19, D:10) the spore talisman of the Minstrel {rF+ Will- Str+3} [spore talisman] rF+: It protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (34, -4, D:10) a +0 scale mail a +3 war axe (38, -8, D:10) a +0 hand axe (46, 26, D:10) a +0 halberd a +0 chain mail (46, 27, D:10) 3 poisoned darts (49, 7, D:10) a parchment of Sublimation of Blood (55, -12, D:10) a +0 long sword (57, -5, D:10) a +0 scale mail (59, 1, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon [Shop] Elixzer's Overcharged Wands a wand of polymorph (18) (378 gold) a wand of warping (18) (648 gold) a wand of acid (18) (1134 gold) a wand of polymorph (18) (378 gold) a wand of flame (40) (420 gold) a wand of warping (18) (648 gold) (0, 0, D:11) a +0 pair of boots of earth (0, 39, D:11) a +0 shortbow a +0 orcbow (2, 12, D:11) a +0 war axe (3, 31, D:11) a +1 flail of holy wrath a +0 leather armour (3, 35, D:11) a +0 dagger a +0 robe (5, 1, D:11) 2 atropa-tipped darts (6, 41, D:11) a +0 dagger a +0 robe (19, 11, D:11) a scarf of repulsion (19, 32, D:11) a +0 whip (19, 41, D:11) a +0 scale mail (20, 31, D:11) a +0 short sword (21, 31, D:11) a +0 mace a +0 dagger (21, 32, D:11) a +0 war axe a +0 leather armour a +0 club 2 boomerangs (21, 33, D:11) a +0 flail a +0 leather armour (22, 27, D:11) a +0 dagger a +0 robe (22, 31, D:11) a +0 short sword a +0 plate armour a +0 mace a +0 plate armour a +0 mace a +0 short sword a +0 leather armour a +0 hand axe a +0 short sword 3 boomerangs a +0 ring mail (22, 32, D:11) a +0 club (22, 33, D:11) a +0 dagger a +0 robe (26, 7, D:11) a +0 dagger (26, 8, D:11) a +0 falchion (29, 10, D:11) a +0 dagger a +0 robe (31, 28, D:11) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (37, 38, D:11) a +0 chain mail (38, 6, D:11) a +0 shortbow (38, 33, D:11) a +0 shortbow (41, 6, D:11) a parchment of Confusing Touch (49, 39, D:11) a +0 pair of boots of stealth Level 1 of the Lair of Beasts [Shop] Rosisch's Jewellery Boutique a ring of wizardry (unknown) (600 gold) a ring of protection from fire (unknown) (500 gold) a ring of resist corrosion (unknown) (400 gold) the amulet of the Castellan {rN+ RegenMP+ Int+3} (950 gold) [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). an eel talisman (300 gold) a ring of flight (unknown) (350 gold) an amulet of the acrobat (unknown) (600 gold) a ring of protection from fire (unknown) (500 gold) a ring of magical power (unknown) (400 gold) (2, 25, Lair:1) a parchment of Vampiric Draining (3, 25, Lair:1) a +0 robe (11, 17, Lair:1) a +0 broad axe a +0 club (18, -15, Lair:1) a +0 kite shield (19, 19, Lair:1) a parchment of Eringya's Surprising Crocodile (26, 12, Lair:1) the +0 leather armour of Fashionability {Rampage rF- Regen+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (26, 19, Lair:1) a +0 robe (32, -9, Lair:1) a +0 trident (38, -18, Lair:1) a +0 leather armour (42, 24, Lair:1) 2 poisoned darts (47, -14, Lair:1) a +0 dagger (51, 8, Lair:1) a talisman of death Level 2 of the Lair of Beasts (20, 16, Lair:2) a +0 leather armour (31, 6, Lair:2) a +0 spear (36, 30, Lair:2) a +0 club (42, 7, Lair:2) a +0 quarterstaff (50, 26, Lair:2) a +0 whip Level 3 of the Lair of Beasts (10, 15, Lair:3) a +0 ring mail (11, 29, Lair:3) a +0 hand axe (17, 36, Lair:3) a +0 ring mail (30, 10, Lair:3) a +4 rapier of electrocution (35, 22, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (15, 22, Lair:4) a +0 chain mail (45, -13, Lair:4) a large rock (51, 33, Lair:4) a +0 robe (55, -14, Lair:4) a large rock (60, -7, Lair:4) a +0 ring mail (70, 3, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (2, 1, Lair:5) a +0 hand axe (27, -4, Lair:5) 8 gold pieces (29, -8, Lair:5) 5 gold pieces (29, -7, Lair:5) 4 gold pieces (33, -8, Lair:5) a +0 great mace (57, 34, Lair:5) a parchment of Mercury Arrow (57, 39, Lair:5) a hive talisman