Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 4796646073632749547 9 leafmold the Chiller (level 2, 19/19 HPs) Began as a Demonspawn Ice Elementalist on Feb 2, 2026. Got out of the dungeon alive. The game lasted 00:00:42 (340 turns). leafmold the Chiller (Demonspawn Ice Elementalist) Turns: 340, Time: 00:00:42 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 4/5 EV: 11 Int: 15 God: Gold: 26 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting + Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) You freeze the ball python. You kill the ball python! The endoplasm hits you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a +0 short sword. You see here a +0 club. Things that are here: a +0 club; a goblin skeleton There is an open door here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You have escaped! #..(..................).## ###.###.####.####..####... #.# #...##.# #......... #.# #.#)##.# #.##....## ### ###)#### #####.##.## #.### #.# ###.#...#...# ##..####'####..###....... ###..'...'..####.......# ####.@.#### ##..#..## ###..'...'..# #...#..## ##..####'####..##........ #.### #.# .#......## ### #.# #####.## #.. ........# ### ######### There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 296 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 340 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 19 Cast: Freeze || 14 Armour: Robe || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 298 | 42 | 0 | 219 | 1 | 340.0 | Dungeon | 340 | 298 | 42 | 0 | 219 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 340 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+