Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 2660299527425589565 32 leafmold the Chiller (level 3, 24/24 HPs) Began as a Demonspawn Ice Elementalist on Feb 2, 2026. Got out of the dungeon alive. The game lasted 00:01:36 (1397 turns). leafmold the Chiller (Demonspawn Ice Elementalist) Turns: 1397, Time: 00:01:36 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 7/7 EV: 11 Int: 17 God: Gold: 39 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 1, demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} k - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting + Level 4.1 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Blink Tloc 4% N/A 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) You freeze the adder. The adder is severely wounded. The adder seems to slow down. The adder bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, slow, 100% to hit) You freeze the adder. The adder is almost dead. The adder seems to slow down. The adder bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, slow, 100% to hit) You freeze the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. What level of the Dungeon? (default 2, ? - help) You see here a bat corpse. HP restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is an open door here. You see here a goblin skeleton. You see here a demonspawn skeleton. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! #.# #.# ##.........# #^# #.# #####'###+# #.# #.# ##÷###.## #.# #.# #÷.÷>÷..# ..# #.# #.÷.#.÷.# #####.# #...#.÷÷# ..)...# #..÷#.÷.# ####### #.÷(...÷# #÷÷÷@..÷# #..÷..÷.# ######### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 281 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 417 | D:1 | Reached skill level 4 in Ice Magic 1173 | D:2 | Encountered Terence 1293 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1293 | D:2 | Reached XP level 3. HP: 18/24 MP: 1/7 1397 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar, serial_aquarium, aquarium_bridge_island_large [aquarium_subvault_large_open, aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corner, aquarium_view_4, aquarium_view_2c, basic_altar, nicolae_half_adder, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 29 Touch || 3 Cast: Freeze || 39 Armour: Robe || 32 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1398 | 1254 | 144 | 0 | 1063 | 2 | 699.0 | Dungeon | 1398 | 1254 | 144 | 0 | 1063 | 2 | 699.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1159 daAuts D:2: 238 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+