leafmold Level 1 of the Dungeon (1, -4, D:1) a quokka corpse (skeletalised by now) (2, 10, D:1) a +0 hand axe (9, 18, D:1) a rat skeleton (10, -7, D:1) a bat corpse (skeletalised by now) (15, 7, D:1) a hobgoblin skeleton (23, 0, D:1) a bat skeleton (32, 23, D:1) a river rat skeleton (33, -6, D:1) a +0 club a goblin skeleton (36, 16, D:1) a river rat skeleton (36, 17, D:1) a river rat skeleton (36, 42, D:1) a hobgoblin corpse (skeletalised by now) (44, -3, D:1) a +0 flail (45, 0, D:1) a bat skeleton (47, 30, D:1) a rat corpse (skeletalised by now) (48, -14, D:1) a +0 short sword (56, -13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (13, 12, D:2) a jackal skeleton a jackal skeleton (19, 22, D:2) a bat skeleton (21, 30, D:2) a +0 whip (27, 17, D:2) a bat skeleton (36, 6, D:2) a +0 spear Level 3 of the Dungeon (3, 8, D:3) a +0 scythe a +0 robe (6, -11, D:3) a +0 whip (6, 19, D:3) a hobgoblin skeleton (19, 27, D:3) a ball python corpse (skeletalised by now) (20, 9, D:3) a scroll of identify (21, 9, D:3) a manual of Stealth (30, 21, D:3) an adder corpse (skeletalised by now) (31, 15, D:3) a +3 dagger (38, 31, D:3) a +0 scale mail a +0 hand axe (40, 46, D:3) a +0 club a +0 flail a +0 club a gnoll corpse (skeletalised by now) (40, 47, D:3) a +0 robe (41, 16, D:3) a +0 hammer (41, 33, D:3) a +0 chain mail (43, 7, D:3) a +0 club the orb of Surprise {Guile, -Tele Rampage rPois Stlth+} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Stlth+: It makes you more stealthy. an orc corpse (skeletalised by now) (50, 20, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 5 boomerangs (6, 3, D:4) a +0 rapier (22, -16, D:4) a +0 chain mail (24, 0, D:4) a +0 scale mail (28, -25, D:4) a hound corpse (skeletalised by now) (28, -24, D:4) a human corpse (skeletalised by now) (28, -6, D:4) 6 poisoned darts (29, -6, D:4) a +0 mace (38, -18, D:4) a ball python skeleton (42, -30, D:4) a +3 whip a gnoll skeleton (42, -29, D:4) a +0 dagger a +0 club a +0 spear a +0 club a goblin skeleton a gnoll skeleton a gnoll skeleton (49, -16, D:4) an adder corpse (skeletalised by now) (52, -18, D:4) an adder corpse (skeletalised by now) (53, -10, D:4) a hobgoblin corpse (skeletalised by now) (55, -27, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, 5, D:5) a +0 helmet (10, -5, D:5) the quill talisman "Zaymemenom" {Dex+3 Stlth+} [quill talisman] Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (11, 3, D:5) a +0 club 3 flux baubles an orc corpse (12, 3, D:5) a +0 club an orc corpse (20, 12, D:5) a +0 ring mail (21, -4, D:5) a +0 dagger a +0 leather armour (21, 5, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (21, 6, D:5) a +0 rapier a +0 leather armour the elf corpse of Duvessa (35, -17, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (37, -17, D:5) a +3 whip (39, 4, D:5) a +0 shortbow a centaur corpse (42, -17, D:5) an adder corpse (skeletalised by now) the Ecumenical Temple