leafmold Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 3, D:1) a +0 ring mail (3, -9, D:1) a +0 club 4 stones (3, 3, D:1) a +0 pair of boots (9, -6, D:1) a +0 whip a +2 heavy hand axe a kobold corpse (skeletalised by now) (12, -23, D:1) a bat skeleton (13, -37, D:1) a +0 whip (15, -19, D:1) a +0 robe (25, -37, D:1) a +0 short sword (29, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -31, D:1) a +0 robe (39, -7, D:1) a bat corpse (skeletalised by now) (39, -2, D:1) a +0 robe (46, -34, D:1) an inkwell talisman Level 2 of the Dungeon (10, -25, D:2) a +0 dagger a +0 short sword a +0 club a rat skeleton a kobold skeleton (12, -23, D:2) a +0 leather armour (13, -6, D:2) 2 poisoned darts (14, -16, D:2) a +0 hand axe a +0 leather armour (26, -27, D:2) a +0 shortbow (31, -32, D:2) a rat skeleton (34, -29, D:2) a +0 flail (36, -13, D:2) a +0 short sword (41, -31, D:2) a quokka skeleton (41, -14, D:2) a +0 helmet (44, -31, D:2) a jackal skeleton (48, -21, D:2) a ball python skeleton (50, -12, D:2) a +0 robe (50, -11, D:2) a quill talisman (50, -8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 0, D:3) a +0 short sword of freezing a +0 leather armour a +0 short sword a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 0, D:3) a +0 ring mail (10, 8, D:3) a +0 whip 4 poisoned darts (12, 18, D:3) the quill talisman of Midnight {*Corrode +Inv Str+4 Dex+3} [quill talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (32, -22, D:3) a potion of cancellation (37, -20, D:3) 4 gold pieces