leafmold Level 1 of the Dungeon (2, 18, D:1) a bat skeleton (3, 0, D:1) the demonspawn corpse of leafmold (skeletalised by now) (5, 37, D:1) a bat corpse (skeletalised by now) (5, 38, D:1) a +0 club (6, 38, D:1) a +0 whip (9, 5, D:1) a hobgoblin skeleton (13, 30, D:1) a ball python skeleton (26, 15, D:1) a +1 dagger of draining a frilled lizard skeleton (27, 34, D:1) a hobgoblin corpse (skeletalised by now) (34, 18, D:1) a +0 battleaxe (37, 15, D:1) a +0 club a goblin skeleton (40, 36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces a +0 spear the +3 leather armour of Magic {Fly Int+2 Dex+3} Fly: It grants you flight. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (5, 7, D:2) a ball python corpse (6, 29, D:2) a hobgoblin corpse (18, 10, D:2) a +0 short sword